Player Matchup

He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Hugo-Lescargott
Pele
Level 89
God Stats
9W - 11L
1,741 SR
Queue Stats
97W - 110L
1,514 Elo+
Party 2
Nike
Nike
VinceMoone
Nike
Level 56
God Stats
5W - 10L
1,410 SR
Queue Stats
61W - 72L
1,287 Elo+
Solo
Kumbhakarna
Kumbhakarna
XyGamer59
Kumbhakarna
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,774 Elo+
Party 2
Tyr
Tyr
gotanks1984
Tyr
Level 160
God Stats
3W - 15L
1,286 SR
Queue Stats
138W - 156L
1,504 Elo+
Party 1
Team Averages
Level 108
1,487 SR
1,516 Elo+

VS

Team Averages
Level 104
1,591 SR
1,441 Elo+
Chang'e
Chang'e
ArthurBoom
Chang'e
Level 121
God Stats
4W - 2L
1,639 SR
Queue Stats
66W - 54L
1,559 Elo+
Solo
Izanami
Izanami
Babyfox5977
Izanami
Level 104
God Stats
66W - 59L
1,512 SR
Queue Stats
131W - 142L
1,440 Elo+
Solo
Maui
Maui
Flxz_Momo
Maui
Level 127
God Stats
15W - 15L
1,525 SR
Queue Stats
250W - 214L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
HogRider-_06
Cu Chulainn
Level 125
God Stats
1W - 0L
1,745 SR
Queue Stats
5W - 3L
1,549 Elo+
Solo
Mercury
Mercury
T53moose
Mercury
Level 41
God Stats
5W - 2L
1,534 SR
Queue Stats
17W - 33L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
0 / 7 / 0
7,929
345
7,196
10,831
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 0
10,884
473
11,932
25,514
11,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 7 / 1
9,530
414
8,317
25,623
15,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
XyGamer59
Kumbhakarna
13
1 / 4 / 2
9,388
408
6,785
23,558
25,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 4 / 3
10,478
456
18,066
26,735
36,318
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArthurBoom
Chang'e
20
12 / 0 / 5
13,561
590
26,038
15,065
8,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Babyfox5977
Izanami
20
6 / 1 / 5
12,471
542
15,552
17,628
8,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Maui
16
0 / 1 / 16
10,937
476
8,131
18,602
23,373
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
HogRider-_06
Cu Chulainn
19
5 / 4 / 5
12,723
553
22,998
26,951
19,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
T53moose
Mercury
19
3 / 3 / 9
11,943
519
8,724
20,556
9,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
8
Kills
26
26
Deaths
9
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
7
0
0
W
Chang'e
ArthurBoom
Chang'e
12
0
5
14.5
W
Izanami
Babyfox5977
Izanami
6
1
5
8.5
W
Maui
0
1
16
8
W
Cu Chulainn
HogRider-_06
Cu Chulainn
5
4
5
1.88
L
5
4
0
1.25
W
Mercury
T53moose
Mercury
3
3
9
2.5
L
1
7
1
0.21
L
Kumbhakarna
XyGamer59
Kumbhakarna
1
4
2
0.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,296
Damage
81,443
112,261
Taken
98,802
92,003
Mitigated
70,271
27,275
Healing
34,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,196
378
136
425
10,831
3,981
0
3,647
7,015
55,902
0
W
Chang'e
ArthurBoom
Chang'e
26,038
1,179
5,675
8,548
15,065
8,253
136
3,210
11,855
135,325
0
W
Izanami
Babyfox5977
Izanami
15,552
9,177
714
6,839
17,628
8,759
3,692
1,718
15,910
0
122,929
W
Maui
8,131
2,308
0
3,136
18,602
23,373
212
5,711
12,537
26,557
0
W
Cu Chulainn
HogRider-_06
Cu Chulainn
22,998
6,536
0
8,963
26,951
19,963
1,010
1,233
25,718
72
105,325
L
11,932
2,681
0
7,546
25,514
11,218
0
8,793
16,468
0
95,648
W
Mercury
T53moose
Mercury
8,724
4,386
0
1,110
20,556
9,923
926
3,007
17,549
35
103,885
L
8,317
501
0
5,600
25,623
15,190
595
6,839
18,628
0
91,300
L
Kumbhakarna
XyGamer59
Kumbhakarna
6,785
456
423
4,713
23,558
25,296
229
10,265
12,797
28,800
0
L
18,066
2,232
201
8,231
26,735
36,318
0
3,730
22,659
107
79,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
61,635
505
Minions Killed
728
0
Camps Cleared
0
1,982,798
Distance Traveled
2,280,759
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,929
345
72
3
0
329,663
3
W
Chang'e
13,561
590
221
10
0
469,712
9
W
Izanami
12,471
542
184
8
0
377,687
0
W
Maui
10,937
476
25
1
0
422,948
11
W
Cu Chulainn
12,723
553
173
8
0
451,497
3
L
Pele
10,884
473
129
6
0
458,394
3
W
Mercury
11,943
519
125
5
0
558,915
2
L
Nike
9,530
414
134
6
0
351,709
4
L
Kumbhakarna
9,388
408
35
2
0
391,235
2
L
Tyr
10,478
456
135
6
0
451,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role