Player Matchup

Cu Chulainn
Cu Chulainn
AleiixRM
Cu Chulainn
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,400 Elo+
Party 3
Pele
Pele
Aliin97
Pele
Level 127
God Stats
3W - 1L
1,570 SR
Queue Stats
57W - 48L
1,446 Elo+
Party 3
Jormungandr
Jormungandr
DesasterInstinct
Jormungandr
Level 68
God Stats
55W - 31L
1,543 SR
Queue Stats
130W - 114L
1,471 Elo+
Party 1
Ra
Ra
OptixFPS-
Ra
Level 118
God Stats
11W - 5L
1,597 SR
Queue Stats
158W - 136L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
imsnowman_z
Danzaburou
Level 42
God Stats
16W - 7L
1,625 SR
Queue Stats
60W - 42L
1,510 Elo+
Party 1
Team Averages
Level 90
1,567 SR
1,460 Elo+

VS

Team Averages
Level 87
1,449 SR
1,480 Elo+
Sol
Sol
Basti1nOnly
Sol
Level 36
God Stats
4W - 5L
1,454 SR
Queue Stats
44W - 34L
1,434 Elo+
Party 2
Cernunnos
Cernunnos
BepMNweAb
Cernunnos
Level 68
God Stats
102W - 95L
1,503 SR
Queue Stats
205W - 221L
1,445 Elo+
Solo
Tyr
Tyr
Fanta090
Tyr
Level 121
God Stats
3W - 7L
1,489 SR
Queue Stats
405W - 363L
1,556 Elo+
Party 2
Thor
Thor
TokaisNICE
Thor
Level 88
God Stats
3W - 2L
1,359 SR
Queue Stats
313W - 289L
1,519 Elo+
Party 2
Ymir
Ymir
YEET Csaba
Ymir
Level 124
God Stats
0W - 5L
1,438 SR
Queue Stats
199W - 196L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AleiixRM
Cu Chulainn
15
1 / 3 / 0
9,024
501
9,688
20,810
19,613
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
Aliin97
Pele
15
5 / 2 / 7
9,674
537
12,724
19,765
9,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
DesasterInstinct
Jormungandr
14
3 / 1 / 11
9,184
510
12,492
19,687
19,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 3 / 6
9,759
542
12,572
13,700
7,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
imsnowman_z
Danzaburou
15
5 / 0 / 4
10,148
564
14,831
10,239
4,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,009
445
15,164
14,166
6,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
BepMNweAb
Cernunnos
13
0 / 4 / 4
8,049
447
10,798
15,240
6,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 0 / 1
10,254
570
20,493
23,029
27,529
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 5 / 1
8,642
480
6,362
17,327
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 1
7,047
392
5,286
20,518
21,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
19
Kills
9
9
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AleiixRM
Cu Chulainn
1
3
0
0.33
W
Pele
Aliin97
Pele
5
2
7
4.25
L
2
5
1
0.5
L
Cernunnos
BepMNweAb
Cernunnos
0
4
4
0.5
W
Jormungandr
DesasterInstinct
Jormungandr
3
1
11
8.5
L
3
0
1
3.5
W
5
3
6
2.67
L
4
5
1
0.9
L
0
5
1
0.1
W
Danzaburou
imsnowman_z
Danzaburou
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,307
Damage
58,103
84,201
Taken
90,280
59,496
Mitigated
69,666
27,485
Healing
31,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AleiixRM
Cu Chulainn
9,688
2,801
0
3,012
20,810
19,613
56
158
20,652
0
60,859
W
Pele
Aliin97
Pele
12,724
2,735
0
6,517
19,765
9,040
33
4,347
15,418
70
72,609
L
15,164
4,502
0
5,834
14,166
6,487
0
6,987
6,947
63,561
8,324
L
Cernunnos
BepMNweAb
Cernunnos
10,798
4,797
0
4,966
15,240
6,625
140
3,253
11,967
0
61,937
W
Jormungandr
DesasterInstinct
Jormungandr
12,492
2,917
0
4,774
19,687
19,025
341
7,174
12,513
38,659
0
L
20,493
3,663
0
12,740
23,029
27,529
0
480
22,531
158
100,244
W
12,572
1,971
3,019
5,676
13,700
7,139
844
6,207
7,493
78,433
0
L
6,362
1,599
0
6,280
17,327
7,764
0
4,109
13,046
0
61,450
L
5,286
890
0
1,318
20,518
21,261
0
9,543
10,635
29,076
0
W
Danzaburou
imsnowman_z
Danzaburou
14,831
8,252
0
4,487
10,239
4,679
2,676
1,262
8,977
20
71,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,789
Gold Earned
42,001
497
Minions Killed
523
0
Camps Cleared
0
1,835,695
Distance Traveled
1,715,698
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,024
501
100
6
0
331,930
0
W
Pele
9,674
537
104
6
0
417,893
2
L
Sol
8,009
445
116
6
0
317,593
0
L
Cernunnos
8,049
447
98
5
0
310,049
5
W
Jormungandr
9,184
510
38
2
0
372,318
6
L
Tyr
10,254
570
170
9
0
394,581
3
W
Ra
9,759
542
141
8
0
356,942
7
L
Thor
8,642
480
107
6
0
366,638
0
L
Ymir
7,047
392
32
2
0
326,837
4
W
Danzaburou
10,148
564
114
6
0
356,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role