Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ErblinxAoT
Anubis
Level 29
God Stats
38W - 23L
1,531 SR
Queue Stats
72W - 70L
1,409 Elo+
Party 2
King Arthur
King Arthur
YungExtendos
King Arthur
Level 147
God Stats
72W - 85L
1,455 SR
Queue Stats
471W - 459L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
esistSzudemA
Ao Kuang
Level 73
God Stats
5W - 7L
1,472 SR
Queue Stats
123W - 133L
1,414 Elo+
Party 2
Neith
Neith
jiiraaiya
Neith
Level 25
God Stats
17W - 12L
1,526 SR
Queue Stats
49W - 55L
1,376 Elo+
Party 2
Team Averages
Level 68
1,497 SR
1,428 Elo+

VS

Team Averages
Level 94
1,444 SR
1,445 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SugarDs
Danzaburou
Level 106
God Stats
7W - 11L
1,497 SR
Queue Stats
332W - 331L
1,466 Elo+
Party 1
Cernunnos
Cernunnos
YNotJusLeave
Cernunnos
Level 49
God Stats
5W - 5L
1,266 SR
Queue Stats
277W - 271L
1,496 Elo+
Party 1
Atlas
Atlas
nolomk
Atlas
Level 49
God Stats
13W - 17L
1,291 SR
Queue Stats
169W - 199L
1,258 Elo+
Solo
King Arthur
King Arthur
tshot70
King Arthur
Level 118
God Stats
9W - 4L
1,665 SR
Queue Stats
200W - 225L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
1 / 2 / 7
9,742
424
4,693
14,385
21,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
ErblinxAoT
Anubis
18
0 / 4 / 1
10,840
471
4,477
15,192
7,721
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
YungExtendos
King Arthur
17
5 / 3 / 1
11,030
480
18,555
26,292
30,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ao Kuang
esistSzudemA
Ao Kuang
19
8 / 3 / 2
11,615
505
17,098
26,259
13,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
jiiraaiya
Neith
15
3 / 2 / 5
9,712
422
7,522
8,485
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
7 / 0 / 3
12,802
557
14,612
26,558
13,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SugarDs
Danzaburou
19
4 / 5 / 2
12,416
540
14,189
18,868
9,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
YNotJusLeave
Cernunnos
20
2 / 2 / 6
13,145
572
16,487
10,379
5,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
nolomk
Atlas
15
0 / 5 / 3
9,925
432
5,178
21,019
19,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
tshot70
King Arthur
16
1 / 5 / 2
10,284
447
13,502
20,371
24,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
17
Kills
14
14
Deaths
17
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
7
2.25
W
Ao Kuang
 
Ao Kuang
7
0
3
8.5
L
Anubis
ErblinxAoT
Anubis
0
4
1
0.13
W
Danzaburou
SugarDs
Danzaburou
4
5
2
1
W
Cernunnos
YNotJusLeave
Cernunnos
2
2
6
2.5
L
King Arthur
YungExtendos
King Arthur
5
3
1
1.83
L
Ao Kuang
esistSzudemA
Ao Kuang
8
3
2
3
L
Neith
jiiraaiya
Neith
3
2
5
2.75
W
Atlas
nolomk
Atlas
0
5
3
0.3
W
King Arthur
tshot70
King Arthur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,345
Damage
63,968
90,613
Taken
97,195
77,910
Mitigated
71,700
34,678
Healing
31,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,693
603
0
1,973
14,385
21,867
0
2,669
11,666
32,369
0
W
Ao Kuang
 
Ao Kuang
14,612
4,974
223
13,511
26,558
13,221
2,033
6,195
20,363
110,879
2,988
L
Anubis
ErblinxAoT
Anubis
4,477
475
0
5,621
15,192
7,721
204
3,680
11,512
95,304
0
W
Danzaburou
SugarDs
Danzaburou
14,189
5,706
0
7,207
18,868
9,311
3,548
5,283
13,585
0
136,673
W
Cernunnos
YNotJusLeave
Cernunnos
16,487
9,263
0
2,968
10,379
5,093
724
5,625
4,754
0
126,258
L
King Arthur
YungExtendos
King Arthur
18,555
3,011
0
10,857
26,292
30,338
0
4,931
19,928
0
89,057
L
Ao Kuang
esistSzudemA
Ao Kuang
17,098
4,944
0
13,121
26,259
13,670
0
5,814
20,381
109,544
0
L
Neith
jiiraaiya
Neith
7,522
2,354
0
3,106
8,485
4,314
0
2,575
5,910
0
66,392
W
Atlas
nolomk
Atlas
5,178
2,220
0
2,671
21,019
19,585
604
6,800
14,219
29,443
1,357
W
King Arthur
tshot70
King Arthur
13,502
1,693
0
4,750
20,371
24,490
0
3,689
16,682
30
57,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,939
Gold Earned
58,572
596
Minions Killed
644
0
Camps Cleared
0
1,983,059
Distance Traveled
2,071,277
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,742
424
62
3
0
416,330
3
W
Ao Kuang
12,802
557
149
6
0
503,291
3
L
Anubis
10,840
471
167
7
0
379,111
3
W
Danzaburou
12,416
540
186
8
0
377,626
0
W
Cernunnos
13,145
572
201
9
0
428,847
12
L
King Arthur
11,030
480
124
5
0
412,496
0
L
Ao Kuang
11,615
505
128
6
0
470,893
0
L
Neith
9,712
422
115
5
0
304,229
4
W
Atlas
9,925
432
38
2
0
356,671
0
W
King Arthur
10,284
447
70
3
0
404,842
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role