Player Matchup

Osiris
Osiris
Cellschock
Osiris
Level 135
God Stats
3W - 2L
1,841 SR
Queue Stats
94W - 89L
1,514 Elo+
Solo
Anubis
Anubis
Goddard I 17 I
Anubis
Level 142
God Stats
4W - 3L
1,724 SR
Queue Stats
473W - 443L
1,492 Elo+
Solo
Heimdallr
Heimdallr
TOMSEN84
Heimdallr
Level 108
God Stats
9W - 12L
1,414 SR
Queue Stats
368W - 376L
1,499 Elo+
Solo
The Morrigan
The Morrigan
Urgrimm
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,507 Elo+
Solo
Yemoja
Yemoja
rt1st
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,359 Elo+
Solo
Team Averages
Level 85
1,596 SR
1,474 Elo+

VS

Team Averages
Level 86
1,519 SR
1,547 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Aemyr
Yu Huang
Level 29
God Stats
3W - 2L
1,542 SR
Queue Stats
131W - 89L
1,555 Elo+
Solo
Aphrodite
Aphrodite
Eddron
Aphrodite
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,709 Elo+
Solo
Chernobog
Chernobog
L1tR187
Chernobog
Level 160
God Stats
7W - 4L
1,583 SR
Queue Stats
442W - 450L
1,489 Elo+
Solo
Ymir
Ymir
sostibor12
Ymir
Level 120
God Stats
8W - 9L
1,468 SR
Queue Stats
405W - 438L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cellschock
Osiris
16
4 / 9 / 8
10,843
602
15,460
29,522
33,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 5 / 8
10,695
594
16,735
14,693
8,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
TOMSEN84
Heimdallr
18
2 / 5 / 13
11,255
625
27,464
23,395
12,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Urgrimm
The Morrigan
20
3 / 5 / 10
11,553
642
16,541
15,013
8,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
rt1st
Yemoja
18
4 / 5 / 8
10,698
594
12,649
22,010
23,591
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
8 / 5 / 14
12,441
691
24,035
20,789
10,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Aemyr
Yu Huang
20
6 / 3 / 18
12,506
695
26,759
22,357
10,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Eddron
Aphrodite
20
5 / 1 / 16
13,424
746
10,507
18,349
14,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chernobog
L1tR187
Chernobog
20
5 / 3 / 20
12,459
692
27,053
21,834
11,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 4 / 16
13,213
734
8,871
32,159
40,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
112
16
Kills
28
29
Deaths
16
47
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
5
14
3
W
Yu Huang
Aemyr
Yu Huang
6
3
18
5
L
Osiris
Cellschock
Osiris
4
9
8
0.89
W
Aphrodite
Eddron
Aphrodite
5
1
16
13
L
3
5
8
1.4
W
Chernobog
L1tR187
Chernobog
5
3
20
5
L
Heimdallr
TOMSEN84
Heimdallr
2
5
13
1.7
L
The Morrigan
Urgrimm
The Morrigan
3
5
10
1.6
L
Yemoja
rt1st
Yemoja
4
5
8
1.6
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,849
Damage
97,225
104,633
Taken
115,488
86,321
Mitigated
87,685
35,076
Healing
73,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
24,035
10,820
4,385
5,681
20,789
10,654
2,971
5,675
15,114
0
52,953
W
Yu Huang
Aemyr
Yu Huang
26,759
1,694
3,648
5,521
22,357
10,821
1,629
9,427
12,930
49,119
0
L
Osiris
Cellschock
Osiris
15,460
4,913
4,045
3,674
29,522
33,111
14
11,852
17,670
0
21,981
W
Aphrodite
Eddron
Aphrodite
10,507
785
18,549
13,015
18,349
14,698
395
7,768
10,581
27,381
0
L
16,735
336
917
2,824
14,693
8,304
144
5,543
9,150
37,308
0
W
Chernobog
L1tR187
Chernobog
27,053
14,864
2,223
8,754
21,834
11,321
3,234
10,273
11,561
0
58,572
L
Heimdallr
TOMSEN84
Heimdallr
27,464
8,407
6,287
4,982
23,395
12,778
76
13,104
10,291
0
47,414
L
The Morrigan
Urgrimm
The Morrigan
16,541
1,886
1,232
1,979
15,013
8,537
132
7,565
7,448
46,264
0
L
Yemoja
rt1st
Yemoja
12,649
3,087
7,303
1,833
22,010
23,591
0
8,073
13,937
19,253
0
W
8,871
619
3,009
8,514
32,159
40,191
345
12,782
19,377
31,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,044
Gold Earned
64,043
178
Minions Killed
204
0
Camps Cleared
0
1,384,941
Distance Traveled
1,738,617
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,441
691
51
3
0
311,417
0
W
Yu Huang
12,506
695
35
2
0
319,818
0
L
Osiris
10,843
602
8
0
0
279,071
0
W
Aphrodite
13,424
746
40
2
0
393,595
2
L
Anubis
10,695
594
42
2
0
292,380
0
W
Chernobog
12,459
692
54
3
0
355,598
1
L
Heimdallr
11,255
625
36
2
0
273,761
0
L
The Morrigan
11,553
642
73
4
0
259,109
1
L
Yemoja
10,698
594
19
1
0
280,620
0
W
Ymir
13,213
734
24
1
0
358,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role