Player Matchup

Ares
Ares
Hades15
Ares
Level 157
God Stats
102W - 98L
1,487 SR
Queue Stats
277W - 291L
1,505 Elo+
Solo
Chernobog
Chernobog
Killemnoobs
Chernobog
Level 146
God Stats
42W - 23L
1,662 SR
Queue Stats
387W - 373L
1,513 Elo+
Solo
Thanatos
Thanatos
Thargar
Thanatos
Level 111
God Stats
15W - 10L
1,626 SR
Queue Stats
86W - 93L
1,460 Elo+
Solo
Aphrodite
Aphrodite
sleighr
Aphrodite
Level 89
God Stats
2W - 6L
1,361 SR
Queue Stats
109W - 102L
1,542 Elo+
Solo
King Arthur
King Arthur
spiralvenom
King Arthur
Level 84
God Stats
3W - 5L
1,487 SR
Queue Stats
236W - 265L
1,489 Elo+
Solo
Team Averages
Level 117
1,525 SR
1,502 Elo+

VS

Team Averages
Level 82
1,509 SR
1,488 Elo+
Hou Yi
Hou Yi
H3LPINGHAND
Hou Yi
Level 27
God Stats
12W - 15L
1,496 SR
Queue Stats
115W - 104L
1,466 Elo+
Party 1
Baba Yaga
Baba Yaga
JhonCenaTuRuRu
Baba Yaga
Level 157
God Stats
0W - 2L
1,216 SR
Queue Stats
59W - 64L
1,542 Elo+
Solo
Anubis
Anubis
Spiderverse7
Anubis
Level 41
God Stats
6W - 6L
1,673 SR
Queue Stats
35W - 48L
1,461 Elo+
Solo
Arachne
Arachne
Thr0ttled
Arachne
Level 143
God Stats
9W - 5L
1,810 SR
Queue Stats
534W - 535L
1,505 Elo+
Solo
Kali
Kali
Zelkalna
Kali
Level 43
God Stats
8W - 10L
1,350 SR
Queue Stats
172W - 173L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hades15
Ares
13
1 / 1 / 4
7,628
509
6,294
11,947
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Killemnoobs
Chernobog
14
3 / 1 / 5
8,117
541
9,718
9,894
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Thargar
Thanatos
15
10 / 2 / 4
9,339
623
11,794
13,790
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
sleighr
Aphrodite
13
0 / 2 / 6
7,287
486
1,840
9,198
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
spiralvenom
King Arthur
12
1 / 4 / 3
7,422
495
5,977
9,844
6,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 5 / 0
6,262
417
5,292
12,174
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
JhonCenaTuRuRu
Baba Yaga
15
2 / 2 / 1
8,569
571
12,293
7,116
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
10
1 / 3 / 4
7,178
479
4,631
9,636
4,493
Arachne
Thr0ttled
Arachne
10
3 / 2 / 1
6,962
464
5,467
15,376
5,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
12
4 / 3 / 4
7,849
523
7,626
12,828
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
15
Kills
10
10
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
5
0
0
W
Ares
Hades15
Ares
1
1
4
3
L
Baba Yaga
JhonCenaTuRuRu
Baba Yaga
2
2
1
1.25
W
Chernobog
Killemnoobs
Chernobog
3
1
5
5.5
L
Anubis
1
3
4
1
W
Thanatos
Thargar
Thanatos
10
2
4
6
L
Arachne
Thr0ttled
Arachne
3
2
1
1.75
L
Kali
4
3
4
2
W
Aphrodite
sleighr
Aphrodite
0
2
6
1.5
W
King Arthur
spiralvenom
King Arthur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,623
Damage
35,309
54,673
Taken
57,130
31,470
Mitigated
21,956
33,338
Healing
18,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,292
2,733
0
2,355
12,174
3,885
84
1,863
10,311
0
39,085
W
Ares
Hades15
Ares
6,294
338
0
3,846
11,947
9,104
0
3,371
8,576
27,767
3,086
L
Baba Yaga
JhonCenaTuRuRu
Baba Yaga
12,293
991
0
1,593
7,116
3,276
0
1,947
5,169
80,220
0
W
Chernobog
Killemnoobs
Chernobog
9,718
5,430
0
4,938
9,894
4,355
594
0
9,894
0
62,867
L
Anubis
4,631
740
0
5,543
9,636
4,493
0
0
9,219
43,069
0
W
Thanatos
Thargar
Thanatos
11,794
3,152
0
13,536
13,790
7,095
0
3,523
10,267
0
63,403
L
Arachne
Thr0ttled
Arachne
5,467
3,300
1,030
5,312
15,376
5,074
0
1,375
14,001
0
28,948
L
Kali
7,626
4,794
0
2,321
12,828
5,228
0
2,764
9,879
0
42,841
W
Aphrodite
sleighr
Aphrodite
1,840
248
2,899
5,387
9,198
4,291
0
6,313
2,885
51,451
0
W
King Arthur
spiralvenom
King Arthur
5,977
1,034
0
2,732
9,844
6,625
408
3,717
6,127
0
48,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,793
Gold Earned
36,820
428
Minions Killed
396
0
Camps Cleared
0
1,407,837
Distance Traveled
1,278,977
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,262
417
58
4
0
243,181
4
W
Ares
7,628
509
47
3
0
272,802
3
L
Baba Yaga
8,569
571
146
10
0
295,752
4
W
Chernobog
8,117
541
118
8
0
265,186
5
L
Anubis
7,178
479
78
5
0
165,254
7
W
Thanatos
9,339
623
93
6
0
297,139
1
L
Arachne
6,962
464
40
3
0
279,544
2
L
Kali
7,849
523
74
5
0
295,246
2
W
Aphrodite
7,287
486
96
6
0
293,025
5
W
King Arthur
7,422
495
74
5
0
279,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role