Player Matchup

Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ILEFTCLICKYOUDIE
Khepri
Level 117
God Stats
9W - 2L
1,816 SR
Queue Stats
404W - 272L
1,596 Elo+
Party 2
Amaterasu
Amaterasu
KhepriiiSun
Amaterasu
Level 158
God Stats
2W - 1L
1,558 SR
Queue Stats
83W - 65L
1,616 Elo+
Party 2
Apollo
Apollo
RealSinatra
Apollo
Level 147
God Stats
8W - 3L
1,534 SR
Queue Stats
210W - 152L
1,571 Elo+
Party 2
Arachne
Arachne
wombatkombat
Arachne
Level 160
God Stats
2W - 1L
1,541 SR
Queue Stats
231W - 160L
1,609 Elo+
Party 2
Team Averages
Level 138
1,590 SR
1,578 Elo+

VS

Team Averages
Level 110
1,495 SR
1,509 Elo+
Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
JonathanVduh
Ares
Level 157
God Stats
1W - 3L
1,457 SR
Queue Stats
277W - 224L
1,579 Elo+
Party 1
Ymir
Ymir
dogzlife
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,458 Elo+
Solo
Janus
Janus
xrudsumx
Janus
Level 129
God Stats
12W - 18L
1,516 SR
Queue Stats
455W - 437L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 3 / 3
6,943
534
3,645
9,441
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 1 / 2
7,595
584
7,168
9,621
5,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
KhepriiiSun
Amaterasu
12
2 / 0 / 7
7,236
557
6,747
7,690
4,272
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
15
4 / 0 / 2
8,668
667
7,103
8,318
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
wombatkombat
Arachne
13
5 / 0 / 3
8,265
636
5,465
11,637
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 3 / 0
6,405
493
5,039
11,253
6,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
 
Hachiman
9
0 / 4 / 0
5,655
435
2,702
7,555
2,266
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
6,431
495
3,030
13,645
11,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
5
0 / 0 / 1
4,640
357
937
3,262
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
xrudsumx
Janus
12
3 / 3 / 1
6,842
526
6,832
6,523
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
4
4
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
3
3
0.83
L
Hades
 
Hades
0
3
0
0
L
Hachiman
 
Hachiman
0
4
0
0
W
2
1
2
3
L
1
4
1
0.38
W
Amaterasu
KhepriiiSun
Amaterasu
2
0
7
5.5
W
Apollo
4
0
2
5
L
Ymir
0
0
1
0.5
W
Arachne
wombatkombat
Arachne
5
0
3
6.5
L
Janus
xrudsumx
Janus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,128
Damage
18,540
46,707
Taken
42,238
21,886
Mitigated
24,340
21,700
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,645
892
200
3,505
9,441
4,205
456
5,667
3,774
39,701
0
L
Hades
 
Hades
5,039
727
234
4,602
11,253
6,463
950
5,324
5,929
45,896
0
L
Hachiman
 
Hachiman
2,702
1,513
0
1,705
7,555
2,266
0
0
7,555
0
33,606
W
7,168
2,497
0
3,290
9,621
5,410
0
4,436
5,185
43,736
5,715
L
3,030
369
0
2,441
13,645
11,117
0
1,515
12,130
20,830
0
W
Amaterasu
KhepriiiSun
Amaterasu
6,747
2,284
491
2,051
7,690
4,272
49
2,411
5,279
0
27,118
W
Apollo
7,103
5,407
0
6,207
8,318
3,388
2,743
1,079
7,239
0
81,836
L
Ymir
937
413
0
1,510
3,262
1,426
0
370
2,892
12,240
0
W
Arachne
wombatkombat
Arachne
5,465
3,515
0
5,956
11,637
4,611
47
2,560
9,077
0
68,923
L
Janus
xrudsumx
Janus
6,832
809
0
1,125
6,523
3,068
0
2,611
3,912
56,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,707
Gold Earned
29,973
405
Minions Killed
316
0
Camps Cleared
0
1,305,661
Distance Traveled
1,000,959
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,943
534
65
5
0
222,129
0
L
Hades
6,405
493
98
8
0
205,421
1
L
Hachiman
5,655
435
66
5
0
208,953
2
W
Khepri
7,595
584
69
5
0
262,074
1
L
Ares
6,431
495
33
3
0
240,159
3
W
Amaterasu
7,236
557
37
3
0
293,993
2
W
Apollo
8,668
667
131
10
0
243,181
2
L
Ymir
4,640
357
29
2
0
110,911
0
W
Arachne
8,265
636
103
8
0
284,284
1
L
Janus
6,842
526
90
7
0
235,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role