Player Matchup

Nox
Nox
AsePablo
Nox
Level 156
God Stats
3W - 2L
1,400 SR
Queue Stats
158W - 140L
1,655 Elo+
Party 2
Bastet
Bastet
nerokosovara
Bastet
Level 156
God Stats
14W - 8L
1,965 SR
Queue Stats
25W - 22L
1,945 Elo+
Solo
Jormungandr
Jormungandr
yamchoc
Jormungandr
Level 68
God Stats
14W - 7L
1,672 SR
Queue Stats
67W - 50L
1,644 Elo+
Party 2
Team Averages
Level 127
1,679 SR
1,748 Elo+

VS

Team Averages
Level 53
1,489 SR
1,488 Elo+
Ymir
Ymir
Trekker21
Ymir
Level 34
God Stats
0W - 1L
1,296 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Set
Set
marcoen
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,464 Elo+
Party 1
Ra
Ra
wodydk
Ra
Level 18
God Stats
0W - 1L
1,671 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
9,621
740
7,420
7,631
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
7 / 0 / 7
9,813
755
19,103
10,907
5,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
yamchoc
Jormungandr
14
2 / 0 / 12
8,995
692
8,721
11,767
13,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 5 / 0
7,377
567
4,006
13,876
14,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Set
10
0 / 6 / 1
7,647
588
4,098
17,275
10,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
12
0 / 3 / 1
7,695
592
11,551
8,841
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
1
1
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Ymir
1
5
0
0.2
L
Set
0
6
1
0.08
W
Bastet
7
0
7
10.5
L
Ra
0
3
1
0.17
W
Jormungandr
yamchoc
Jormungandr
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,244
Damage
19,655
30,305
Taken
39,992
23,149
Mitigated
28,050
6,178
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,420
1,108
0
225
7,631
3,967
1,088
4,230
3,401
39,036
0
L
Ymir
4,006
618
0
420
13,876
14,414
0
6,881
6,995
9,766
0
L
Set
4,098
1,325
1,451
2,045
17,275
10,322
0
6,546
10,729
0
15,718
W
Bastet
19,103
5,581
0
4,326
10,907
5,466
880
4,936
5,971
0
40,398
L
Ra
11,551
1,179
821
1,659
8,841
3,314
0
2,935
5,906
42,082
0
W
Jormungandr
yamchoc
Jormungandr
8,721
3,312
236
1,391
11,767
13,716
763
6,792
4,975
29,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,429
Gold Earned
22,719
164
Minions Killed
122
10
Camps Cleared
1
728,149
Distance Traveled
643,169
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,621
740
102
8
2
221,363
3
L
Ymir
7,377
567
16
1
0
182,774
0
L
Set
7,647
588
21
2
0
232,235
2
W
Bastet
9,813
755
39
3
7
269,261
4
L
Ra
7,695
592
85
7
1
228,160
2
W
Jormungandr
8,995
692
23
2
1
237,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role