Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Aaronep191
Nemesis
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 29L
1,323 Elo+
Solo
Baron Samedi
Baron Samedi
GORILLA RAGE 27
Baron Samedi
Level 160
God Stats
29W - 16L
1,688 SR
Queue Stats
485W - 452L
1,575 Elo+
Solo
Team Averages
Level 107
1,563 SR
1,466 Elo+

VS

Team Averages
Level 155
1,864 SR
1,883 Elo+
Hera
Hera
Gorgon Viper
Hera
Level 160
God Stats
150W - 24L
1,987 SR
Queue Stats
630W - 128L
1,976 Elo+
Party 1
Medusa
Medusa
Niavu
Medusa
Level 160
God Stats
44W - 6L
1,861 SR
Queue Stats
359W - 52L
2,056 Elo+
Party 1
Geb
Geb
Syrkholz
Geb
Level 145
God Stats
18W - 13L
1,743 SR
Queue Stats
298W - 283L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
4
0 / 2 / 1
5,072
564
2,139
3,926
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Aaronep191
Nemesis
10
0 / 4 / 2
6,190
688
3,710
14,162
7,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
GORILLA RAGE 27
Baron Samedi
11
2 / 4 / 2
6,629
737
3,288
12,766
13,011
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,695
855
10,685
4,649
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Niavu
Medusa
11
3 / 1 / 7
7,314
813
13,092
8,365
3,356
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 7
7,193
799
3,414
10,841
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
2
Kills
10
10
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
1
0.25
L
Nemesis
Aaronep191
Nemesis
0
4
2
0.25
L
Baron Samedi
GORILLA RAGE 27
Baron Samedi
2
4
2
0.75
W
6
1
3
7.5
W
Medusa
Niavu
Medusa
3
1
7
6.5
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,137
Damage
27,191
30,854
Taken
23,855
21,858
Mitigated
14,393
5,817
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,139
790
0
497
3,926
1,437
0
2,057
1,821
5,856
0
L
Nemesis
Aaronep191
Nemesis
3,710
1,370
799
1,100
14,162
7,410
0
4,944
8,946
33
11,590
L
Baron Samedi
GORILLA RAGE 27
Baron Samedi
3,288
229
873
2,548
12,766
13,011
0
6,478
5,988
12,527
0
W
10,685
2,542
0
333
4,649
1,820
719
1,268
3,381
23,281
0
W
Medusa
Niavu
Medusa
13,092
6,724
0
1,787
8,365
3,356
1,605
2,348
6,017
0
32,885
W
3,414
466
0
1,505
10,841
9,217
0
2,511
8,330
10,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,891
Gold Earned
22,202
41
Minions Killed
101
1
Camps Cleared
6
395,956
Distance Traveled
493,032
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,072
564
7
1
0
66,828
2
L
Nemesis
6,190
688
13
1
0
181,578
2
L
Baron Samedi
6,629
737
21
2
1
147,550
4
W
Hera
7,695
855
40
4
2
165,198
1
W
Medusa
7,314
813
50
6
3
161,238
2
W
Geb
7,193
799
11
1
1
166,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role