Player Matchup

Yemoja
Yemoja
Lady8Dimitrescu
Yemoja
Level 40
God Stats
5W - 8L
1,428 SR
Queue Stats
23W - 30L
1,428 Elo+
Solo
Rama
Rama
Randol_Bandicoot
Rama
Level 43
God Stats
4W - 3L
1,742 SR
Queue Stats
44W - 53L
1,377 Elo+
Solo
Olorun
Olorun
genkum_god
Olorun
Level 66
God Stats
3W - 5L
1,679 SR
Queue Stats
134W - 142L
1,353 Elo+
Solo
Scylla
Scylla
ltzBootz
Scylla
Level 36
God Stats
0W - 2L
1,313 SR
Queue Stats
6W - 8L
1,429 Elo+
Party 1
Thor
Thor
ltzDell
Thor
Level 41
God Stats
0W - 1L
1,135 SR
Queue Stats
21W - 18L
1,410 Elo+
Party 1
Team Averages
Level 45
1,460 SR
1,400 Elo+

VS

Team Averages
Level 62
1,430 SR
1,367 Elo+
Maui
Maui
Birdman989128
Maui
Level 123
God Stats
19W - 15L
1,495 SR
Queue Stats
253W - 280L
1,370 Elo+
Solo
Cerberus
Cerberus
ChrlnicleZ
Cerberus
Level 50
God Stats
5W - 2L
1,500 SR
Queue Stats
200W - 214L
1,366 Elo+
Solo
Nemesis
Nemesis
Comedian81MT
Nemesis
Level 38
God Stats
3W - 1L
1,708 SR
Queue Stats
81W - 91L
1,436 Elo+
Solo
Chernobog
Chernobog
DripSkyyLark
Chernobog
Level 50
God Stats
1W - 2L
1,178 SR
Queue Stats
54W - 85L
1,321 Elo+
Solo
Agni
Agni
PUNISHER641
Agni
Level 47
God Stats
2W - 1L
1,268 SR
Queue Stats
19W - 28L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,045
391
4,359
11,863
10,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 3
6,874
382
6,372
13,716
4,960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
genkum_god
Olorun
13
2 / 4 / 1
7,804
434
7,114
13,405
6,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
ltzBootz
Scylla
12
0 / 4 / 1
7,649
425
1,781
12,974
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
ltzDell
Thor
14
4 / 3 / 1
8,566
476
7,928
14,884
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 7
7,973
443
5,925
9,946
7,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
ChrlnicleZ
Cerberus
15
4 / 2 / 8
9,653
536
11,694
16,616
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Comedian81MT
Nemesis
18
6 / 0 / 4
10,807
600
9,303
13,681
6,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
DripSkyyLark
Chernobog
13
2 / 3 / 5
8,228
457
9,251
12,841
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 5
8,209
456
7,956
7,030
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
15
15
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Cerberus
ChrlnicleZ
Cerberus
4
2
8
4
W
Nemesis
Comedian81MT
Nemesis
6
0
4
8
W
Chernobog
DripSkyyLark
Chernobog
2
3
5
1.5
L
0
2
3
0.75
W
3
1
5
5.5
L
0
2
3
0.75
L
Olorun
genkum_god
Olorun
2
4
1
0.63
L
Scylla
ltzBootz
Scylla
0
4
1
0.13
L
Thor
ltzDell
Thor
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,554
Damage
44,129
66,842
Taken
60,114
32,352
Mitigated
32,905
17,839
Healing
19,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,925
839
0
1,667
9,946
7,451
794
1,420
8,526
43,108
7,634
W
Cerberus
ChrlnicleZ
Cerberus
11,694
951
0
5,458
16,616
10,641
733
3,644
12,972
60,303
0
W
Nemesis
Comedian81MT
Nemesis
9,303
3,798
0
7,147
13,681
6,526
167
2,671
11,010
0
102,172
W
Chernobog
DripSkyyLark
Chernobog
9,251
5,569
0
4,991
12,841
5,440
1,828
3,006
9,835
0
50,165
L
4,359
583
1,145
1,067
11,863
10,637
0
3,996
7,669
35,452
0
W
7,956
519
0
359
7,030
2,847
419
2,513
4,517
49,947
0
L
6,372
5,308
0
4,497
13,716
4,960
0
2,448
11,268
0
44,546
L
Olorun
genkum_god
Olorun
7,114
4,191
275
3,328
13,405
6,215
772
7,442
5,873
54,235
0
L
Scylla
ltzBootz
Scylla
1,781
546
0
4,007
12,974
4,450
341
3,971
8,584
51,125
0
L
Thor
ltzDell
Thor
7,928
2,239
0
3,520
14,884
6,090
0
6,267
8,387
0
45,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,938
Gold Earned
44,870
355
Minions Killed
564
0
Camps Cleared
0
1,549,825
Distance Traveled
1,658,465
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,973
443
87
5
0
326,005
2
W
Cerberus
9,653
536
148
8
0
309,550
0
W
Nemesis
10,807
600
180
10
0
420,734
0
W
Chernobog
8,228
457
78
4
0
296,444
1
L
Yemoja
7,045
391
45
3
0
316,114
5
W
Agni
8,209
456
71
4
0
305,732
1
L
Rama
6,874
382
63
4
0
289,614
1
L
Olorun
7,804
434
80
4
0
294,280
0
L
Scylla
7,649
425
88
5
0
310,158
2
L
Thor
8,566
476
79
4
0
339,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role