Player Matchup

Ravana
Ravana
GrubbySkillz
Ravana
Level 16
God Stats
16W - 4L
1,981 SR
Queue Stats
57W - 14L
1,805 Elo+
Party 1
Aphrodite
Aphrodite
daywalker937
Aphrodite
Level 89
God Stats
1W - 2L
1,449 SR
Queue Stats
39W - 103L
1,135 Elo+
Solo
Neith
Neith
freshprince200
Neith
Level 160
God Stats
2W - 3L
1,340 SR
Queue Stats
105W - 99L
1,509 Elo+
Party 1
Team Averages
Level 88
1,590 SR
1,483 Elo+

VS

Team Averages
Level 86
1,340 SR
1,445 Elo+
Discordia
Discordia
Bratilda
Discordia
Level 107
God Stats
4W - 2L
1,615 SR
Queue Stats
595W - 650L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Dalailama088
Cthulhu
Level 47
God Stats
1W - 3L
1,104 SR
Queue Stats
7W - 13L
1,345 Elo+
Solo
Neith
Neith
ZzB4TEMANzZ
Neith
Level 104
God Stats
2W - 3L
1,301 SR
Queue Stats
42W - 48L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
5 / 4 / 4
13,106
690
23,535
24,672
23,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
daywalker937
Aphrodite
10
0 / 7 / 3
9,945
523
1,315
8,033
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 5 / 2
12,728
670
23,034
25,588
10,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bratilda
Discordia
16
4 / 6 / 4
12,279
646
13,511
15,655
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Dalailama088
Cthulhu
18
2 / 2 / 10
12,858
677
12,465
24,245
27,951
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
10 / 2 / 3
14,227
749
23,959
20,151
8,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
16
16
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bratilda
Discordia
4
6
4
1
W
Cthulhu
Dalailama088
Cthulhu
2
2
10
3.5
L
Ravana
5
4
4
1.75
W
10
2
3
5.75
L
Aphrodite
daywalker937
Aphrodite
0
7
3
0.21
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,884
Damage
49,935
58,293
Taken
60,051
37,142
Mitigated
41,107
11,515
Healing
15,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bratilda
Discordia
13,511
644
0
726
15,655
4,662
488
459
15,196
52,174
0
W
Cthulhu
Dalailama088
Cthulhu
12,465
780
1,017
5,005
24,245
27,951
164
1,090
23,155
44,412
0
L
Ravana
23,535
3,753
0
2,943
24,672
23,386
135
10,168
14,504
0
53,995
W
23,959
13,281
0
8,447
20,151
8,494
2,050
423
19,728
30
72,235
L
Aphrodite
daywalker937
Aphrodite
1,315
581
87
751
8,033
3,482
269
4,312
3,721
6,368
0
L
23,034
8,961
0
7,734
25,588
10,274
65
11,769
13,819
0
75,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,779
Gold Earned
39,364
179
Minions Killed
224
5
Camps Cleared
11
718,064
Distance Traveled
1,030,715
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,279
646
74
4
8
319,080
2
W
Cthulhu
12,858
677
72
4
0
366,181
2
L
Ravana
13,106
690
47
2
4
336,329
2
W
Neith
14,227
749
78
4
3
345,454
8
L
Aphrodite
9,945
523
17
1
0
108,907
5
L
Neith
12,728
670
115
6
1
272,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role