Player Matchup

Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
GodOfTraktor
Merlin
Level 5
God Stats
1W - 1L
1,735 SR
Queue Stats
7W - 9L
1,491 Elo+
Party 2
Jormungandr
Jormungandr
RETSOOR666
Jormungandr
Level 27
God Stats
3W - 6L
1,570 SR
Queue Stats
8W - 13L
1,397 Elo+
Party 2
Nike
Nike
Sazon46
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
TheStingerGame
Izanami
Level 62
God Stats
3W - 2L
1,557 SR
Queue Stats
40W - 62L
1,294 Elo+
Party 2
Team Averages
Level 37
1,572 SR
1,436 Elo+

VS

Team Averages
Level 60
1,552 SR
1,525 Elo+
Cerberus
Cerberus
CorydonSama
Cerberus
Level 48
God Stats
4W - 0L
1,558 SR
Queue Stats
15W - 14L
1,481 Elo+
Party 3
Ishtar
Ishtar
ElPaQuit0
Ishtar
Level 87
God Stats
6W - 5L
1,590 SR
Queue Stats
33W - 31L
1,504 Elo+
Party 3
Arachne
Arachne
Kamigaru
Arachne
Level 48
God Stats
93W - 60L
1,622 SR
Queue Stats
223W - 224L
1,412 Elo+
Solo
Chaac
Chaac
PèreCastÓr
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,715 Elo+
Party 3
Eset
Eset
Winault
Eset
Level 90
God Stats
4W - 3L
1,488 SR
Queue Stats
32W - 29L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 4 / 0
7,908
527
9,018
17,023
6,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
11
0 / 7 / 2
6,570
438
5,875
9,572
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
RETSOOR666
Jormungandr
10
2 / 5 / 0
7,186
479
7,423
17,952
14,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Nike
Sazon46
Nike
10
0 / 6 / 0
5,766
384
2,836
10,388
4,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 10 / 1
6,783
452
4,778
14,162
4,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CorydonSama
Cerberus
13
5 / 1 / 11
9,029
602
9,344
14,188
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
ElPaQuit0
Ishtar
15
10 / 1 / 8
9,419
628
16,010
12,518
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Kamigaru
Arachne
15
7 / 1 / 2
9,098
607
8,738
12,197
6,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 1 / 2
9,191
613
7,931
10,128
6,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Eset
Winault
Eset
16
6 / 2 / 1
9,806
654
7,882
8,681
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
6
Kills
32
32
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
4
0
1
W
Cerberus
CorydonSama
Cerberus
5
1
11
10.5
W
Ishtar
ElPaQuit0
Ishtar
10
1
8
14
L
Merlin
0
7
2
0.14
W
Arachne
Kamigaru
Arachne
7
1
2
8
W
4
1
2
5
L
Jormungandr
RETSOOR666
Jormungandr
2
5
0
0.4
L
Nike
Sazon46
Nike
0
6
0
0
L
0
10
1
0.05
W
Eset
Winault
Eset
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,930
Damage
49,905
69,097
Taken
57,712
34,160
Mitigated
35,485
9,943
Healing
19,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,018
3,930
0
5,248
17,023
6,839
0
3,718
13,141
0
47,824
W
Cerberus
CorydonSama
Cerberus
9,344
1,211
0
3,251
14,188
12,968
399
6,141
8,047
30,145
0
W
Ishtar
ElPaQuit0
Ishtar
16,010
10,386
0
3,332
12,518
5,328
1,281
2,909
9,609
0
65,162
L
Merlin
5,875
546
0
250
9,572
3,779
0
3,327
6,077
38,303
0
W
Arachne
Kamigaru
Arachne
8,738
5,263
0
6,883
12,197
6,993
0
2,338
9,859
0
76,973
W
7,931
2,345
0
3,557
10,128
6,781
2,900
0
10,128
0
58,111
L
Jormungandr
RETSOOR666
Jormungandr
7,423
2,336
0
1,181
17,952
14,650
140
5,723
11,041
27,975
0
L
Nike
Sazon46
Nike
2,836
778
0
1,043
10,388
4,548
0
870
9,386
0
23,203
L
4,778
2,955
0
2,221
14,162
4,344
836
3,378
10,740
0
55,850
W
Eset
Winault
Eset
7,882
903
608
1,913
8,681
3,415
1,072
1,910
6,771
78,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,213
Gold Earned
46,543
323
Minions Killed
562
0
Camps Cleared
0
1,386,019
Distance Traveled
1,437,677
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,908
527
71
5
0
317,554
2
W
Cerberus
9,029
602
60
4
0
295,623
0
W
Ishtar
9,419
628
101
7
0
283,110
2
L
Merlin
6,570
438
76
5
0
261,253
0
W
Arachne
9,098
607
123
8
0
333,474
3
W
Chaac
9,191
613
110
7
0
239,419
3
L
Jormungandr
7,186
479
44
3
0
277,744
5
L
Nike
5,766
384
34
2
0
267,932
3
L
Izanami
6,783
452
98
7
0
261,536
2
W
Eset
9,806
654
168
11
0
286,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role