Player Matchup

Gilgamesh
Gilgamesh
Nefersis
Gilgamesh
Level 57
God Stats
2W - 2L
1,397 SR
Queue Stats
60W - 63L
1,456 Elo+
Solo
Ishtar
Ishtar
Vitakusik
Ishtar
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,033 Elo+
Party 1
Zeus
Zeus
domas172
Zeus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,210 Elo+
Party 1
Team Averages
Level 83
1,466 SR
1,233 Elo+

VS

Team Averages
Level 59
1,521 SR
1,364 Elo+
Scylla
Scylla
Noneks
Scylla
Level 49
God Stats
53W - 57L
1,475 SR
Queue Stats
149W - 195L
1,431 Elo+
Solo
Arachne
Arachne
RazarQ
Arachne
Level 63
God Stats
15W - 15L
1,434 SR
Queue Stats
30W - 50L
1,325 Elo+
Party 2
Cerberus
Cerberus
Sj228
Cerberus
Level 65
God Stats
8W - 7L
1,653 SR
Queue Stats
26W - 42L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nefersis
Gilgamesh
16
1 / 5 / 1
12,146
639
14,068
25,575
27,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
Vitakusik
Ishtar
16
0 / 3 / 2
10,609
558
14,509
17,344
6,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
17
2 / 3 / 1
11,543
608
13,780
15,812
5,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Noneks
Scylla
19
6 / 2 / 5
13,144
692
22,106
9,667
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
RazarQ
Arachne
18
2 / 1 / 7
12,476
657
9,646
20,563
13,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Sj228
Cerberus
18
3 / 0 / 7
13,849
729
15,333
23,757
34,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Nefersis
Gilgamesh
1
5
1
0.3
W
Scylla
Noneks
Scylla
6
2
5
4.25
W
Arachne
RazarQ
Arachne
2
1
7
5.5
W
Cerberus
Sj228
Cerberus
3
0
7
6.5
L
Ishtar
Vitakusik
Ishtar
0
3
2
0.33
L
Zeus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,357
Damage
47,085
58,731
Taken
53,987
39,070
Mitigated
52,385
9,856
Healing
20,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Nefersis
Gilgamesh
14,068
2,743
3,551
2,991
25,575
27,425
0
13,870
11,129
8,837
36,100
W
Scylla
Noneks
Scylla
22,106
1,662
0
1,470
9,667
4,799
700
4,000
5,379
53,695
0
W
Arachne
RazarQ
Arachne
9,646
6,774
0
12,111
20,563
13,212
1,717
5,828
14,411
0
68,442
W
Cerberus
Sj228
Cerberus
15,333
708
0
7,162
23,757
34,374
84
5,936
17,391
41,107
0
L
Ishtar
Vitakusik
Ishtar
14,509
10,575
0
847
17,344
6,388
0
12,489
4,505
0
54,374
L
Zeus
13,780
1,543
0
2,467
15,812
5,257
0
10,564
4,875
40,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,298
Gold Earned
39,469
220
Minions Killed
218
4
Camps Cleared
12
932,733
Distance Traveled
1,125,345
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,146
639
53
3
2
316,218
2
W
Scylla
13,144
692
75
4
1
331,537
1
W
Arachne
12,476
657
85
4
11
414,691
4
W
Cerberus
13,849
729
58
3
0
379,117
8
L
Ishtar
10,609
558
102
5
1
296,550
1
L
Zeus
11,543
608
65
3
1
319,965
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role