Player Matchup

Baron Samedi
Baron Samedi
Ivan kauan85
Baron Samedi
Level 88
God Stats
49W - 56L
1,511 SR
Queue Stats
265W - 267L
1,425 Elo+
Solo
Ravana
Ravana
MrRAndomCreed
Ravana
Level 104
God Stats
0W - 2L
1,260 SR
Queue Stats
115W - 135L
1,291 Elo+
Solo
Chaac
Chaac
O-v-3-rW-a-t-c-h
Chaac
Level 104
God Stats
16W - 8L
1,717 SR
Queue Stats
67W - 99L
1,339 Elo+
Solo
Kumbhakarna
Kumbhakarna
Princio89
Kumbhakarna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,091 Elo+
Solo
Artemis
Artemis
WaYynE__BrUCe
Artemis
Level 63
God Stats
4W - 3L
1,654 SR
Queue Stats
72W - 78L
1,407 Elo+
Solo
Team Averages
Level 85
1,528 SR
1,311 Elo+

VS

Team Averages
Level 71
1,539 SR
1,408 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Killer-_-Fr0st_0
Skadi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 217L
1,361 Elo+
Party 1
Hades
Hades
Kirito-_-006
Hades
Level 46
God Stats
5W - 5L
1,649 SR
Queue Stats
116W - 164L
1,268 Elo+
Party 1
Anubis
Anubis
nhlingo_goal_poa
Anubis
Level 96
God Stats
8W - 7L
1,546 SR
Queue Stats
140W - 153L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ivan kauan85
Baron Samedi
8
0 / 2 / 1
4,918
492
2,727
5,182
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 2 / 1
5,235
524
3,668
5,600
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
1 / 0 / 0
6,131
613
3,569
4,417
3,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Princio89
Kumbhakarna
7
1 / 1 / 1
5,005
501
1,281
8,381
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
9
1 / 1 / 1
5,528
553
4,608
6,311
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 0 / 0
5,469
547
1,708
6,654
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
 
Hun Batz
9
0 / 2 / 2
5,316
532
2,964
8,764
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 2
5,201
520
4,345
4,389
1,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 0
6,403
640
3,082
3,888
1,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 0 / 0
5,543
554
3,776
5,123
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
6
6
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Hun Batz
 
Hun Batz
0
2
2
0.5
L
Baron Samedi
Ivan kauan85
Baron Samedi
0
2
1
0.25
W
0
2
2
0.5
W
3
0
0
3
L
1
2
1
0.75
L
1
0
0
1
L
Kumbhakarna
Princio89
Kumbhakarna
1
1
1
1.5
L
Artemis
1
1
1
1.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,853
Damage
15,875
29,891
Taken
28,818
13,246
Mitigated
11,945
10,333
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,708
406
178
1,700
6,654
3,847
0
0
6,654
0
27,542
W
Hun Batz
 
Hun Batz
2,964
986
0
94
8,764
2,782
0
1,027
7,737
0
31,620
L
Baron Samedi
Ivan kauan85
Baron Samedi
2,727
491
0
1,322
5,182
2,082
0
2,531
2,651
28,239
0
W
4,345
1,599
0
620
4,389
1,637
1,009
627
3,762
0
26,629
W
3,082
445
0
1,978
3,888
1,725
1,290
1,794
2,094
35,358
0
L
3,668
903
0
2,173
5,600
2,320
0
628
4,936
0
27,706
L
3,569
1,009
0
2,502
4,417
3,010
0
0
4,417
0
39,985
L
Kumbhakarna
Princio89
Kumbhakarna
1,281
192
0
1,765
8,381
3,987
0
2,469
5,666
11,726
0
L
Artemis
4,608
1,612
0
2,571
6,311
1,847
0
1,230
4,753
0
33,850
W
3,776
500
0
2,730
5,123
1,954
0
560
4,563
32,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
27,932
256
Minions Killed
262
0
Camps Cleared
0
836,824
Distance Traveled
923,541
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,469
547
57
6
0
194,409
0
W
Hun Batz
5,316
532
48
5
0
242,634
0
L
Baron Samedi
4,918
492
46
5
0
139,773
1
W
Skadi
5,201
520
44
4
0
169,420
2
W
Hades
6,403
640
58
6
0
171,856
1
L
Ravana
5,235
524
59
6
0
169,360
0
L
Chaac
6,131
613
78
8
0
173,225
2
L
Kumbhakarna
5,005
501
18
2
0
180,296
0
L
Artemis
5,528
553
55
6
0
174,170
4
W
Anubis
5,543
554
55
6
0
145,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role