Player Matchup

Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ElMeAgarras0
Tyr
Level 63
God Stats
20W - 16L
1,567 SR
Queue Stats
217W - 252L
1,553 Elo+
Solo
Achilles
Achilles
JandT76
Achilles
Level 127
God Stats
7W - 3L
1,612 SR
Queue Stats
264W - 268L
1,525 Elo+
Solo
Thanatos
Thanatos
LimitlessRage
Thanatos
Level 78
God Stats
58W - 26L
1,673 SR
Queue Stats
150W - 144L
1,537 Elo+
Solo
Jormungandr
Jormungandr
PapaSkyhawk
Jormungandr
Level 100
God Stats
6W - 3L
1,665 SR
Queue Stats
350W - 340L
1,537 Elo+
Solo
Team Averages
Level 103
1,603 SR
1,530 Elo+

VS

Team Averages
Level 102
1,522 SR
1,510 Elo+
Tyr
Tyr
 
Tyr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DarthHadez
Cupid
Level 110
God Stats
34W - 20L
1,612 SR
Queue Stats
273W - 243L
1,494 Elo+
Solo
Janus
Janus
Jharifasc
Janus
Level 106
God Stats
0W - 3L
1,275 SR
Queue Stats
269W - 273L
1,509 Elo+
Party 1
Thanatos
Thanatos
Living lMasTeR
Thanatos
Level 143
God Stats
26W - 36L
1,551 SR
Queue Stats
926W - 879L
1,500 Elo+
Party 1
Maui
Maui
UrMomm
Maui
Level 65
God Stats
10W - 11L
1,670 SR
Queue Stats
106W - 110L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 2 / 4
9,196
541
11,944
12,587
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
3 / 0 / 1
9,441
555
8,347
17,433
15,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
JandT76
Achilles
14
3 / 1 / 3
8,894
523
6,572
12,135
12,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
LimitlessRage
Thanatos
15
1 / 4 / 3
8,765
516
5,924
16,357
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
PapaSkyhawk
Jormungandr
15
1 / 3 / 7
9,235
543
8,153
10,407
5,684
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 2 / 2
9,592
564
11,879
15,849
15,970
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
15
1 / 2 / 1
8,768
516
6,981
9,407
4,445
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Jharifasc
Janus
15
2 / 1 / 2
8,790
517
4,558
7,956
3,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
3 / 1 / 3
8,026
472
6,609
10,342
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
UrMomm
Maui
11
3 / 5 / 0
7,119
419
7,551
17,314
13,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
10
10
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
2
4
2.5
L
Tyr
 
Tyr
1
2
2
1
L
Cupid
1
2
1
0.75
W
3
0
1
3.5
W
Achilles
JandT76
Achilles
3
1
3
4.5
L
Janus
Jharifasc
Janus
2
1
2
3
W
Thanatos
LimitlessRage
Thanatos
1
4
3
0.63
L
Thanatos
3
1
3
4.5
W
Jormungandr
PapaSkyhawk
Jormungandr
1
3
7
1.5
L
Maui
UrMomm
Maui
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,940
Damage
37,578
68,919
Taken
60,868
47,793
Mitigated
42,937
34,291
Healing
20,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,944
5,443
0
699
12,587
5,209
1,728
3,862
8,188
77,489
0
L
Tyr
 
Tyr
11,879
1,645
0
5,044
15,849
15,970
0
1,895
13,954
85
81,611
L
Cupid
6,981
2,950
0
776
9,407
4,445
297
4,555
4,852
0
77,201
W
8,347
1,575
0
11,988
17,433
15,950
0
1,556
15,742
0
68,474
W
Achilles
JandT76
Achilles
6,572
1,485
2,063
4,739
12,135
12,552
162
2,036
9,814
0
43,276
L
Janus
Jharifasc
Janus
4,558
519
0
854
7,956
3,531
565
2,309
5,647
74,263
0
W
Thanatos
LimitlessRage
Thanatos
5,924
1,273
0
13,388
16,357
8,398
0
1,166
15,061
0
81,255
L
Thanatos
6,609
1,640
0
10,645
10,342
5,047
0
3,179
7,163
0
49,944
W
Jormungandr
PapaSkyhawk
Jormungandr
8,153
2,556
0
1,414
10,407
5,684
0
2,621
7,786
82,165
0
L
Maui
UrMomm
Maui
7,551
2,242
0
3,153
17,314
13,944
161
8,159
9,155
24,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,531
Gold Earned
42,295
573
Minions Killed
519
0
Camps Cleared
0
1,788,943
Distance Traveled
1,603,911
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,196
541
127
7
0
337,871
0
L
Tyr
9,592
564
147
9
0
367,324
3
L
Cupid
8,768
516
122
7
0
298,875
8
W
Tyr
9,441
555
119
7
0
371,782
2
W
Achilles
8,894
523
62
4
0
349,805
4
L
Janus
8,790
517
126
7
0
325,118
0
W
Thanatos
8,765
516
121
7
0
392,146
4
L
Thanatos
8,026
472
88
5
0
308,727
6
W
Jormungandr
9,235
543
144
8
0
337,339
1
L
Maui
7,119
419
36
2
0
303,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role