Player Matchup

Ymir
Ymir
Bronze V
Arkhanhel
Ymir
Bronze V
Level 129
God Stats
0W - 1L
1,365 SR
Queue Stats
88W - 151L
935 MMR
Solo
Scylla
Scylla
Bronze III
DeathSource8
Scylla
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Bakasura
Bakasura
Silver III
TZ17
Bakasura
Silver III
Level 159
God Stats
0W - 1L
1,725 SR
Queue Stats
1W - 8L
1,428 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 130
1,530 SR
1,287 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,584 SR
1,235 MMR
Chaac
Chaac
Silver V
Danut01
Chaac
Silver V
Level 160
God Stats
2W - 0L
1,471 SR
Queue Stats
13W - 26L
1,208 MMR
Solo
Sol
Sol
Gold V
JOKER2395
Sol
Gold V
Level 144
God Stats
11W - 9L
1,569 SR
Queue Stats
54W - 66L
1,476 MMR
Solo
Shiva
Shiva
Silver V
Kronos777
Shiva
Silver V
Level 88
God Stats
5W - 4L
1,712 SR
Queue Stats
62W - 87L
1,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 3 / 0
9,344
623
5,070
15,138
18,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
12
0 / 4 / 0
8,295
553
10,038
9,161
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bakasura
TZ17
Bakasura
13
0 / 3 / 0
8,758
584
12,332
17,427
10,963
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
AtlasThothAh Muzen CabDiscordia

VS

Bans
AresMorgan Le FayAthenaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Danut01
Chaac
15
2 / 0 / 7
10,416
694
8,280
13,190
13,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

16
6 / 0 / 4
11,142
743
18,379
11,755
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
Kronos777
Shiva
15
2 / 0 / 8
10,980
732
8,182
13,443
13,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
0
0
W
Chaac
Danut01
Chaac
2
0
7
5.5
L
Scylla
0
4
0
0
W
6
0
4
8
W
Shiva
Kronos777
Shiva
2
0
8
6
L
Bakasura
TZ17
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,440
Damage
34,841
41,726
Taken
38,388
33,609
Mitigated
32,429
5,337
Healing
18,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,070
1,070
120
2,640
15,138
18,822
0
5,178
9,960
10,519
0
W
Chaac
Danut01
Chaac
8,280
634
494
5,390
13,190
13,588
526
4,234
8,021
66
37,255
L
Scylla
10,038
1,699
0
360
9,161
3,824
0
3,917
5,244
31,957
0
W
18,379
6,631
0
6,387
11,755
5,240
1,507
3,709
6,630
67,329
5,449
W
Shiva
Kronos777
Shiva
8,182
2,013
1,162
5,002
13,443
13,601
567
7,490
5,118
74
21,371
L
Bakasura
TZ17
Bakasura
12,332
7,381
0
2,217
17,427
10,963
0
8,142
9,285
0
38,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,397
Gold Earned
32,538
157
Minions Killed
196
6
Camps Cleared
8
857,437
Distance Traveled
903,090
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,344
623
14
1
0
296,344
0
W
Chaac
10,416
694
63
4
1
294,579
3
L
Scylla
8,295
553
38
3
0
259,212
5
W
Sol
11,142
743
111
7
6
282,345
5
W
Shiva
10,980
732
22
1
1
326,166
5
L
Bakasura
8,758
584
105
7
6
301,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role