Player Matchup

Fenrir
Fenrir
CryipticSkull
Fenrir
Level 157
God Stats
5W - 0L
1,555 SR
Queue Stats
171W - 105L
1,660 Elo+
Party 1
Chaac
Chaac
DutifulCheese84
Chaac
Level 98
God Stats
23W - 13L
1,582 SR
Queue Stats
146W - 150L
1,420 Elo+
Party 1
Aphrodite
Aphrodite
SeisureSalad
Aphrodite
Level 145
God Stats
3W - 6L
1,404 SR
Queue Stats
564W - 508L
1,621 Elo+
Party 1
Team Averages
Level 133
1,514 SR
1,567 Elo+

VS

Team Averages
Level 75
1,584 SR
1,451 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Seeee 4
Ares
Level 114
God Stats
3W - 1L
1,704 SR
Queue Stats
14W - 18L
1,486 Elo+
Solo
Bastet
Bastet
Starscream515102
Bastet
Level 49
God Stats
4W - 5L
1,548 SR
Queue Stats
53W - 84L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
10,253
684
9,560
15,072
11,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 0 / 3
9,270
618
9,453
14,340
11,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
SeisureSalad
Aphrodite
16
3 / 0 / 4
10,544
703
10,544
7,880
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 4 / 1
8,355
557
5,649
10,356
4,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Seeee 4
Ares
14
1 / 0 / 0
9,407
627
4,995
10,998
12,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 3 / 0
8,328
555
10,005
14,750
6,522
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
1
0.13
W
4
1
3
5.5
W
0
0
3
1.5
L
Ares
Seeee 4
Ares
1
0
0
1
W
Aphrodite
SeisureSalad
Aphrodite
3
0
4
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,557
Damage
20,649
37,292
Taken
36,104
27,136
Mitigated
22,785
20,541
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,649
2,349
0
1,451
10,356
4,144
0
2,784
7,059
0
26,709
W
9,560
1,146
0
3,456
15,072
11,549
1,364
3,202
11,870
0
44,027
W
9,453
260
0
4,595
14,340
11,596
716
2,140
12,200
0
32,967
L
Ares
Seeee 4
Ares
4,995
214
0
1,708
10,998
12,119
0
2,915
7,346
18,746
0
W
Aphrodite
SeisureSalad
Aphrodite
10,544
650
5,550
6,940
7,880
3,991
698
419
7,461
42,689
0
L
10,005
1,807
0
3,107
14,750
6,522
0
4,294
9,846
0
32,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,067
Gold Earned
26,090
204
Minions Killed
125
12
Camps Cleared
3
818,269
Distance Traveled
717,192
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,355
557
42
3
2
190,248
3
W
Fenrir
10,253
684
62
4
6
295,782
3
W
Chaac
9,270
618
36
2
0
228,142
4
L
Ares
9,407
627
32
2
0
270,411
5
W
Aphrodite
10,544
703
106
7
6
294,345
1
L
Bastet
8,328
555
51
3
1
256,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role