Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CubicSpore20838
Bastet
Level 159
God Stats
37W - 21L
1,676 SR
Queue Stats
837W - 684L
1,553 Elo+
Party 1
Ymir
Ymir
Flipmeg
Ymir
Level 124
God Stats
2W - 2L
1,299 SR
Queue Stats
308W - 301L
1,466 Elo+
Solo
Cerberus
Cerberus
MicroChief710
Cerberus
Level 150
God Stats
6W - 11L
1,625 SR
Queue Stats
570W - 521L
1,485 Elo+
Party 1
Raijin
Raijin
ShotgunSSurgeon
Raijin
Level 160
God Stats
6W - 1L
1,848 SR
Queue Stats
803W - 621L
1,538 Elo+
Party 1
Team Averages
Level 132
1,589 SR
1,508 Elo+

VS

Team Averages
Level 120
1,501 SR
1,443 Elo+
Artemis
Artemis
EnipleD
Artemis
Level 99
God Stats
14W - 9L
1,571 SR
Queue Stats
319W - 324L
1,325 Elo+
Party 2
Lancelot
Lancelot
O KNICKS TAPE O
Lancelot
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
276W - 280L
1,519 Elo+
Solo
Cabrakan
Cabrakan
SeigneurPhallus
Cabrakan
Level 121
God Stats
5W - 6L
1,405 SR
Queue Stats
282W - 297L
1,536 Elo+
Solo
Artio
Artio
SmittyWJJenson1
Artio
Level 118
God Stats
0W - 2L
1,529 SR
Queue Stats
28W - 38L
1,469 Elo+
Solo
Nemesis
Nemesis
Smott94
Nemesis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
4 / 3 / 14
8,419
842
9,710
9,585
4,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
7 / 1 / 18
9,170
917
12,032
9,302
5,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Flipmeg
Ymir
14
4 / 5 / 20
8,910
891
8,288
13,359
18,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
MicroChief710
Cerberus
16
4 / 1 / 16
9,146
915
6,119
11,814
12,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 3 / 16
9,589
959
16,370
9,567
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EnipleD
Artemis
14
0 / 5 / 5
7,540
754
10,376
9,481
4,136
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
15
6 / 5 / 3
8,785
879
9,133
12,802
8,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
13
4 / 4 / 3
8,221
822
4,727
11,554
14,266
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 7
6,869
687
6,115
15,187
15,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
Smott94
Nemesis
13
2 / 6 / 7
7,060
706
6,729
11,487
6,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
26
Kills
13
13
Deaths
26
84
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
3
14
3.67
W
7
1
18
16
L
Artemis
EnipleD
Artemis
0
5
5
0.5
W
Ymir
Flipmeg
Ymir
4
5
20
2.8
W
Cerberus
MicroChief710
Cerberus
4
1
16
12
L
Lancelot
6
5
3
1.5
L
Cabrakan
4
4
3
1.38
W
7
3
16
5
L
1
6
7
0.75
L
Nemesis
Smott94
Nemesis
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,519
Damage
37,080
53,627
Taken
60,511
45,263
Mitigated
48,671
13,642
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,710
442
512
492
9,585
4,507
351
1,596
7,989
0
17,571
W
12,032
1,651
1,337
2,464
9,302
5,162
1,228
1,085
8,217
0
13,207
L
Artemis
EnipleD
Artemis
10,376
4,115
45
1,004
9,481
4,136
0
6,545
2,936
0
27,738
W
Ymir
Flipmeg
Ymir
8,288
1,460
297
939
13,359
18,359
435
2,888
10,471
17,184
0
W
Cerberus
MicroChief710
Cerberus
6,119
672
1,298
5,460
11,814
12,195
350
3,833
7,981
16,563
0
L
Lancelot
9,133
1,486
0
1,744
12,802
8,017
0
4,965
7,837
30
14,575
L
Cabrakan
4,727
313
1,402
864
11,554
14,266
0
5,448
6,106
8,687
0
W
16,370
1,699
85
758
9,567
5,040
1,022
1,497
8,070
36,682
0
L
6,115
895
1,405
3,148
15,187
15,635
0
7,356
7,831
10,238
0
L
Nemesis
Smott94
Nemesis
6,729
2,084
921
965
11,487
6,617
0
6,463
5,024
27
10,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,234
Gold Earned
38,475
126
Minions Killed
87
0
Camps Cleared
0
886,891
Distance Traveled
851,607
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,419
842
16
2
0
189,945
0
W
Bastet
9,170
917
7
1
0
217,058
3
L
Artemis
7,540
754
44
4
0
165,602
0
W
Ymir
8,910
891
19
2
0
139,664
2
W
Cerberus
9,146
915
37
4
0
178,209
3
L
Lancelot
8,785
879
17
2
0
168,554
0
L
Cabrakan
8,221
822
8
1
0
157,600
0
W
Raijin
9,589
959
47
5
0
162,015
2
L
Artio
6,869
687
6
1
0
181,129
1
L
Nemesis
7,060
706
12
1
0
178,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role