Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
 
Cernunnos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
PawelekLat12
Anubis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,408 Elo+
Party 3
Fenrir
Fenrir
WaldemarWaleczny
Fenrir
Level 118
God Stats
6W - 5L
1,761 SR
Queue Stats
103W - 118L
1,515 Elo+
Party 3
Team Averages
Level 87
1,552 SR
1,485 Elo+

VS

Team Averages
Level 89
1,447 SR
1,471 Elo+
Tyr
Tyr
Ar5eL1ck3r
Tyr
Level 49
God Stats
4W - 6L
1,302 SR
Queue Stats
266W - 295L
1,438 Elo+
Party 2
Odin
Odin
Oakh
Odin
Level 150
God Stats
0W - 1L
1,715 SR
Queue Stats
64W - 68L
1,511 Elo+
Party 1
Ymir
Ymir
Percillius
Ymir
Level 32
God Stats
2W - 5L
1,346 SR
Queue Stats
69W - 73L
1,458 Elo+
Solo
Ishtar
Ishtar
Zydii-
Ishtar
Level 106
God Stats
7W - 5L
1,416 SR
Queue Stats
35W - 41L
1,482 Elo+
Party 1
Chang'e
Chang'e
xxAicoxx
Chang'e
Level 109
God Stats
25W - 38L
1,454 SR
Queue Stats
805W - 830L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 0 / 0
8,704
622
7,534
10,806
7,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
 
Jormungandr
11
0 / 0 / 4
7,384
527
4,791
9,659
6,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
 
Cernunnos
12
4 / 0 / 0
7,307
522
8,770
6,184
2,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
12
0 / 2 / 2
7,045
503
4,080
9,236
4,977
Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 0
7,562
540
6,107
14,334
6,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,023
502
6,664
11,087
10,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Oakh
Odin
11
1 / 1 / 2
6,824
487
3,048
8,369
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
6,441
460
3,159
12,456
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
Zydii-
Ishtar
10
0 / 1 / 0
5,716
408
5,941
6,180
2,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
xxAicoxx
Chang'e
14
2 / 2 / 1
8,120
580
9,451
10,735
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
3
3
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
W
Jormungandr
 
Jormungandr
0
0
4
2
W
Cernunnos
 
Cernunnos
4
0
0
4
L
0
2
0
0
L
Odin
Oakh
Odin
1
1
2
2
W
Anubis
0
2
2
0.5
L
0
3
0
0
W
3
1
0
3
L
Ishtar
Zydii-
Ishtar
0
1
0
0
L
Chang'e
xxAicoxx
Chang'e
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,282
Damage
28,263
50,219
Taken
48,827
27,843
Mitigated
29,676
19,669
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,534
1,565
0
5,709
10,806
7,583
696
663
10,083
0
68,999
W
Jormungandr
 
Jormungandr
4,791
1,144
1,723
2,609
9,659
6,764
0
1,597
8,062
41,170
0
W
Cernunnos
 
Cernunnos
8,770
4,146
0
2,138
6,184
2,518
216
1,530
4,654
0
48,673
L
6,664
814
0
1,737
11,087
10,903
0
0
11,087
0
47,462
L
Odin
Oakh
Odin
3,048
839
0
4,345
8,369
3,607
0
876
7,493
0
46,785
W
Anubis
4,080
970
0
4,942
9,236
4,977
708
4,444
4,446
52,418
0
L
3,159
364
93
2,656
12,456
8,995
0
3,279
9,177
12,721
0
W
6,107
2,511
0
2,548
14,334
6,001
0
3,744
10,364
0
54,057
L
Ishtar
Zydii-
Ishtar
5,941
3,088
526
1,520
6,180
2,229
0
1,951
4,229
0
47,312
L
Chang'e
xxAicoxx
Chang'e
9,451
1,317
486
3,231
10,735
3,942
224
2,765
7,970
65,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,002
Gold Earned
34,124
442
Minions Killed
397
0
Camps Cleared
0
1,390,620
Distance Traveled
1,308,172
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,704
622
132
9
0
316,144
5
W
Jormungandr
7,384
527
62
4
0
270,994
2
W
Cernunnos
7,307
522
76
5
0
261,162
5
L
Tyr
7,023
502
78
6
0
248,975
1
L
Odin
6,824
487
87
6
0
280,689
5
W
Anubis
7,045
503
93
7
0
247,583
4
L
Ymir
6,441
460
23
2
0
268,324
1
W
Fenrir
7,562
540
79
6
0
294,737
2
L
Ishtar
5,716
408
83
6
0
235,239
2
L
Chang'e
8,120
580
126
9
0
274,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role