Player Matchup

Awilix
Awilix
Allaboutthc
Awilix
Level 126
God Stats
33W - 40L
1,329 SR
Queue Stats
638W - 745L
1,346 Elo+
Solo
Ah Puch
Ah Puch
MTGamingForReal
Ah Puch
Level 126
God Stats
13W - 9L
1,656 SR
Queue Stats
405W - 304L
1,563 Elo+
Party 1
Amaterasu
Amaterasu
NMG_X-Ray
Amaterasu
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
390W - 298L
1,623 Elo+
Party 1
Skadi
Skadi
ohXae
Skadi
Level 106
God Stats
30W - 25L
1,534 SR
Queue Stats
614W - 644L
1,512 Elo+
Party 1
Ganesha
Ganesha
xXwhite_fang14Xx
Ganesha
Level 69
God Stats
30W - 25L
1,552 SR
Queue Stats
103W - 103L
1,481 Elo+
Party 1
Team Averages
Level 113
1,514 SR
1,505 Elo+

VS

Team Averages
Level 102
1,464 SR
1,430 Elo+
Nox
Nox
MissBowmanxx
Nox
Level 160
God Stats
7W - 13L
1,377 SR
Queue Stats
488W - 493L
1,487 Elo+
Solo
Thanatos
Thanatos
OneTapIGuess
Thanatos
Level 87
God Stats
27W - 26L
1,577 SR
Queue Stats
524W - 543L
1,501 Elo+
Solo
Xbalanque
Xbalanque
creeper76391
Xbalanque
Level 144
God Stats
0W - 3L
1,341 SR
Queue Stats
183W - 194L
1,414 Elo+
Solo
Agni
Agni
dogzlife
Agni
Level 56
God Stats
12W - 11L
1,527 SR
Queue Stats
36W - 37L
1,450 Elo+
Solo
Ah Puch
Ah Puch
xCaioDantas
Ah Puch
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 196L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
1 / 0 / 0
5,301
530
1,406
4,677
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 1
5,714
571
1,482
3,415
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
NMG_X-Ray
Amaterasu
11
5 / 0 / 0
6,039
604
4,518
5,183
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
ohXae
Skadi
11
4 / 0 / 0
6,357
636
5,544
4,930
1,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 3
5,494
549
933
4,160
2,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,511
451
1,721
5,656
2,981
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
OneTapIGuess
Thanatos
1
0 / 4 / 0
3,353
335
0
2,531
757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
creeper76391
Xbalanque
6
0 / 2 / 0
4,219
422
2,604
5,638
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
10
0 / 1 / 0
5,193
519
1,532
2,729
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
xCaioDantas
Ah Puch
10
0 / 1 / 0
5,256
526
2,928
5,308
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
10
Kills
0
0
Deaths
10
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
1
0
0
1
W
0
0
1
0.5
L
0
2
0
0
W
Amaterasu
NMG_X-Ray
Amaterasu
5
0
0
5
L
Thanatos
OneTapIGuess
Thanatos
0
4
0
0
L
Xbalanque
creeper76391
Xbalanque
0
2
0
0
L
Agni
0
1
0
0
W
Skadi
ohXae
Skadi
4
0
0
4
L
Ah Puch
xCaioDantas
Ah Puch
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,883
Damage
8,785
22,365
Taken
21,862
9,663
Mitigated
7,789
6,379
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
1,406
445
0
250
4,677
1,643
576
167
4,510
0
40,578
W
1,482
82
0
2,493
3,415
1,344
0
1,048
2,367
49,254
0
L
1,721
234
378
963
5,656
2,981
0
431
5,225
13,987
1,235
W
Amaterasu
NMG_X-Ray
Amaterasu
4,518
2,727
0
1,475
5,183
2,857
744
2,828
2,355
0
41,748
L
Thanatos
OneTapIGuess
Thanatos
0
0
0
0
2,531
757
0
0
2,531
0
0
L
Xbalanque
creeper76391
Xbalanque
2,604
631
0
1,484
5,638
1,404
0
502
5,136
0
22,755
L
Agni
1,532
0
0
843
2,729
1,002
0
1,482
1,247
38,910
0
W
Skadi
ohXae
Skadi
5,544
2,931
0
350
4,930
1,637
0
801
4,129
0
45,500
L
Ah Puch
xCaioDantas
Ah Puch
2,928
245
0
847
5,308
1,645
64
0
5,308
37,434
0
W
933
376
0
1,811
4,160
2,182
0
1,131
3,029
8,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
22,532
342
Minions Killed
196
0
Camps Cleared
0
976,550
Distance Traveled
746,664
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,301
530
72
7
0
213,763
4
W
Ah Puch
5,714
571
94
9
0
191,950
5
L
Nox
4,511
451
25
3
0
153,129
1
W
Amaterasu
6,039
604
83
8
0
205,394
2
L
Thanatos
3,353
335
0
0
0
92,218
0
L
Xbalanque
4,219
422
35
4
0
144,050
2
L
Agni
5,193
519
72
7
0
197,237
0
W
Skadi
6,357
636
91
9
0
168,661
0
L
Ah Puch
5,256
526
64
6
0
160,030
0
W
Ganesha
5,494
549
2
0
0
196,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role