Player Matchup

Fenrir
Fenrir
IsekaiTrash
Fenrir
Level 62
God Stats
7W - 6L
1,456 SR
Queue Stats
125W - 137L
1,489 Elo+
Party 1
Xbalanque
Xbalanque
ItzPhilMcKraken
Xbalanque
Level 27
God Stats
6W - 2L
1,613 SR
Queue Stats
84W - 74L
1,550 Elo+
Party 3
Sun Wukong
Sun Wukong
Mihnutza
Sun Wukong
Level 127
God Stats
15W - 13L
1,508 SR
Queue Stats
191W - 226L
1,475 Elo+
Party 1
Xing Tian
Xing Tian
MisterCocolino
Xing Tian
Level 39
God Stats
17W - 8L
1,659 SR
Queue Stats
170W - 209L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
SSANDRO
Aphrodite
Level 107
God Stats
2W - 2L
1,342 SR
Queue Stats
253W - 232L
1,500 Elo+
Party 3
Team Averages
Level 72
1,516 SR
1,495 Elo+

VS

Team Averages
Level 59
1,448 SR
1,470 Elo+
Ymir
Ymir
IMomma
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,579 Elo+
Party 2
Nu Wa
Nu Wa
LilacJGrace
Nu Wa
Level 40
God Stats
73W - 73L
1,472 SR
Queue Stats
424W - 524L
1,507 Elo+
Solo
Kukulkan
Kukulkan
MermaidTreasure
Kukulkan
Level 28
God Stats
127W - 148L
1,448 SR
Queue Stats
144W - 169L
1,402 Elo+
Party 2
Ishtar
Ishtar
ScorpioPerk
Ishtar
Level 96
God Stats
5W - 8L
1,411 SR
Queue Stats
240W - 272L
1,464 Elo+
Solo
Odin
Odin
iKillasteve
Odin
Level 66
God Stats
1W - 4L
1,411 SR
Queue Stats
144W - 171L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 3 / 12
10,266
1,027
16,184
15,525
10,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
ItzPhilMcKraken
Xbalanque
17
6 / 0 / 12
11,282
1,128
28,083
14,702
7,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Mihnutza
Sun Wukong
16
4 / 0 / 14
11,444
1,144
8,233
14,923
22,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Xing Tian
MisterCocolino
Xing Tian
16
4 / 1 / 13
11,343
1,134
7,722
20,287
28,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
SSANDRO
Aphrodite
16
2 / 0 / 17
10,375
1,038
18,240
12,887
9,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

277

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IMomma
Ymir
15
2 / 6 / 2
9,830
983
10,825
20,219
25,468
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 4 / 4
8,956
896
13,189
11,714
4,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
15
1 / 3 / 3
9,573
957
18,127
12,555
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
15
1 / 4 / 3
9,423
942
19,305
13,526
5,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 3 / 1
9,581
958
9,875
23,527
25,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
20
Kills
4
4
Deaths
20
68
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
IMomma
Ymir
2
6
2
0.5
W
Fenrir
4
3
12
3.33
W
Xbalanque
ItzPhilMcKraken
Xbalanque
6
0
12
12
L
0
4
4
0.5
L
Kukulkan
1
3
3
0.83
W
Sun Wukong
Mihnutza
Sun Wukong
4
0
14
11
W
Xing Tian
MisterCocolino
Xing Tian
4
1
13
10.5
W
Aphrodite
SSANDRO
Aphrodite
2
0
17
10.5
L
Ishtar
1
4
3
0.63
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,462
Damage
71,321
78,324
Taken
81,541
79,129
Mitigated
66,934
35,232
Healing
2,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
IMomma
Ymir
10,825
851
0
0
20,219
25,468
0
7,926
12,116
24,641
0
W
Fenrir
16,184
3,076
0
5,297
15,525
10,764
0
7,224
8,301
0
28,661
W
Xbalanque
ItzPhilMcKraken
Xbalanque
28,083
17,183
0
5,624
14,702
7,982
0
8,931
5,771
0
69,285
L
13,189
3,399
0
0
11,714
4,481
0
3,078
8,497
21,295
0
L
Kukulkan
18,127
903
0
259
12,555
5,711
0
4,232
8,172
52,743
0
W
Sun Wukong
Mihnutza
Sun Wukong
8,233
1,686
2,413
2,411
14,923
22,727
0
7,739
7,184
0
27,698
W
Xing Tian
MisterCocolino
Xing Tian
7,722
1,014
0
1,267
20,287
28,568
0
9,741
10,546
14,301
0
W
Aphrodite
SSANDRO
Aphrodite
18,240
793
9,152
9,068
12,887
9,088
0
8,506
4,381
34,272
0
L
Ishtar
19,305
13,955
0
978
13,526
5,714
0
2,708
10,497
0
39,238
L
9,875
2,797
955
720
23,527
25,560
0
8,018
15,418
0
18,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,710
Gold Earned
47,363
218
Minions Killed
193
7
Camps Cleared
5
987,794
Distance Traveled
919,739
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,830
983
27
3
1
157,537
0
W
Fenrir
10,266
1,027
21
2
2
200,948
2
W
Xbalanque
11,282
1,128
98
10
1
170,263
0
L
Nu Wa
8,956
896
20
2
2
172,985
3
L
Kukulkan
9,573
957
90
9
0
196,469
2
W
Sun Wukong
11,444
1,144
44
4
3
222,088
0
W
Xing Tian
11,343
1,134
11
1
1
182,597
1
W
Aphrodite
10,375
1,038
44
4
0
211,898
0
L
Ishtar
9,423
942
42
4
1
181,368
1
L
Odin
9,581
958
14
1
1
211,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role