Player Matchup

Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GotenksKazekage
Neith
Level 93
God Stats
16W - 28L
1,242 SR
Queue Stats
374W - 422L
1,379 Elo+
Solo
Janus
Janus
RainTKPro
Janus
Level 160
God Stats
6W - 7L
1,460 SR
Queue Stats
211W - 226L
1,504 Elo+
Solo
Ares
Ares
WHJ D0nny
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
WHJ Kenny
Bastet
Level 108
God Stats
5W - 5L
1,521 SR
Queue Stats
127W - 130L
1,546 Elo+
Party 1
Team Averages
Level 101
1,445 SR
1,486 Elo+

VS

Team Averages
Level 94
1,458 SR
1,478 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CaynarCactus-
Hades
Level 85
God Stats
6W - 2L
1,481 SR
Queue Stats
338W - 309L
1,466 Elo+
Solo
Ares
Ares
SpiritousRJ
Ares
Level 108
God Stats
47W - 30L
1,575 SR
Queue Stats
146W - 118L
1,538 Elo+
Solo
Hachiman
Hachiman
lTiodoAcarajel
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 74L
1,395 Elo+
Solo
Yu Huang
Yu Huang
xXlOverLordlXx
Yu Huang
Level 71
God Stats
2W - 6L
1,236 SR
Queue Stats
69W - 80L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 0 / 3
4,792
532
1,443
5,743
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 1 / 3
5,923
658
5,018
5,372
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
RainTKPro
Janus
11
5 / 0 / 1
6,262
696
3,376
3,715
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
2 / 1 / 5
5,764
640
6,181
9,850
5,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
WHJ Kenny
Bastet
10
1 / 1 / 1
5,593
621
5,489
7,833
2,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 1 / 0
5,555
617
4,897
8,388
4,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,197
577
3,377
7,522
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 1
4,278
475
928
3,787
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
8
1 / 5 / 0
4,746
527
3,730
9,313
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
9
0 / 1 / 0
5,374
597
545
3,124
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
3
3
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
3
1.5
L
Pele
 
Pele
1
1
0
1
L
1
3
1
0.5
W
3
1
3
4.5
W
Janus
RainTKPro
Janus
5
0
1
5.5
L
0
1
1
0.5
W
Ares
2
1
5
4.5
W
Bastet
WHJ Kenny
Bastet
1
1
1
1.5
L
Hachiman
1
5
0
0.2
L
Yu Huang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,507
Damage
13,477
32,513
Taken
32,134
13,243
Mitigated
13,381
11,608
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,443
253
0
1,283
5,743
1,678
0
894
4,745
0
25,974
L
Pele
 
Pele
4,897
1,230
0
3,875
8,388
4,113
0
943
7,445
0
39,832
L
3,377
226
208
2,972
7,522
3,410
0
2,675
4,847
28,963
0
W
5,018
2,577
120
1,190
5,372
2,193
558
1,148
4,224
0
34,997
W
Janus
RainTKPro
Janus
3,376
50
0
1,514
3,715
1,244
0
664
3,051
34,814
0
L
928
69
203
684
3,787
2,137
0
2,549
1,238
6,250
0
W
Ares
6,181
649
1,202
3,328
9,850
5,680
24
1,784
7,984
17,387
2,954
W
Bastet
WHJ Kenny
Bastet
5,489
1,261
0
2,971
7,833
2,448
0
360
7,244
0
33,688
L
Hachiman
3,730
1,291
0
2,579
9,313
2,375
0
1,619
7,694
0
24,894
L
Yu Huang
545
173
0
500
3,124
1,346
0
1,383
1,741
38,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,334
Gold Earned
25,150
293
Minions Killed
269
0
Camps Cleared
0
987,671
Distance Traveled
811,707
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,792
532
41
5
0
207,308
0
L
Pele
5,555
617
83
9
0
172,651
5
L
Hades
5,197
577
63
7
0
183,755
0
W
Neith
5,923
658
74
8
0
184,902
1
W
Janus
6,262
696
76
8
0
203,340
3
L
Ares
4,278
475
5
1
0
127,085
0
W
Ares
5,764
640
30
3
0
190,834
2
W
Bastet
5,593
621
72
8
0
201,287
1
L
Hachiman
4,746
527
33
4
0
154,354
2
L
Yu Huang
5,374
597
85
9
0
173,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role