Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Huangdang
Maui
Level 82
God Stats
0W - 2L
1,312 SR
Queue Stats
94W - 99L
1,491 Elo+
Solo
Fenrir
Fenrir
Mistagotchi
Fenrir
Level 85
God Stats
35W - 38L
1,482 SR
Queue Stats
59W - 64L
1,516 Elo+
Solo
He Bo
He Bo
Szyth
He Bo
Level 143
God Stats
4W - 3L
1,509 SR
Queue Stats
34W - 38L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
couz3ni
Baron Samedi
Level 64
God Stats
0W - 1L
1,268 SR
Queue Stats
44W - 41L
1,499 Elo+
Solo
Team Averages
Level 100
1,414 SR
1,503 Elo+

VS

Team Averages
Level 104
1,569 SR
1,513 Elo+
Skadi
Skadi
Atlyss
Skadi
Level 109
God Stats
43W - 36L
1,646 SR
Queue Stats
574W - 524L
1,537 Elo+
Party 1
Awilix
Awilix
LnsidiousLoki
Awilix
Level 142
God Stats
4W - 1L
1,748 SR
Queue Stats
111W - 98L
1,540 Elo+
Solo
Khepri
Khepri
Lucario8199
Khepri
Level 67
God Stats
6W - 6L
1,441 SR
Queue Stats
40W - 40L
1,395 Elo+
Solo
Poseidon
Poseidon
Psion Feenyx
Poseidon
Level 94
God Stats
6W - 2L
1,560 SR
Queue Stats
162W - 129L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Stormfell
Cthulhu
Level 109
God Stats
20W - 26L
1,451 SR
Queue Stats
570W - 519L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
0 / 0 / 0
8,829
883
4,083
3,632
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Maui
14
0 / 2 / 0
9,526
953
1,484
10,441
11,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
14
0 / 2 / 0
8,908
891
3,725
7,334
4,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Szyth
He Bo
14
0 / 2 / 0
9,394
939
7,162
11,605
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
couz3ni
Baron Samedi
14
0 / 2 / 0
8,597
860
1,162
2,691
1,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

139

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Atlyss
Skadi
16
3 / 0 / 5
10,661
1,066
11,056
2,059
964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 2
10,960
1,096
5,655
3,230
1,436
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
15
0 / 0 / 6
9,246
925
2,372
3,082
2,254
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
Psion Feenyx
Poseidon
15
0 / 0 / 4
9,689
969
6,027
5,491
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Stormfell
Cthulhu
15
1 / 0 / 7
9,887
989
7,074
7,851
6,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
8
8
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
0
0
W
Skadi
Atlyss
Skadi
3
0
5
5.5
L
Maui
0
2
0
0
W
4
0
2
5
W
Khepri
0
0
6
3
L
Fenrir
0
2
0
0
W
Poseidon
Psion Feenyx
Poseidon
0
0
4
2
W
Cthulhu
Stormfell
Cthulhu
1
0
7
4.5
L
He Bo
Szyth
He Bo
0
2
0
0
L
Baron Samedi
couz3ni
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,616
Damage
32,184
35,703
Taken
21,713
23,813
Mitigated
13,042
3,316
Healing
3,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,083
1,835
0
769
3,632
1,638
0
2,003
1,629
0
12,769
W
Skadi
Atlyss
Skadi
11,056
4,055
0
546
2,059
964
0
447
1,536
0
38,709
L
Maui
1,484
298
0
986
10,441
11,611
0
4,124
6,317
4,782
0
W
5,655
2,326
0
0
3,230
1,436
0
1,756
1,426
0
16,251
W
Khepri
2,372
131
333
228
3,082
2,254
0
1,605
1,438
4,933
0
L
Fenrir
3,725
811
0
477
7,334
4,143
0
2,667
4,667
0
8,736
W
Poseidon
Psion Feenyx
Poseidon
6,027
575
170
56
5,491
2,318
0
3,758
1,682
43,074
0
W
Cthulhu
Stormfell
Cthulhu
7,074
960
331
1,800
7,851
6,070
0
2,242
3,680
19,088
0
L
He Bo
Szyth
He Bo
7,162
76
0
0
11,605
5,256
0
6,068
5,537
36,119
0
L
Baron Samedi
couz3ni
Baron Samedi
1,162
265
561
523
2,691
1,165
0
611
2,080
2,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,254
Gold Earned
50,443
112
Minions Killed
226
4
Camps Cleared
11
588,899
Distance Traveled
1,033,631
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,829
883
25
3
0
83,310
1
W
Skadi
10,661
1,066
74
7
3
200,927
1
L
Maui
9,526
953
8
1
2
135,074
0
W
Awilix
10,960
1,096
16
2
7
218,273
2
W
Khepri
9,246
925
3
0
1
194,397
0
L
Fenrir
8,908
891
5
1
0
165,496
1
W
Poseidon
9,689
969
98
10
0
197,251
0
W
Cthulhu
9,887
989
35
4
0
222,783
4
L
He Bo
9,394
939
70
7
2
173,328
1
L
Baron Samedi
8,597
860
4
0
0
31,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role