Player Matchup

Atlas
Atlas
Diamond II
DoctorProlific
Atlas
Diamond II
Level 125
God Stats
1W - 1L
1,753 SR
Queue Stats
164W - 169L
2,339 MMR
Solo
Kukulkan
Kukulkan
Diamond V
FugueState
Kukulkan
Diamond V
Level 160
God Stats
6W - 3L
1,887 SR
Queue Stats
317W - 310L
2,087 MMR
Solo
Bakasura
Bakasura
Diamond III
MamasJigglyMeat
Bakasura
Diamond III
Level 154
God Stats
8W - 9L
1,741 SR
Queue Stats
153W - 150L
2,202 MMR
Solo
Ishtar
Ishtar
Gold II
Vaeriel
Ishtar
Gold II
Level 148
God Stats
9W - 6L
1,657 SR
Queue Stats
33W - 18L
1,852 MMR
Solo
Izanami
Izanami
Platinum IV
pwkisse
Izanami
Platinum IV
Level 116
God Stats
5W - 5L
1,732 SR
Queue Stats
453W - 454L
1,913 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,754 SR
2,078 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,698 SR
2,077 MMR
Athena
Athena
Platinum II
 
Athena
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
Floook
Hun Batz
Diamond IV
Level 160
God Stats
6W - 6L
1,596 SR
Queue Stats
360W - 347L
1,814 MMR
Solo
Medusa
Medusa
Grandmaster
InMyZen
Medusa
Grandmaster
Level 160
God Stats
17W - 8L
1,956 SR
Queue Stats
489W - 353L
3,439 MMR
Solo
Yu Huang
Yu Huang
Platinum V
ToLLto
Yu Huang
Platinum V
Level 113
God Stats
5W - 2L
1,794 SR
Queue Stats
251W - 263L
1,815 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
iVodkaa
Nu Wa
Platinum IV
Level 155
God Stats
3W - 1L
1,646 SR
Queue Stats
73W - 65L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
10,628
443
6,053
26,982
35,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
FugueState
Kukulkan
17
2 / 3 / 0
10,777
449
12,036
12,588
5,672
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
19
1 / 5 / 1
11,790
491
13,252
27,435
12,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Vaeriel
Ishtar
18
1 / 4 / 2
11,692
487
7,287
20,634
8,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
pwkisse
Izanami
18
0 / 5 / 0
11,895
496
11,890
24,290
9,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ne ZhaThorGeb

VS

Bans
HadesDa JiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
1 / 4 / 10
12,536
522
6,194
28,381
33,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Floook
Hun Batz
20
6 / 0 / 7
13,896
579
14,886
18,034
8,764
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
InMyZen
Medusa
20
12 / 0 / 5
16,918
705
31,150
21,386
11,505
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
ToLLto
Yu Huang
20
1 / 1 / 3
13,487
562
14,215
12,777
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
iVodkaa
Nu Wa
20
3 / 0 / 12
15,776
657
19,248
12,954
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
5
Kills
23
23
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
4
10
1.5
L
1
6
2
0.33
W
Hun Batz
Floook
Hun Batz
6
0
7
9.5
L
Kukulkan
FugueState
Kukulkan
2
3
0
0.67
W
Medusa
InMyZen
Medusa
12
0
5
14.5
L
Bakasura
1
5
1
0.3
W
Yu Huang
ToLLto
Yu Huang
1
1
3
2.5
L
Ishtar
Vaeriel
Ishtar
1
4
2
0.5
W
Nu Wa
iVodkaa
Nu Wa
3
0
12
9
L
Izanami
pwkisse
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,518
Damage
85,693
111,929
Taken
93,532
71,687
Mitigated
66,088
30,765
Healing
40,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,194
1,977
4,186
8,637
28,381
33,353
677
6,882
20,154
27,275
1,581
L
6,053
1,908
0
2,940
26,982
35,986
0
8,216
18,766
56,430
0
W
Hun Batz
Floook
Hun Batz
14,886
4,700
0
4,377
18,034
8,764
4,015
2,544
15,215
0
126,226
L
Kukulkan
FugueState
Kukulkan
12,036
1,028
0
1,232
12,588
5,672
771
6,564
6,024
113,950
0
W
Medusa
InMyZen
Medusa
31,150
21,492
0
16,561
21,386
11,505
13,354
5,034
15,932
0
195,038
L
Bakasura
13,252
10,062
0
11,274
27,435
12,771
0
10,122
17,313
0
93,548
W
Yu Huang
ToLLto
Yu Huang
14,215
1,400
0
3,800
12,777
6,648
1,197
4,417
7,420
134,142
0
L
Ishtar
Vaeriel
Ishtar
7,287
2,754
0
6,070
20,634
8,043
0
5,053
15,581
0
107,601
W
Nu Wa
iVodkaa
Nu Wa
19,248
2,561
0
3,318
12,954
5,818
3,122
481
11,572
143,195
0
L
Izanami
pwkisse
Izanami
11,890
8,088
0
9,249
24,290
9,215
3,782
9,757
14,533
0
138,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,782
Gold Earned
72,613
869
Minions Killed
921
0
Camps Cleared
0
2,212,343
Distance Traveled
2,452,543
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,536
522
35
1
0
496,339
6
L
Atlas
10,628
443
64
3
0
440,310
8
W
Hun Batz
13,896
579
157
7
0
569,342
3
L
Kukulkan
10,777
449
196
8
0
416,927
5
W
Medusa
16,918
705
259
11
0
457,263
6
L
Bakasura
11,790
491
168
7
0
474,379
2
W
Yu Huang
13,487
562
223
9
0
453,394
7
L
Ishtar
11,692
487
202
8
0
466,799
4
W
Nu Wa
15,776
657
247
10
0
476,205
1
L
Izanami
11,895
496
239
10
0
413,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role