Player Matchup

Baron Samedi
Baron Samedi
AgnosGab
Baron Samedi
Level 136
God Stats
6W - 4L
1,500 SR
Queue Stats
126W - 138L
1,496 Elo+
Solo
Nemesis
Nemesis
BCTactium
Nemesis
Level 106
God Stats
68W - 74L
1,461 SR
Queue Stats
174W - 213L
1,338 Elo+
Solo
Kuzenbo
Kuzenbo
BeardedManly
Kuzenbo
Level 143
God Stats
2W - 2L
1,406 SR
Queue Stats
111W - 94L
1,477 Elo+
Solo
Chang'e
Chang'e
SirWhiteNuts
Chang'e
Level 124
God Stats
4W - 6L
1,445 SR
Queue Stats
238W - 215L
1,502 Elo+
Solo
Skadi
Skadi
nathiaraangelina
Skadi
Level 128
God Stats
163W - 162L
1,563 SR
Queue Stats
495W - 532L
1,432 Elo+
Solo
Team Averages
Level 127
1,475 SR
1,449 Elo+

VS

Team Averages
Level 145
1,507 SR
1,360 Elo+
Atlas
Atlas
AhuuLEONIDAS
Atlas
Level 160
God Stats
6W - 9L
1,448 SR
Queue Stats
16W - 24L
1,382 Elo+
Party 1
Tyr
Tyr
Bray USA
Tyr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,277 Elo+
Solo
Fenrir
Fenrir
GeoTonis13
Fenrir
Level 128
God Stats
4W - 4L
1,604 SR
Queue Stats
188W - 201L
1,403 Elo+
Party 1
Neith
Neith
MIKKEL_is_AWSOME
Neith
Level 146
God Stats
3W - 5L
1,401 SR
Queue Stats
14W - 18L
1,362 Elo+
Solo
Hera
Hera
PINK BULLET GR
Hera
Level 160
God Stats
0W - 2L
1,584 SR
Queue Stats
31W - 45L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AgnosGab
Baron Samedi
17
3 / 1 / 1
9,953
524
11,286
9,898
8,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
BCTactium
Nemesis
17
4 / 0 / 5
10,114
532
8,054
14,043
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
BeardedManly
Kuzenbo
14
1 / 1 / 7
8,465
446
6,030
16,974
16,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
SirWhiteNuts
Chang'e
17
5 / 0 / 4
10,432
549
14,670
16,621
7,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
0 / 3 / 0
9,512
501
8,799
14,267
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
7,943
418
10,073
17,375
16,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 3 / 0
9,603
505
6,434
16,265
17,186
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fenrir
GeoTonis13
Fenrir
14
0 / 3 / 2
8,164
430
5,673
15,872
7,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 1 / 0
10,749
566
8,717
13,331
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 2
8,514
448
10,517
11,301
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
5
5
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AgnosGab
Baron Samedi
3
1
1
3.5
L
2
2
2
1.5
W
Nemesis
BCTactium
Nemesis
4
0
5
6.5
W
Kuzenbo
BeardedManly
Kuzenbo
1
1
7
4.5
L
0
3
0
0
L
Fenrir
GeoTonis13
Fenrir
0
3
2
0.33
L
3
1
0
3
L
0
4
2
0.25
W
Chang'e
SirWhiteNuts
Chang'e
5
0
4
7
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,839
Damage
41,414
71,803
Taken
74,144
43,531
Mitigated
51,640
35,479
Healing
23,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AgnosGab
Baron Samedi
11,286
2,039
0
4,470
9,898
8,840
337
770
9,078
80,376
0
L
10,073
2,861
354
4,023
17,375
16,007
372
8,645
8,730
38,835
0
W
Nemesis
BCTactium
Nemesis
8,054
3,899
0
8,082
14,043
6,433
160
2,592
11,240
0
85,159
W
Kuzenbo
BeardedManly
Kuzenbo
6,030
1,821
0
4,053
16,974
16,282
96
7,657
8,677
26,440
0
L
6,434
105
0
4,653
16,265
17,186
0
9,483
6,782
0
78,003
L
Fenrir
GeoTonis13
Fenrir
5,673
1,433
0
4,314
15,872
7,571
0
6,316
9,556
0
63,787
L
8,717
3,594
0
8,934
13,331
5,582
1,240
792
12,539
0
110,205
L
10,517
3,128
0
1,676
11,301
5,294
93
6,750
4,551
81,419
0
W
Chang'e
SirWhiteNuts
Chang'e
14,670
1,213
3,930
11,392
16,621
7,434
0
7,371
8,958
111,407
0
W
8,799
3,253
0
3,552
14,267
4,542
0
779
13,260
0
98,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,476
Gold Earned
44,973
629
Minions Killed
628
0
Camps Cleared
0
1,784,740
Distance Traveled
1,800,626
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,953
524
143
8
0
331,936
1
L
Atlas
7,943
418
33
2
0
352,861
3
W
Nemesis
10,114
532
148
8
0
390,202
1
W
Kuzenbo
8,465
446
34
2
0
338,576
1
L
Tyr
9,603
505
142
7
0
397,913
4
L
Fenrir
8,164
430
97
5
0
388,917
8
L
Neith
10,749
566
208
11
0
317,636
4
L
Hera
8,514
448
148
8
0
343,299
6
W
Chang'e
10,432
549
151
8
0
359,496
4
W
Skadi
9,512
501
153
8
0
364,530
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role