Player Matchup

Jing Wei
Jing Wei
AZNChild
Jing Wei
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 2L
1,596 Elo+
Party 2
Sun Wukong
Sun Wukong
N1CKtheQU1CK
Sun Wukong
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,596 Elo+
Party 2
Sylvanus
Sylvanus
childeater16
Sylvanus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,500 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,564 Elo+

VS

Team Averages
Level 58
1,430 SR
1,326 Elo+
Achilles
Achilles
LUC1OU5
Achilles
Level 65
God Stats
2W - 7L
1,389 SR
Queue Stats
41W - 71L
1,354 Elo+
Party 1
Freya
Freya
Sir Prize XD
Freya
Level 66
God Stats
3W - 6L
1,400 SR
Queue Stats
35W - 64L
1,327 Elo+
Party 1
Serqet
Serqet
SonicToEcho
Serqet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 59L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AZNChild
Jing Wei
13
3 / 0 / 13
8,448
768
8,989
2,452
1,028
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
N1CKtheQU1CK
Sun Wukong
14
12 / 1 / 4
9,676
880
11,888
17,138
11,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
childeater16
Sylvanus
14
2 / 0 / 14
9,099
827
11,139
10,956
11,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LUC1OU5
Achilles
10
1 / 5 / 0
7,056
641
6,237
14,921
12,230
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 0
6,296
572
5,034
10,442
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
10
0 / 6 / 1
7,219
656
5,092
13,370
8,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
17
Kills
1
1
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AZNChild
Jing Wei
3
0
13
9.5
L
Achilles
LUC1OU5
Achilles
1
5
0
0.2
W
Sun Wukong
N1CKtheQU1CK
Sun Wukong
12
1
4
14
L
0
6
0
0
L
Serqet
0
6
1
0.08
W
Sylvanus
childeater16
Sylvanus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,016
Damage
16,363
30,546
Taken
38,733
23,930
Mitigated
24,705
18,346
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AZNChild
Jing Wei
8,989
6,517
0
276
2,452
1,028
1,458
54
2,398
0
28,644
L
Achilles
LUC1OU5
Achilles
6,237
2,170
0
829
14,921
12,230
0
5,046
9,875
28
14,293
W
Sun Wukong
N1CKtheQU1CK
Sun Wukong
11,888
4,274
0
4,901
17,138
11,393
212
4,211
12,783
113
42,041
L
5,034
1,728
0
1,283
10,442
4,118
0
3,261
7,181
20,197
0
L
Serqet
5,092
958
1,071
735
13,370
8,357
0
2,945
10,425
43
11,824
W
Sylvanus
childeater16
Sylvanus
11,139
3,152
5,776
7,393
10,956
11,509
378
1,881
8,427
27,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,223
Gold Earned
20,571
139
Minions Killed
80
9
Camps Cleared
0
606,646
Distance Traveled
556,450
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,448
768
58
5
2
197,852
3
L
Achilles
7,056
641
22
2
0
198,535
1
W
Sun Wukong
9,676
880
55
5
3
214,917
2
L
Freya
6,296
572
46
4
0
173,007
1
L
Serqet
7,219
656
12
1
0
184,908
3
W
Sylvanus
9,099
827
26
2
4
193,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role