Player Matchup

Neith
Neith
 
Neith
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ApKein
Danzaburou
Level 86
God Stats
21W - 11L
1,500 SR
Queue Stats
510W - 481L
1,431 Elo+
Solo
Ares
Ares
Lappalie
Ares
Level 83
God Stats
1W - 0L
1,643 SR
Queue Stats
11W - 15L
1,394 Elo+
Solo
Nox
Nox
Yasi Delaney
Nox
Level 45
God Stats
4W - 7L
1,595 SR
Queue Stats
95W - 63L
1,525 Elo+
Solo
Horus
Horus
dooglede
Horus
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 23L
1,252 Elo+
Solo
Team Averages
Level 72
1,548 SR
1,420 Elo+

VS

Team Averages
Level 125
1,442 SR
1,478 Elo+
Fenrir
Fenrir
Akyaabil
Fenrir
Level 127
God Stats
0W - 1L
1,301 SR
Queue Stats
11W - 9L
1,557 Elo+
Solo
Khepri
Khepri
PutchenQeen
Khepri
Level 125
God Stats
215W - 140L
1,549 SR
Queue Stats
1,043W - 1,055L
1,458 Elo+
Solo
Vulcan
Vulcan
Warmongerww2
Vulcan
Level 123
God Stats
4W - 6L
1,410 SR
Queue Stats
286W - 275L
1,463 Elo+
Party 1
Ne Zha
Ne Zha
YOUR MO7HER
Ne Zha
Level 126
God Stats
5W - 9L
1,390 SR
Queue Stats
171W - 172L
1,479 Elo+
Party 1
Discordia
Discordia
panoramixinef
Discordia
Level 125
God Stats
25W - 19L
1,557 SR
Queue Stats
128W - 145L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 0 / 10
10,622
1,062
8,656
6,846
2,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ApKein
Danzaburou
16
3 / 1 / 10
9,590
959
6,816
6,997
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
17
7 / 0 / 13
11,030
1,103
8,771
12,408
15,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 0 / 13
11,806
1,181
19,201
9,361
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
dooglede
Horus
17
1 / 0 / 19
10,827
1,083
5,594
10,891
9,903
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

290

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akyaabil
Fenrir
15
1 / 11 / 0
9,313
931
8,982
22,484
12,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
14
0 / 2 / 0
9,184
918
1,957
6,791
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
15
0 / 3 / 1
9,535
954
15,305
6,599
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
15
0 / 3 / 0
9,433
943
7,348
9,136
4,270
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
panoramixinef
Discordia
15
0 / 4 / 1
9,275
928
9,325
9,878
4,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
3
23
Kills
1
1
Deaths
23
65
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
10
10
L
Fenrir
Akyaabil
Fenrir
1
11
0
0.09
W
Danzaburou
ApKein
Danzaburou
3
1
10
8
W
Ares
7
0
13
13.5
L
Khepri
0
2
0
0
L
Vulcan
0
3
1
0.17
L
Ne Zha
0
3
0
0
W
7
0
13
13.5
W
Horus
dooglede
Horus
1
0
19
10.5
L
Discordia
panoramixinef
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,038
Damage
42,917
46,503
Taken
54,888
36,441
Mitigated
29,586
15,748
Healing
3,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,656
3,181
0
1,119
6,846
2,888
0
4,300
2,383
0
34,615
L
Fenrir
Akyaabil
Fenrir
8,982
1,336
0
764
22,484
12,338
0
9,995
12,489
0
17,017
W
Danzaburou
ApKein
Danzaburou
6,816
2,961
141
475
6,997
3,297
0
3,011
3,854
0
22,494
W
Ares
8,771
562
0
0
12,408
15,931
0
8,205
3,974
13,480
0
L
Khepri
1,957
176
0
1,511
6,791
5,194
0
3,366
3,425
6,116
0
L
Vulcan
15,305
6,017
0
0
6,599
3,296
0
4,048
2,551
39,516
0
L
Ne Zha
7,348
871
0
616
9,136
4,270
0
4,602
4,534
0
29,946
W
19,201
1,091
0
0
9,361
4,422
0
4,193
5,070
49,104
0
W
Horus
dooglede
Horus
5,594
2,940
6,849
7,164
10,891
9,903
0
6,878
3,875
0
8,506
L
Discordia
panoramixinef
Discordia
9,325
243
0
782
9,878
4,488
0
5,961
3,917
33,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,875
Gold Earned
46,740
204
Minions Killed
193
4
Camps Cleared
8
970,711
Distance Traveled
853,637
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,622
1,062
64
6
2
179,224
0
L
Fenrir
9,313
931
17
2
2
166,916
1
W
Danzaburou
9,590
959
38
4
0
160,766
0
W
Ares
11,030
1,103
7
1
0
214,401
1
L
Khepri
9,184
918
10
1
1
104,671
4
L
Vulcan
9,535
954
55
6
1
210,208
0
L
Ne Zha
9,433
943
48
5
4
195,544
0
W
Nox
11,806
1,181
93
9
2
195,189
0
W
Horus
10,827
1,083
2
0
0
221,131
0
L
Discordia
9,275
928
63
6
0
176,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role