Player Matchup

Jormungandr
Jormungandr
Bloblyblob
Jormungandr
Level 149
God Stats
2W - 2L
1,552 SR
Queue Stats
514W - 378L
1,702 Elo+
Party 1
Merlin
Merlin
Leonidus0013
Merlin
Level 28
God Stats
1W - 1L
1,349 SR
Queue Stats
12W - 8L
1,608 Elo+
Party 1
Jing Wei
Jing Wei
LumosJPEG
Jing Wei
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,608 Elo+
Party 1
Team Averages
Level 63
1,467 SR
1,639 Elo+

VS

Team Averages
Level 77
1,441 SR
1,352 Elo+
Maui
Maui
JohnieG
Maui
Level 83
God Stats
5W - 7L
1,593 SR
Queue Stats
76W - 54L
1,406 Elo+
Solo
Medusa
Medusa
MegalucasARG
Medusa
Level 63
God Stats
3W - 4L
1,285 SR
Queue Stats
23W - 56L
1,317 Elo+
Party 2
Nox
Nox
SrKong007
Nox
Level 86
God Stats
0W - 3L
1,446 SR
Queue Stats
42W - 91L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bloblyblob
Jormungandr
16
4 / 0 / 6
10,801
720
15,906
18,416
19,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
16
4 / 2 / 3
10,918
728
11,768
9,531
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
LumosJPEG
Jing Wei
15
2 / 4 / 5
9,975
665
9,190
13,547
6,515
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
JohnieG
Maui
13
0 / 2 / 6
9,814
654
9,186
19,150
27,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
14
2 / 4 / 4
9,569
638
8,883
10,675
5,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
4 / 4 / 1
9,815
654
11,301
11,320
6,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
6
6
Deaths
10
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bloblyblob
Jormungandr
4
0
6
7
L
Maui
JohnieG
Maui
0
2
6
1.5
W
Merlin
4
2
3
2.75
W
Jing Wei
LumosJPEG
Jing Wei
2
4
5
1.13
L
Medusa
2
4
4
1
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,864
Damage
29,370
41,494
Taken
41,145
30,393
Mitigated
39,369
4,501
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bloblyblob
Jormungandr
15,906
6,536
0
1,485
18,416
19,225
771
5,582
12,834
42,629
0
L
Maui
JohnieG
Maui
9,186
1,406
0
2,073
19,150
27,703
0
10,562
8,588
18,140
0
W
Merlin
11,768
417
0
1,352
9,531
4,653
451
5,896
3,635
49,661
0
W
Jing Wei
LumosJPEG
Jing Wei
9,190
5,277
0
1,664
13,547
6,515
1,459
9,490
4,057
0
29,272
L
Medusa
8,883
2,773
0
1,208
10,675
5,487
0
8,264
2,411
0
34,768
L
11,301
822
0
557
11,320
6,179
0
9,136
2,184
40,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
29,198
193
Minions Killed
153
8
Camps Cleared
6
861,105
Distance Traveled
865,556
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,801
720
59
4
0
299,445
2
L
Maui
9,814
654
18
1
0
300,461
1
W
Merlin
10,918
728
96
6
3
269,829
4
W
Jing Wei
9,975
665
38
3
5
291,831
3
L
Medusa
9,569
638
45
3
3
296,313
3
L
Nox
9,815
654
90
6
3
268,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role