Player Matchup

He Bo
He Bo
Finecky
He Bo
Level 160
God Stats
22W - 15L
1,621 SR
Queue Stats
1,597W - 1,002L
1,629 Elo+
Party 1
Ne Zha
Ne Zha
SmokinZaZa
Ne Zha
Level 160
God Stats
11W - 8L
1,576 SR
Queue Stats
296W - 212L
1,550 Elo+
Party 1
Fenrir
Fenrir
Xxx Roast xxX
Fenrir
Level 156
God Stats
7W - 4L
1,553 SR
Queue Stats
94W - 66L
1,512 Elo+
Party 1
Team Averages
Level 159
1,583 SR
1,564 Elo+

VS

Team Averages
Level 84
1,430 SR
1,328 Elo+
Poseidon
Poseidon
Abeerdeen
Poseidon
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,251 Elo+
Solo
Thanatos
Thanatos
AnnelidOverlord
Thanatos
Level 91
God Stats
5W - 13L
1,360 SR
Queue Stats
63W - 154L
1,332 Elo+
Solo
Shiva
Shiva
YUMYUMSAN
Shiva
Level 60
God Stats
6W - 8L
1,431 SR
Queue Stats
68W - 99L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Finecky
He Bo
15
8 / 5 / 8
11,439
715
14,703
12,972
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
SmokinZaZa
Ne Zha
17
10 / 2 / 10
13,169
823
14,991
15,554
12,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 18
12,800
800
9,752
16,040
16,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Abeerdeen
Poseidon
12
0 / 7 / 4
9,353
585
6,841
10,932
3,460
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
12
2 / 12 / 3
9,659
604
5,160
16,265
7,789
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
YUMYUMSAN
Shiva
16
5 / 3 / 1
12,067
754
16,828
18,362
20,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
22
Kills
7
8
Deaths
22
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Abeerdeen
Poseidon
0
7
4
0.29
L
Thanatos
2
12
3
0.29
W
He Bo
Finecky
He Bo
8
5
8
2.4
W
Ne Zha
SmokinZaZa
Ne Zha
10
2
10
7.5
W
4
1
18
13
L
Shiva
YUMYUMSAN
Shiva
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,446
Damage
28,829
44,566
Taken
45,559
34,312
Mitigated
31,280
10,647
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Abeerdeen
Poseidon
6,841
1,141
0
609
10,932
3,460
0
3,750
7,182
30,004
0
L
Thanatos
5,160
967
0
2,216
16,265
7,789
438
5,635
10,630
0
15,204
W
He Bo
Finecky
He Bo
14,703
816
0
1,259
12,972
5,225
785
1,807
10,888
51,874
0
W
Ne Zha
SmokinZaZa
Ne Zha
14,991
5,873
0
5,845
15,554
12,090
1,306
1,629
11,531
0
46,504
W
9,752
2,744
0
3,543
16,040
16,997
559
5,026
10,890
0
25,123
L
Shiva
YUMYUMSAN
Shiva
16,828
3,102
69
3,358
18,362
20,031
0
5,763
12,599
904
34,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
31,079
155
Minions Killed
121
9
Camps Cleared
3
910,950
Distance Traveled
669,790
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,353
585
58
4
2
154,172
4
L
Thanatos
9,659
604
21
1
0
235,986
1
W
He Bo
11,439
715
68
4
4
266,559
2
W
Ne Zha
13,169
823
61
4
3
302,849
0
W
Fenrir
12,800
800
26
2
2
341,542
2
L
Shiva
12,067
754
42
3
1
279,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role