Player Matchup

Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver III
SultryAbbath
Skadi
Silver III
Level 120
God Stats
3W - 5L
1,431 SR
Queue Stats
89W - 121L
1,317 MMR
Solo
Scylla
Scylla
Bronze III
tyx71
Scylla
Bronze III
Level 84
God Stats
0W - 1L
1,633 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,521 SR
1,439 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,696 SR
1,487 MMR
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver IV
CrazZyVent
Neith
Silver IV
Level 68
God Stats
3W - 1L
1,981 SR
Queue Stats
7W - 12L
1,241 MMR
Solo
Sol
Sol
Gold I
DarKParon
Sol
Gold I
Level 66
God Stats
7W - 4L
1,606 SR
Queue Stats
79W - 74L
1,721 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 2 / 5
8,519
710
8,994
21,406
15,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
3 / 6 / 3
8,340
695
12,981
12,804
5,673
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
tyx71
Scylla
13
2 / 2 / 4
8,444
704
5,778
9,298
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Baron SamediAresAtlasThothHou Yi

VS

Bans
Ah Muzen CabCupidMedusaUllrChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 3 / 8
9,667
806
7,610
16,022
18,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
13
2 / 3 / 6
8,626
719
14,096
10,154
4,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 0 / 4
9,687
807
16,188
12,450
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
6
Kills
10
10
Deaths
6
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
5
1.75
W
Bacchus
 
Bacchus
2
3
8
2
W
Neith
2
3
6
1.67
W
6
0
4
8
L
3
6
3
0.75
L
Scylla
tyx71
Scylla
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,753
Damage
37,894
43,508
Taken
38,626
24,844
Mitigated
28,347
7,273
Healing
19,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,994
1,522
0
5,504
21,406
15,155
0
9,078
12,328
32,392
0
W
Bacchus
 
Bacchus
7,610
823
910
7,202
16,022
18,338
32
3,660
12,362
16,571
0
W
Neith
14,096
7,993
0
4,337
10,154
4,228
1,457
5,601
4,553
0
39,225
W
16,188
6,429
0
6,811
12,450
5,781
1,917
5,861
6,589
55,862
5,791
L
12,981
6,519
0
879
12,804
5,673
0
7,371
5,433
0
21,284
L
Scylla
tyx71
Scylla
5,778
727
0
890
9,298
4,016
0
5,794
3,504
22,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,303
Gold Earned
27,980
125
Minions Killed
156
3
Camps Cleared
6
684,530
Distance Traveled
721,441
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,519
710
50
4
1
258,519
4
W
Bacchus
9,667
806
20
2
0
244,097
5
W
Neith
8,626
719
60
5
1
231,454
1
W
Sol
9,687
807
76
6
5
245,890
1
L
Skadi
8,340
695
40
3
0
194,507
2
L
Scylla
8,444
704
35
3
2
231,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role