Player Matchup

Susano
Susano
BaliGangster04
Susano
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
HellRiserRD
Sylvanus
Level 140
God Stats
2W - 7L
1,228 SR
Queue Stats
553W - 708L
1,415 Elo+
Party 2
He Bo
He Bo
akhildutt13
He Bo
Level 133
God Stats
5W - 10L
1,383 SR
Queue Stats
531W - 740L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
killermill123
Baron Samedi
Level 129
God Stats
20W - 13L
1,638 SR
Queue Stats
351W - 435L
1,456 Elo+
Party 2
Anhur
Anhur
lTiodoAcarajel
Anhur
Level 48
God Stats
1W - 0L
1,724 SR
Queue Stats
63W - 74L
1,388 Elo+
Solo
Team Averages
Level 92
1,494 SR
1,425 Elo+

VS

Team Averages
Level 71
1,605 SR
1,426 Elo+
Agni
Agni
Backwoodz050
Agni
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,456 Elo+
Solo
Nike
Nike
Lady8Dimitrescu
Nike
Level 40
God Stats
4W - 3L
1,665 SR
Queue Stats
23W - 30L
1,396 Elo+
Solo
Freya
Freya
The Arckives
Freya
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 147L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
isossplash12
Amaterasu
Level 104
God Stats
4W - 3L
1,630 SR
Queue Stats
111W - 116L
1,325 Elo+
Solo
Hades
Hades
ryandris1
Hades
Level 158
God Stats
4W - 1L
1,732 SR
Queue Stats
126W - 127L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 1
9,875
549
7,744
15,953
6,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
HellRiserRD
Sylvanus
13
1 / 1 / 5
8,973
499
3,329
12,264
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 3
9,321
518
3,103
6,499
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
killermill123
Baron Samedi
16
5 / 1 / 6
10,450
581
10,662
10,326
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
1 / 4 / 3
8,673
482
8,069
14,551
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
8,133
452
3,956
6,081
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 1
8,384
466
7,977
11,408
10,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 2 / 3
8,829
491
12,580
15,453
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
isossplash12
Amaterasu
12
1 / 3 / 1
7,505
417
3,859
12,697
7,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
ryandris1
Hades
14
1 / 6 / 1
8,516
473
3,868
14,119
11,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
7
7
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
5
0
1
5.5
W
Sylvanus
HellRiserRD
Sylvanus
1
1
5
3.5
L
2
0
1
2.5
L
2
2
3
1.75
W
1
1
3
2.5
L
Amaterasu
isossplash12
Amaterasu
1
3
1
0.5
W
Baron Samedi
killermill123
Baron Samedi
5
1
6
8
W
1
4
3
0.63
L
Hades
ryandris1
Hades
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,907
Damage
32,240
59,593
Taken
59,758
30,630
Mitigated
37,500
24,821
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,956
260
0
625
6,081
2,189
74
2,209
3,872
48,570
0
W
7,744
1,156
0
7,328
15,953
6,892
82
3,182
12,643
0
83,353
W
Sylvanus
HellRiserRD
Sylvanus
3,329
704
2,460
5,349
12,264
9,777
169
3,722
8,186
21,314
0
L
7,977
787
0
1,954
11,408
10,566
0
3,091
8,317
0
43,580
L
12,580
3,453
0
6,159
15,453
5,048
0
2,479
12,974
74,546
0
W
3,103
249
0
1,148
6,499
2,282
395
1,581
4,722
56,568
0
L
Amaterasu
isossplash12
Amaterasu
3,859
1,708
0
3,152
12,697
7,970
615
4,853
7,844
0
33,321
W
Baron Samedi
killermill123
Baron Samedi
10,662
747
1,334
3,452
10,326
6,244
440
3,834
6,350
73,597
0
W
8,069
3,660
0
3,750
14,551
5,435
612
7,210
6,869
0
60,732
L
Hades
ryandris1
Hades
3,868
135
91
3,178
14,119
11,727
0
4,996
9,123
54,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,292
Gold Earned
41,367
461
Minions Killed
460
0
Camps Cleared
0
1,717,573
Distance Traveled
1,706,542
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,133
452
108
6
0
301,411
2
W
Susano
9,875
549
121
7
0
391,987
5
W
Sylvanus
8,973
499
35
2
0
349,114
4
L
Nike
8,384
466
57
3
0
378,330
8
L
Freya
8,829
491
127
7
0
356,052
5
W
He Bo
9,321
518
91
5
0
341,613
2
L
Amaterasu
7,505
417
62
3
0
399,167
4
W
Baron Samedi
10,450
581
124
7
0
324,333
2
W
Anhur
8,673
482
90
5
0
310,526
4
L
Hades
8,516
473
106
6
0
271,582
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role