Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DaHuRRiCane94
Mulan
Level 82
God Stats
1W - 1L
1,492 SR
Queue Stats
58W - 61L
1,434 Elo+
Solo
Sol
Sol
DieuPoulpe
Sol
Level 145
God Stats
0W - 1L
1,423 SR
Queue Stats
118W - 109L
1,511 Elo+
Solo
He Bo
He Bo
xJardel
He Bo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,454 Elo+
Solo
Team Averages
Level 128
1,483 SR
1,480 Elo+

VS

Team Averages
Level 120
1,575 SR
1,542 Elo+
Odin
Odin
Al-Bloushi92
Odin
Level 157
God Stats
12W - 8L
1,524 SR
Queue Stats
1,592W - 1,525L
1,600 Elo+
Solo
Janus
Janus
ByBeaver
Janus
Level 129
God Stats
1W - 0L
1,705 SR
Queue Stats
29W - 21L
1,577 Elo+
Solo
Nu Wa
Nu Wa
Loliciu
Nu Wa
Level 68
God Stats
11W - 4L
1,523 SR
Queue Stats
253W - 178L
1,501 Elo+
Party 1
Chaac
Chaac
Merdiso
Chaac
Level 148
God Stats
11W - 4L
1,627 SR
Queue Stats
331W - 276L
1,531 Elo+
Party 1
Nox
Nox
Wolfyca
Nox
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
7 / 4 / 8
10,649
819
12,481
11,988
6,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
 
Hades
16
1 / 5 / 9
9,110
701
13,990
14,296
10,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 6 / 9
9,739
749
13,999
17,859
19,510
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 3 / 7
10,557
812
22,787
16,695
8,075
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
xJardel
He Bo
1
0 / 0 / 0
3,552
273
0
1,056
262

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 12
9,545
734
6,057
16,503
17,088
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ByBeaver
Janus
19
9 / 3 / 8
11,906
916
18,227
11,796
6,848
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Loliciu
Nu Wa
15
1 / 6 / 12
8,984
691
12,760
13,209
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Merdiso
Chaac
15
3 / 4 / 10
9,325
717
7,772
24,152
30,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
18
3 / 3 / 12
10,454
804
8,500
12,095
7,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
72
21
Kills
18
18
Deaths
21
33
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
7
4
8
2.75
L
Hades
 
Hades
1
5
9
1.1
W
2
5
12
1.6
W
Janus
ByBeaver
Janus
9
3
8
4.33
L
5
6
9
1.58
L
8
3
7
3.83
W
Nu Wa
Loliciu
Nu Wa
1
6
12
1.17
W
Chaac
Merdiso
Chaac
3
4
10
2
W
Nox
3
3
12
3
L
He Bo
xJardel
He Bo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,257
Damage
53,316
61,894
Taken
77,755
44,633
Mitigated
69,796
23,292
Healing
21,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,481
4,063
953
2,309
11,988
6,377
862
8,400
3,588
0
31,334
L
Hades
 
Hades
13,990
736
3,166
4,110
14,296
10,409
122
8,811
5,485
27,589
0
W
6,057
1,686
1,006
1,199
16,503
17,088
28
8,431
8,071
0
14,327
W
Janus
ByBeaver
Janus
18,227
1,772
611
2,118
11,796
6,848
694
5,088
6,708
36,924
0
L
13,999
1,475
413
2,306
17,859
19,510
0
11,143
6,716
24
23,610
L
22,787
6,327
1,612
8,423
16,695
8,075
1,258
10,077
6,618
51,315
0
W
Nu Wa
Loliciu
Nu Wa
12,760
3,464
902
909
13,209
7,425
594
7,659
5,550
21,957
0
W
Chaac
Merdiso
Chaac
7,772
984
2,517
7,865
24,152
30,942
313
9,671
14,481
0
14,607
W
Nox
8,500
1,269
1,307
2,871
12,095
7,493
251
5,952
6,143
22,597
0
L
He Bo
xJardel
He Bo
0
0
0
0
1,056
262
0
1,056
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,607
Gold Earned
50,214
147
Minions Killed
133
0
Camps Cleared
0
853,929
Distance Traveled
1,287,351
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,649
819
36
3
0
214,033
4
L
Hades
9,110
701
37
3
0
206,941
3
W
Odin
9,545
734
16
1
0
267,193
0
W
Janus
11,906
916
53
4
0
258,787
0
L
Mulan
9,739
749
15
1
0
208,014
1
L
Sol
10,557
812
59
5
0
224,941
0
W
Nu Wa
8,984
691
18
1
0
216,199
0
W
Chaac
9,325
717
11
1
0
261,369
2
W
Nox
10,454
804
35
3
0
283,803
2
L
He Bo
3,552
273
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role