Player Matchup

Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bruh576
Bellona
Level 46
God Stats
4W - 3L
1,480 SR
Queue Stats
36W - 52L
1,426 Elo+
Solo
Skadi
Skadi
Miowy
Skadi
Level 109
God Stats
17W - 11L
1,552 SR
Queue Stats
103W - 109L
1,401 Elo+
Solo
Zeus
Zeus
thefatman250
Zeus
Level 125
God Stats
80W - 48L
1,541 SR
Queue Stats
498W - 487L
1,407 Elo+
Solo
Team Averages
Level 105
1,514 SR
1,447 Elo+

VS

Team Averages
Level 88
1,455 SR
1,408 Elo+
Bakasura
Bakasura
 
Bakasura
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ninja Pro 20885
Loki
Level 48
God Stats
0W - 2L
1,289 SR
Queue Stats
6W - 8L
1,330 Elo+
Solo
Bellona
Bellona
lX Drexm lX
Bellona
Level 68
God Stats
10W - 5L
1,488 SR
Queue Stats
61W - 54L
1,420 Elo+
Solo
Jing Wei
Jing Wei
ubeddarun
Jing Wei
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 282L
1,416 Elo+
Solo
Ullr
Ullr
xLogOutNow
Ullr
Level 63
God Stats
67W - 67L
1,499 SR
Queue Stats
89W - 103L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 5
5,408
601
2,074
5,568
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
 
Pele
7
0 / 1 / 0
4,521
502
1,532
4,973
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
Bruh576
Bellona
10
0 / 0 / 0
5,460
607
4,375
5,037
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Miowy
Skadi
9
3 / 0 / 0
5,446
605
3,508
3,690
1,230
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 0 / 0
5,282
587
4,699
2,606
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
2 / 1 / 0
4,770
530
2,756
6,733
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 2 / 0
3,831
426
760
3,359
742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
lX Drexm lX
Bellona
8
0 / 0 / 1
4,411
490
3,002
5,929
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
ubeddarun
Jing Wei
6
0 / 1 / 0
3,961
440
811
3,966
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,588
510
1,027
6,363
2,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
5
2.5
W
Pele
 
Pele
0
1
0
0
L
Bakasura
 
Bakasura
2
1
0
2
W
Bellona
Bruh576
Bellona
0
0
0
0
W
Skadi
Miowy
Skadi
3
0
0
3
L
0
2
0
0
L
Bellona
lX Drexm lX
Bellona
0
0
1
0.5
W
2
0
0
2
L
Jing Wei
ubeddarun
Jing Wei
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,188
Damage
8,356
21,874
Taken
26,350
13,392
Mitigated
11,680
6,785
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,074
580
0
1,136
5,568
5,335
274
0
5,434
18,589
0
W
Pele
 
Pele
1,532
314
0
723
4,973
1,507
0
0
4,833
0
26,185
L
Bakasura
 
Bakasura
2,756
1,655
0
3,063
6,733
3,013
0
1,224
5,509
0
21,427
W
Bellona
Bruh576
Bellona
4,375
2,127
58
3,006
5,037
4,769
281
0
4,872
0
37,664
W
Skadi
Miowy
Skadi
3,508
2,426
0
1,421
3,690
1,230
745
0
3,690
0
32,849
L
760
323
0
338
3,359
742
0
761
2,598
0
10,119
L
Bellona
lX Drexm lX
Bellona
3,002
1,039
0
1,263
5,929
4,623
0
0
5,929
0
21,153
W
4,699
206
77
364
2,606
551
450
0
2,457
29,244
0
L
Jing Wei
ubeddarun
Jing Wei
811
340
0
2,126
3,966
821
0
864
3,102
0
18,388
L
1,027
243
119
1,785
6,363
2,481
0
3,924
2,439
0
23,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,117
Gold Earned
21,561
263
Minions Killed
196
0
Camps Cleared
0
820,981
Distance Traveled
796,627
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,408
601
26
3
0
165,949
1
W
Pele
4,521
502
48
5
0
185,607
3
L
Bakasura
4,770
530
58
6
0
205,163
1
W
Bellona
5,460
607
79
9
0
171,179
2
W
Skadi
5,446
605
58
6
0
139,514
1
L
Loki
3,831
426
16
2
0
152,432
1
L
Bellona
4,411
490
32
4
0
173,397
0
W
Zeus
5,282
587
52
6
0
158,732
2
L
Jing Wei
3,961
440
37
4
0
106,784
1
L
Ullr
4,588
510
53
6
0
158,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role