Player Matchup

Jormungandr
Jormungandr
Akikaga37
Jormungandr
Level 160
God Stats
0W - 2L
1,431 SR
Queue Stats
16W - 22L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
CALL_DUTYTTV
Tsukuyomi
Level 107
God Stats
2W - 5L
1,363 SR
Queue Stats
295W - 354L
1,382 Elo+
Solo
Danzaburou
Danzaburou
LtK-savage-
Danzaburou
Level 113
God Stats
1W - 1L
1,624 SR
Queue Stats
72W - 69L
1,541 Elo+
Solo
Maui
Maui
NotRevognah
Maui
Level 153
God Stats
7W - 6L
1,571 SR
Queue Stats
347W - 345L
1,500 Elo+
Solo
Yu Huang
Yu Huang
destroyer404
Yu Huang
Level 50
God Stats
0W - 2L
1,305 SR
Queue Stats
7W - 7L
1,378 Elo+
Solo
Team Averages
Level 117
1,459 SR
1,448 Elo+

VS

Team Averages
Level 138
1,550 SR
1,487 Elo+
Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DaTacoMane
Ravana
Level 133
God Stats
7W - 4L
1,697 SR
Queue Stats
64W - 78L
1,460 Elo+
Solo
He Bo
He Bo
NoobyQuark
He Bo
Level 156
God Stats
3W - 2L
1,554 SR
Queue Stats
310W - 276L
1,545 Elo+
Party 1
Ishtar
Ishtar
PhoenixKing5585
Ishtar
Level 146
God Stats
19W - 17L
1,506 SR
Queue Stats
535W - 600L
1,443 Elo+
Solo
Ne Zha
Ne Zha
xdHI0
Ne Zha
Level 98
God Stats
18W - 15L
1,494 SR
Queue Stats
521W - 513L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Akikaga37
Jormungandr
13
3 / 5 / 6
9,045
476
10,011
17,539
17,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
CALL_DUTYTTV
Tsukuyomi
13
4 / 9 / 3
8,712
459
10,111
17,913
6,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LtK-savage-
Danzaburou
14
1 / 3 / 2
8,750
461
9,953
17,468
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 6
8,794
463
7,316
17,694
15,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
destroyer404
Yu Huang
14
2 / 7 / 2
8,642
455
5,700
11,564
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 3 / 14
10,097
531
8,041
18,025
20,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ravana
DaTacoMane
Ravana
16
8 / 7 / 9
10,474
551
11,849
15,226
7,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
15
7 / 3 / 7
10,208
537
13,070
13,029
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 1 / 8
9,875
520
12,357
15,915
8,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
xdHI0
Ne Zha
18
8 / 0 / 5
11,099
584
16,120
16,753
9,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
11
Kills
29
30
Deaths
14
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
14
3.67
L
Jormungandr
Akikaga37
Jormungandr
3
5
6
1.2
L
Tsukuyomi
CALL_DUTYTTV
Tsukuyomi
4
9
3
0.61
W
Ravana
DaTacoMane
Ravana
8
7
9
1.79
L
Danzaburou
LtK-savage-
Danzaburou
1
3
2
0.67
W
He Bo
7
3
7
3.5
L
1
6
6
0.67
W
2
1
8
6
L
Yu Huang
destroyer404
Yu Huang
2
7
2
0.43
W
Ne Zha
xdHI0
Ne Zha
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,091
Damage
61,437
82,178
Taken
78,948
50,954
Mitigated
51,208
17,742
Healing
30,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,041
471
391
7,241
18,025
20,241
210
4,494
13,453
44,270
114
L
Jormungandr
Akikaga37
Jormungandr
10,011
3,041
28
3,183
17,539
17,810
0
3,450
13,879
44,792
1,417
L
Tsukuyomi
CALL_DUTYTTV
Tsukuyomi
10,111
3,803
0
2,680
17,913
6,550
0
7,184
10,622
0
42,480
W
Ravana
DaTacoMane
Ravana
11,849
3,206
0
1,537
15,226
7,906
885
3,755
11,365
0
63,974
L
Danzaburou
LtK-savage-
Danzaburou
9,953
4,635
0
7,901
17,468
7,011
0
2,889
14,443
0
77,059
W
He Bo
13,070
527
0
4,234
13,029
4,819
676
3,285
9,514
74,189
0
L
7,316
2,078
0
3,241
17,694
15,237
0
3,377
13,276
45,864
5,433
W
12,357
7,560
0
7,753
15,915
8,339
3,360
4,803
11,068
0
84,790
L
Yu Huang
destroyer404
Yu Huang
5,700
572
0
709
11,564
4,346
0
4,169
7,292
52,548
0
W
Ne Zha
xdHI0
Ne Zha
16,120
5,938
0
9,715
16,753
9,903
0
4,971
11,702
0
80,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,943
Gold Earned
51,753
442
Minions Killed
569
0
Camps Cleared
0
1,661,895
Distance Traveled
1,776,382
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,097
531
90
5
0
346,388
2
L
Jormungandr
9,045
476
70
4
0
311,530
0
L
Tsukuyomi
8,712
459
60
3
0
373,136
2
W
Ravana
10,474
551
82
4
0
351,627
11
L
Danzaburou
8,750
461
116
6
0
339,977
3
W
He Bo
10,208
537
116
6
0
351,364
2
L
Maui
8,794
463
94
5
0
306,660
3
W
Ishtar
9,875
520
142
7
0
320,722
7
L
Yu Huang
8,642
455
102
5
0
330,592
5
W
Ne Zha
11,099
584
139
7
0
406,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role