Player Matchup

Sylvanus
Sylvanus
ClearyNotAsmurf
Sylvanus
Level 37
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 58L
1,484 Elo+
Solo
Neith
Neith
LadyLuluLuna
Neith
Level 29
God Stats
8W - 4L
1,679 SR
Queue Stats
56W - 36L
1,577 Elo+
Party 2
Ymir
Ymir
LimeVonHanse
Ymir
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,579 Elo+
Party 2
Scylla
Scylla
Nouxter
Scylla
Level 148
God Stats
17W - 16L
1,560 SR
Queue Stats
288W - 273L
1,587 Elo+
Party 2
Arachne
Arachne
Pontuswis
Arachne
Level 142
God Stats
17W - 15L
1,494 SR
Queue Stats
208W - 202L
1,574 Elo+
Party 2
Team Averages
Level 86
1,547 SR
1,560 Elo+

VS

Team Averages
Level 37
1,460 SR
1,323 Elo+
Chernobog
Chernobog
Levenhuk
Chernobog
Level 28
God Stats
26W - 44L
1,417 SR
Queue Stats
55W - 82L
1,328 Elo+
Party 3
Set
Set
LinuxCC
Set
Level 63
God Stats
5W - 8L
1,402 SR
Queue Stats
74W - 72L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
SadMickeyy
Baron Samedi
Level 26
God Stats
1W - 2L
1,401 SR
Queue Stats
20W - 21L
1,380 Elo+
Party 1
Khepri
Khepri
SneakSnekk
Khepri
Level 53
God Stats
6W - 5L
1,581 SR
Queue Stats
40W - 65L
1,344 Elo+
Party 3
Odin
Odin
ZeusGrod
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,192 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
7 / 1 / 0
9,960
664
13,651
9,706
6,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 0 / 3
7,396
493
6,272
4,539
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 0 / 5
7,747
516
4,560
9,323
6,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Nouxter
Scylla
15
4 / 1 / 4
9,433
629
7,464
5,409
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Pontuswis
Arachne
13
4 / 1 / 2
7,971
531
6,458
12,198
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Levenhuk
Chernobog
10
0 / 4 / 0
6,074
405
5,413
9,608
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
10
0 / 7 / 0
6,106
407
5,795
14,907
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
SadMickeyy
Baron Samedi
13
3 / 2 / 0
8,396
560
5,756
10,039
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
SneakSnekk
Khepri
9
0 / 2 / 0
5,889
393
2,165
10,547
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
8
0 / 4 / 0
5,080
339
1,857
9,509
3,503
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
19
Kills
3
3
Deaths
19
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
7
1
0
7
W
2
0
3
3.5
L
Chernobog
Levenhuk
Chernobog
0
4
0
0
W
2
0
5
4.5
L
Set
0
7
0
0
W
Scylla
Nouxter
Scylla
4
1
4
6
W
Arachne
Pontuswis
Arachne
4
1
2
5
L
Baron Samedi
SadMickeyy
Baron Samedi
3
2
0
1.5
L
Khepri
SneakSnekk
Khepri
0
2
0
0
L
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,405
Damage
20,986
41,175
Taken
54,610
21,280
Mitigated
23,880
15,340
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
13,651
4,077
0
3,762
9,706
6,635
1,060
2,429
7,210
62,967
16,657
W
6,272
3,130
0
3,368
4,539
1,417
715
766
3,773
0
38,565
L
Chernobog
Levenhuk
Chernobog
5,413
3,480
0
2,320
9,608
3,794
0
2,543
7,065
0
41,758
W
4,560
1,557
147
3,356
9,323
6,366
179
1,556
7,759
26,448
0
L
Set
5,795
2,882
0
4,888
14,907
5,213
0
5,440
9,467
0
43,410
W
Scylla
Nouxter
Scylla
7,464
1,810
0
1,309
5,409
2,328
0
2,249
3,011
79,961
0
W
Arachne
Pontuswis
Arachne
6,458
4,836
0
3,398
12,198
4,534
13
922
11,216
0
62,411
L
Baron Samedi
SadMickeyy
Baron Samedi
5,756
560
85
2,403
10,039
4,214
0
6,275
3,764
45,677
0
L
Khepri
SneakSnekk
Khepri
2,165
254
0
1,571
10,547
7,156
0
4,367
6,180
17,610
0
L
Odin
1,857
1,191
0
360
9,509
3,503
0
5,603
3,906
0
11,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,507
Gold Earned
31,545
459
Minions Killed
303
0
Camps Cleared
0
1,275,867
Distance Traveled
1,128,628
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,960
664
140
9
0
229,377
5
W
Neith
7,396
493
64
4
0
219,453
0
L
Chernobog
6,074
405
73
5
0
213,747
4
W
Ymir
7,747
516
33
2
0
243,252
7
L
Set
6,106
407
69
5
0
220,314
1
W
Scylla
9,433
629
142
9
0
264,619
8
W
Arachne
7,971
531
80
5
0
319,166
4
L
Baron Samedi
8,396
560
114
8
0
251,183
3
L
Khepri
5,889
393
29
2
0
201,013
2
L
Odin
5,080
339
18
1
0
242,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role