Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DiioGo69
Cerberus
Level 115
God Stats
0W - 3L
1,265 SR
Queue Stats
81W - 88L
1,488 Elo+
Solo
Scylla
Scylla
Malecula
Scylla
Level 28
God Stats
2W - 3L
1,461 SR
Queue Stats
77W - 94L
1,407 Elo+
Solo
Eset
Eset
Nordth
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Da Ji
Da Ji
Ростяпа
Da Ji
Level 136
God Stats
0W - 2L
1,306 SR
Queue Stats
44W - 39L
1,509 Elo+
Solo
Team Averages
Level 81
1,407 SR
1,481 Elo+

VS

Team Averages
Level 103
1,627 SR
1,436 Elo+
Discordia
Discordia
Blegfis-Official
Discordia
Level 108
God Stats
3W - 1L
1,767 SR
Queue Stats
377W - 410L
1,439 Elo+
Solo
Skadi
Skadi
CouplaGayz
Skadi
Level 111
God Stats
5W - 3L
1,727 SR
Queue Stats
227W - 267L
1,414 Elo+
Solo
Chaac
Chaac
CristalSensi
Chaac
Level 114
God Stats
2W - 1L
1,356 SR
Queue Stats
83W - 102L
1,433 Elo+
Solo
Bacchus
Bacchus
JudgeJonJ
Bacchus
Level 104
God Stats
2W - 2L
1,538 SR
Queue Stats
188W - 197L
1,449 Elo+
Solo
Vulcan
Vulcan
Nojux
Vulcan
Level 77
God Stats
4W - 1L
1,748 SR
Queue Stats
86W - 64L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
6 / 4 / 9
10,349
690
11,067
13,153
7,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
DiioGo69
Cerberus
18
6 / 6 / 6
10,695
713
13,569
23,336
24,180
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
Malecula
Scylla
14
0 / 6 / 8
8,860
591
10,224
10,747
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eset
Nordth
Eset
13
0 / 8 / 7
7,851
523
3,772
13,287
6,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 9 / 5
10,773
718
13,536
19,629
10,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
19
6 / 2 / 13
11,142
743
14,738
9,739
4,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
17
6 / 6 / 11
10,946
730
14,303
14,341
6,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 2 / 20
11,669
778
19,422
23,060
25,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
JudgeJonJ
Bacchus
18
5 / 3 / 17
11,510
767
8,966
16,780
24,183
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Nojux
Vulcan
20
6 / 5 / 17
12,408
827
14,651
14,826
6,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
111
18
Kills
33
33
Deaths
18
35
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
6
4
9
2.63
W
Discordia
6
2
13
6.25
W
Skadi
6
6
11
1.92
W
10
2
20
10
L
Cerberus
DiioGo69
Cerberus
6
6
6
1.5
W
Bacchus
JudgeJonJ
Bacchus
5
3
17
4.5
L
Scylla
Malecula
Scylla
0
6
8
0.67
W
Vulcan
Nojux
Vulcan
6
5
17
2.9
L
Eset
Nordth
Eset
0
8
7
0.44
L
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,168
Damage
72,080
80,152
Taken
78,746
53,701
Mitigated
67,821
18,374
Healing
24,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
11,067
3,449
1,415
2,613
13,153
7,309
102
6,862
6,291
0
26,882
W
Discordia
14,738
817
2,532
2,169
9,739
4,651
32
2,827
6,912
28,162
0
W
Skadi
14,303
6,832
0
947
14,341
6,603
3,326
4,284
10,057
0
34,812
W
19,422
2,296
1,000
7,491
23,060
25,485
90
9,292
13,570
0
34,743
L
Cerberus
DiioGo69
Cerberus
13,569
183
788
6,659
23,336
24,180
0
9,495
13,841
31,313
0
W
Bacchus
JudgeJonJ
Bacchus
8,966
681
851
1,275
16,780
24,183
630
4,850
11,930
14,320
0
L
Scylla
Malecula
Scylla
10,224
303
128
263
10,747
4,908
0
5,132
5,615
24,994
0
W
Vulcan
Nojux
Vulcan
14,651
5,058
3,435
4,350
14,826
6,899
3,484
6,312
8,514
39,884
0
L
Eset
Nordth
Eset
3,772
35
1,604
967
13,287
6,344
0
8,304
4,983
10,825
0
L
13,536
1,653
538
3,399
19,629
10,960
0
8,562
11,067
0
22,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,528
Gold Earned
57,675
138
Minions Killed
151
0
Camps Cleared
0
1,101,899
Distance Traveled
1,409,675
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,349
690
34
2
0
243,935
1
W
Discordia
11,142
743
24
2
0
295,513
0
W
Skadi
10,946
730
34
2
0
228,425
3
W
Chaac
11,669
778
21
1
0
322,053
0
L
Cerberus
10,695
713
37
2
0
229,002
2
W
Bacchus
11,510
767
8
1
0
287,642
1
L
Scylla
8,860
591
37
2
0
218,036
1
W
Vulcan
12,408
827
64
4
0
276,042
0
L
Eset
7,851
523
12
1
0
184,294
0
L
Da Ji
10,773
718
18
1
0
226,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role