Player Matchup

Hera
Hera
Diamond V
 
Hera
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Bezi36
Ah Muzen Cab
Platinum I
Level 160
God Stats
1W - 3L
1,453 SR
Queue Stats
153W - 137L
2,070 MMR
Solo
Ganesha
Ganesha
Platinum IV
Pauliss
Ganesha
Platinum IV
Level 87
God Stats
1W - 2L
1,734 SR
Queue Stats
22W - 25L
1,966 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,562 SR
1,846 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,564 SR
1,994 MMR
Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Diamond I
Gahard
Guan Yu
Diamond I
Level 154
God Stats
16W - 11L
1,704 SR
Queue Stats
191W - 195L
2,645 MMR
Party 1
Ullr
Ullr
Platinum IV
shady98z
Ullr
Platinum IV
Level 69
God Stats
17W - 23L
1,487 SR
Queue Stats
109W - 143L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 5 / 0
7,196
554
7,847
10,067
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Bezi36
Ah Muzen Cab
12
0 / 3 / 0
7,622
586
12,477
12,152
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Pauliss
Ganesha
11
0 / 1 / 0
7,992
615
4,656
13,384
14,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
FenrirAchillesAresThothCabrakan

VS

Bans
Baron SamediHorusShivaOdinAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 0 / 7
8,941
688
13,443
9,753
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Gahard
Guan Yu
14
3 / 0 / 6
10,259
789
9,678
18,517
26,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
15
4 / 0 / 3
9,240
711
8,759
9,482
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
0
0
W
Scylla
 
Scylla
2
0
7
5.5
L
Ah Muzen Cab
Bezi36
Ah Muzen Cab
0
3
0
0
W
Guan Yu
Gahard
Guan Yu
3
0
6
6
L
Ganesha
Pauliss
Ganesha
0
1
0
0
W
Ullr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,980
Damage
31,880
35,603
Taken
37,752
22,562
Mitigated
35,350
7,097
Healing
17,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,847
1,284
0
726
10,067
3,372
0
3,777
6,102
23,476
0
W
Scylla
 
Scylla
13,443
1,937
0
1,982
9,753
4,313
598
4,056
5,697
42,040
0
L
Ah Muzen Cab
Bezi36
Ah Muzen Cab
12,477
4,427
0
4,328
12,152
5,040
0
4,360
7,478
0
40,335
W
Guan Yu
Gahard
Guan Yu
9,678
1,027
5,226
8,149
18,517
26,189
217
4,690
13,827
0
19,439
L
Ganesha
Pauliss
Ganesha
4,656
158
0
2,043
13,384
14,150
0
4,522
8,580
15,200
0
W
Ullr
8,759
4,073
0
2,196
9,482
4,848
2,516
4,298
5,184
0
60,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,810
Gold Earned
28,440
132
Minions Killed
195
0
Camps Cleared
11
683,730
Distance Traveled
760,399
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,196
554
44
3
0
222,765
3
W
Scylla
8,941
688
75
6
6
239,639
6
L
Ah Muzen Cab
7,622
586
87
7
0
251,536
5
W
Guan Yu
10,259
789
14
1
0
277,293
3
L
Ganesha
7,992
615
1
0
0
209,429
3
W
Ullr
9,240
711
106
8
5
243,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role