Player Matchup

Khepri
Khepri
EffinBobbins
Khepri
Level 157
God Stats
5W - 4L
1,627 SR
Queue Stats
271W - 237L
1,545 Elo+
Party 1
Vamana
Vamana
ScorpioGaming82
Vamana
Level 157
God Stats
4W - 3L
1,384 SR
Queue Stats
245W - 231L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
Tahiyaz
Sun Wukong
Level 84
God Stats
2W - 2L
1,617 SR
Queue Stats
240W - 234L
1,474 Elo+
Party 1
Chronos
Chronos
TheOneTrueOcean
Chronos
Level 158
God Stats
0W - 3L
1,746 SR
Queue Stats
86W - 57L
1,626 Elo+
Party 1
Rama
Rama
xXSpr1ngXx8609
Rama
Level 128
God Stats
0W - 2L
1,618 SR
Queue Stats
34W - 25L
1,521 Elo+
Party 1
Team Averages
Level 137
1,598 SR
1,527 Elo+

VS

Team Averages
Level 32
1,795 SR
1,668 Elo+
Chernobog
Chernobog
DESPAIRINGSHADOW
Chernobog
Level 25
God Stats
6W - 0L
2,017 SR
Queue Stats
139W - 41L
1,740 Elo+
Party 3
Ishtar
Ishtar
Gosterz71
Ishtar
Level 17
God Stats
2W - 1L
1,720 SR
Queue Stats
76W - 50L
1,550 Elo+
Party 2
Zeus
Zeus
HW814
Zeus
Level 66
God Stats
3W - 0L
1,895 SR
Queue Stats
144W - 89L
1,599 Elo+
Party 2
Chaac
Chaac
Smiten1
Chaac
Level 25
God Stats
2W - 2L
1,527 SR
Queue Stats
188W - 197L
1,576 Elo+
Solo
Khepri
Khepri
UNENDINGDARKNESS
Khepri
Level 29
God Stats
2W - 0L
1,816 SR
Queue Stats
154W - 29L
1,876 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
3 / 5 / 4
9,083
699
3,615
16,051
18,001
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 5 / 6
8,473
652
8,355
19,899
23,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Tahiyaz
Sun Wukong
14
2 / 5 / 2
8,197
631
4,612
13,288
8,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 5 / 5
8,345
642
12,043
18,123
9,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 6 / 3
8,123
625
12,154
13,075
6,546
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
19
10 / 3 / 13
11,288
868
20,221
15,161
10,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ishtar
Gosterz71
Ishtar
16
3 / 2 / 10
9,521
732
13,330
11,657
7,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
HW814
Zeus
18
8 / 2 / 11
10,478
806
27,807
8,702
4,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Smiten1
Chaac
16
3 / 1 / 12
10,509
808
9,831
21,904
27,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 2 / 16
10,394
800
4,778
16,189
21,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
88
9
Kills
26
26
Deaths
10
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chernobog
10
3
13
5.5
L
Khepri
3
5
4
1
W
Ishtar
Gosterz71
Ishtar
3
2
10
4
W
Zeus
HW814
Zeus
8
2
11
6.75
L
1
5
6
0.8
W
Chaac
Smiten1
Chaac
3
1
12
9
L
Sun Wukong
Tahiyaz
Sun Wukong
2
5
2
0.6
L
1
5
5
0.7
W
2
2
16
5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,779
Damage
75,967
80,436
Taken
73,613
66,032
Mitigated
72,319
26,268
Healing
28,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
20,221
9,307
0
4,074
15,161
10,774
3,997
2,324
12,837
0
40,755
L
Khepri
3,615
117
1,205
2,160
16,051
18,001
0
9,131
6,920
8,268
0
W
Ishtar
Gosterz71
Ishtar
13,330
6,953
191
1,934
11,657
7,392
1,545
4,135
7,522
0
31,233
W
Zeus
HW814
Zeus
27,807
5,069
1,004
987
8,702
4,869
1,992
2,230
6,472
39,440
0
L
8,355
4,592
1,086
7,735
19,899
23,607
0
6,582
13,317
0
18,754
W
Chaac
Smiten1
Chaac
9,831
750
3,050
11,631
21,904
27,419
0
4,386
17,518
0
28,055
L
Sun Wukong
Tahiyaz
Sun Wukong
4,612
557
1,911
2,286
13,288
8,691
0
5,489
7,799
0
12,835
L
12,043
3,349
926
5,265
18,123
9,187
0
7,116
11,007
26,862
0
W
4,778
292
2,296
3,515
16,189
21,865
255
2,583
13,606
11,849
0
L
12,154
8,615
2,051
1,643
13,075
6,546
0
4,267
8,808
0
18,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,221
Gold Earned
52,190
99
Minions Killed
152
0
Camps Cleared
0
1,068,544
Distance Traveled
1,216,123
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,288
868
45
3
0
236,145
0
L
Khepri
9,083
699
5
0
0
215,886
1
W
Ishtar
9,521
732
37
3
0
234,973
1
W
Zeus
10,478
806
30
2
0
198,155
1
L
Vamana
8,473
652
29
2
0
207,233
4
W
Chaac
10,509
808
26
2
0
286,556
6
L
Sun Wukong
8,197
631
24
2
0
223,201
0
L
Chronos
8,345
642
30
2
0
222,031
1
W
Khepri
10,394
800
14
1
0
260,294
0
L
Rama
8,123
625
11
1
0
200,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role