Player Matchup

Maui
Maui
EmperorSnow
Maui
Level 79
God Stats
1W - 5L
1,500 SR
Queue Stats
76W - 86L
1,398 Elo+
Party 3
Sol
Sol
Homeboy4
Sol
Level 55
God Stats
29W - 31L
1,521 SR
Queue Stats
47W - 58L
1,425 Elo+
Party 1
Amaterasu
Amaterasu
ShadowKitter
Amaterasu
Level 92
God Stats
6W - 7L
1,419 SR
Queue Stats
99W - 102L
1,403 Elo+
Party 3
Ullr
Ullr
Touska
Ullr
Level 29
God Stats
1W - 4L
1,247 SR
Queue Stats
54W - 77L
1,329 Elo+
Party 3
Fenrir
Fenrir
l YYZ l Gipp
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,331 Elo+
Party 1
Team Averages
Level 56
1,437 SR
1,377 Elo+

VS

Team Averages
Level 68
1,525 SR
1,396 Elo+
Ravana
Ravana
Datac0
Ravana
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 47L
1,394 Elo+
Solo
Osiris
Osiris
GuldGimi
Osiris
Level 65
God Stats
9W - 7L
1,607 SR
Queue Stats
167W - 207L
1,399 Elo+
Party 2
Maui
Maui
levytis
Maui
Level 63
God Stats
1W - 3L
1,457 SR
Queue Stats
43W - 36L
1,404 Elo+
Solo
Rama
Rama
sserendipiaa
Rama
Level 67
God Stats
4W - 4L
1,551 SR
Queue Stats
85W - 92L
1,382 Elo+
Solo
Sol
Sol
zaggiee
Sol
Level 41
God Stats
3W - 5L
1,510 SR
Queue Stats
105W - 143L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,965
387
5,707
20,613
16,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 4 / 0
8,410
467
19,439
17,620
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
ShadowKitter
Amaterasu
13
0 / 3 / 0
8,067
448
818
11,476
6,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
Touska
Ullr
10
0 / 6 / 1
6,430
357
4,053
14,632
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
10
0 / 7 / 2
6,888
383
4,019
17,724
7,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Datac0
Ravana
17
7 / 0 / 2
10,412
578
10,988
4,503
4,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
GuldGimi
Osiris
14
1 / 1 / 8
9,055
503
4,809
16,116
11,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
levytis
Maui
13
5 / 0 / 10
9,695
539
6,658
12,307
12,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
9 / 1 / 3
11,785
655
13,682
11,055
4,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sol
15
4 / 1 / 6
9,758
542
15,053
13,492
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
2
Kills
26
28
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ravana
Datac0
Ravana
7
0
2
8
L
0
8
2
0.13
W
Osiris
GuldGimi
Osiris
1
1
8
5
L
2
4
0
0.5
L
Amaterasu
ShadowKitter
Amaterasu
0
3
0
0
L
Ullr
Touska
Ullr
0
6
1
0.08
L
Fenrir
0
7
2
0.14
W
Maui
levytis
Maui
5
0
10
10
W
9
1
3
10.5
W
Sol
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,036
Damage
51,190
82,065
Taken
57,473
43,006
Mitigated
39,171
22,579
Healing
26,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Datac0
Ravana
10,988
3,301
0
1,456
4,503
4,772
1,625
1,290
3,213
0
73,547
L
5,707
1,964
708
1,939
20,613
16,783
33
6,189
14,424
21,798
0
W
Osiris
GuldGimi
Osiris
4,809
1,927
0
6,885
16,116
11,339
154
6,417
9,699
0
66,350
L
19,439
5,290
0
8,828
17,620
7,523
0
8,821
8,799
84,119
0
L
Amaterasu
ShadowKitter
Amaterasu
818
457
0
5,117
11,476
6,719
1,008
487
10,989
0
46,381
L
Ullr
Touska
Ullr
4,053
1,766
0
3,915
14,632
4,743
0
2,358
12,274
0
33,997
L
Fenrir
4,019
1,006
0
2,072
17,724
7,238
0
3,374
14,350
0
40,807
W
Maui
levytis
Maui
6,658
2,112
72
2,640
12,307
12,091
0
5,430
6,877
28,731
2,014
W
13,682
11,787
0
7,748
11,055
4,501
6,482
3,119
7,936
0
102,161
W
Sol
15,053
4,393
0
7,846
13,492
6,468
555
8,890
4,602
65,397
6,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,760
Gold Earned
50,705
350
Minions Killed
554
0
Camps Cleared
0
1,563,532
Distance Traveled
1,669,807
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,412
578
103
6
0
323,770
0
L
Maui
6,965
387
20
1
0
313,364
4
W
Osiris
9,055
503
105
6
0
339,431
0
L
Sol
8,410
467
125
7
0
317,495
5
L
Amaterasu
8,067
448
106
6
0
327,331
6
L
Ullr
6,430
357
33
2
0
301,579
4
L
Fenrir
6,888
383
66
4
0
303,763
0
W
Maui
9,695
539
44
2
0
368,716
5
W
Rama
11,785
655
184
10
0
301,616
2
W
Sol
9,758
542
118
7
0
336,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role