Player Matchup

Anubis
Anubis
Silver III
H1DANN
Anubis
Silver III
Level 123
God Stats
9W - 3L
1,771 SR
Queue Stats
26W - 35L
1,133 MMR
Party 1
Neith
Neith
Silver II
Luikiz iwnl
Neith
Silver II
Level 46
God Stats
6W - 3L
1,519 SR
Queue Stats
32W - 60L
1,134 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
mrt nq
Guan Yu
Silver IV
Level 68
God Stats
20W - 16L
1,581 SR
Queue Stats
71W - 102L
934 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 79
1,624 SR
1,067 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,495 SR
1,045 MMR
Horus
Horus
Silver IV
 
Horus
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver IV
SC_GODMODE
Scylla
Silver IV
Level 88
God Stats
15W - 26L
1,474 SR
Queue Stats
397W - 521L
840 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
SuPerTOXIC5013
Ah Muzen Cab
Silver III
Level 143
God Stats
9W - 7L
1,510 SR
Queue Stats
40W - 55L
795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
H1DANN
Anubis
20
4 / 2 / 2
15,603
624
12,780
24,090
11,429
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 1 / 5
15,132
605
19,939
18,405
7,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
mrt nq
Guan Yu
20
1 / 2 / 4
14,400
576
7,460
37,577
66,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
ChaacDanzaburouGilgameshShivaCabrakan

VS

Bans
Baron SamediAthenaBacchusIzanamiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
1 / 3 / 2
13,949
558
12,386
19,809
21,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
SC_GODMODE
Scylla
19
2 / 1 / 2
14,520
581
20,953
11,727
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SuPerTOXIC5013
Ah Muzen Cab
20
2 / 2 / 3
14,923
597
37,335
16,570
8,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
6
Kills
5
5
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
2
0.67
W
Anubis
H1DANN
Anubis
4
2
2
2.5
W
1
1
5
3.5
L
Scylla
SC_GODMODE
Scylla
2
1
2
3
L
Ah Muzen Cab
SuPerTOXIC5013
Ah Muzen Cab
2
2
3
1.75
W
Guan Yu
mrt nq
Guan Yu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
70,674
80,072
Taken
48,106
85,994
Mitigated
34,469
35,818
Healing
17,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
12,386
5,252
3,708
6,701
19,809
21,785
0
4,004
15,805
0
31,183
W
Anubis
H1DANN
Anubis
12,780
358
0
14,015
24,090
11,429
500
6,920
17,170
81,441
0
W
19,939
5,017
841
5,219
18,405
7,895
2,051
5,466
12,939
0
74,468
L
Scylla
SC_GODMODE
Scylla
20,953
170
0
0
11,727
4,672
0
3,421
8,306
66,115
0
L
Ah Muzen Cab
SuPerTOXIC5013
Ah Muzen Cab
37,335
15,114
0
6,848
16,570
8,012
159
6,207
10,363
0
119,740
W
Guan Yu
mrt nq
Guan Yu
7,460
728
4,538
11,205
37,577
66,670
538
8,847
28,730
0
48,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,135
Gold Earned
43,392
354
Minions Killed
268
11
Camps Cleared
8
1,281,538
Distance Traveled
1,346,248
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,949
558
37
1
1
410,033
2
W
Anubis
15,603
624
127
5
7
397,827
4
W
Neith
15,132
605
148
6
1
430,092
2
L
Scylla
14,520
581
71
3
4
451,426
4
L
Ah Muzen Cab
14,923
597
160
6
3
484,789
11
W
Guan Yu
14,400
576
79
3
3
453,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role