Player Matchup

Medusa
Medusa
Direpig
Medusa
Level 128
God Stats
2W - 5L
1,473 SR
Queue Stats
199W - 202L
1,482 Elo+
Solo
Susano
Susano
LordCARRY123
Susano
Level 160
God Stats
72W - 55L
1,586 SR
Queue Stats
169W - 153L
1,508 Elo+
Solo
Cerberus
Cerberus
Microw311
Cerberus
Level 66
God Stats
1W - 1L
1,810 SR
Queue Stats
149W - 169L
1,487 Elo+
Solo
Kukulkan
Kukulkan
YotuhSteve
Kukulkan
Level 156
God Stats
3W - 4L
1,598 SR
Queue Stats
130W - 118L
1,608 Elo+
Solo
Tiamat
Tiamat
wolfgamer2413
Tiamat
Level 127
God Stats
52W - 27L
1,631 SR
Queue Stats
229W - 192L
1,602 Elo+
Solo
Team Averages
Level 127
1,620 SR
1,537 Elo+

VS

Team Averages
Level 133
1,629 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
A4Cool
Ymir
Level 95
God Stats
3W - 0L
1,823 SR
Queue Stats
55W - 73L
1,383 Elo+
Party 1
Fenrir
Fenrir
Grimxddd
Fenrir
Level 121
God Stats
4W - 8L
1,282 SR
Queue Stats
128W - 155L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
Pay001
Kukulkan
Level 129
God Stats
5W - 1L
1,629 SR
Queue Stats
144W - 133L
1,532 Elo+
Solo
Guan Yu
Guan Yu
skullkar
Guan Yu
Level 158
God Stats
1W - 0L
1,910 SR
Queue Stats
14W - 12L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Direpig
Medusa
12
1 / 2 / 1
7,201
424
7,351
8,581
3,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
13
1 / 1 / 1
7,773
457
4,487
14,349
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cerberus
Microw311
Cerberus
10
1 / 3 / 1
7,062
415
3,655
15,334
13,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
YotuhSteve
Kukulkan
14
0 / 2 / 1
8,699
512
10,132
7,174
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 0
8,659
509
5,657
12,739
7,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 2 / 4
9,706
571
8,994
10,511
4,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
A4Cool
Ymir
12
0 / 0 / 7
7,933
467
2,870
15,764
14,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Grimxddd
Fenrir
15
5 / 2 / 3
9,445
556
6,701
14,138
6,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Pay001
Kukulkan
14
2 / 0 / 4
8,879
522
5,371
6,083
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
skullkar
Guan Yu
16
2 / 0 / 3
10,106
594
11,503
15,055
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
13
13
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
4
3
W
Ymir
A4Cool
Ymir
0
0
7
3.5
L
Medusa
Direpig
Medusa
1
2
1
0.75
W
Fenrir
Grimxddd
Fenrir
5
2
3
3.25
L
Susano
1
1
1
1.5
L
Cerberus
Microw311
Cerberus
1
3
1
0.5
W
Kukulkan
Pay001
Kukulkan
2
0
4
4
L
Kukulkan
YotuhSteve
Kukulkan
0
2
1
0.25
W
Guan Yu
skullkar
Guan Yu
2
0
3
3.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,282
Damage
35,439
58,177
Taken
61,551
32,647
Mitigated
41,080
20,025
Healing
19,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,994
7,021
0
1,634
10,511
4,020
3,357
1,798
8,713
0
91,080
W
Ymir
A4Cool
Ymir
2,870
719
0
3,055
15,764
14,634
0
7,581
8,133
15,904
1,016
L
Medusa
Direpig
Medusa
7,351
3,810
0
2,557
8,581
3,091
0
965
7,616
0
53,899
W
Fenrir
Grimxddd
Fenrir
6,701
1,363
0
2,988
14,138
6,692
0
3,427
10,607
0
73,760
L
Susano
4,487
781
0
7,351
14,349
5,292
0
1,590
12,614
0
63,119
L
Cerberus
Microw311
Cerberus
3,655
630
411
4,361
15,334
13,510
0
3,744
11,490
21,815
0
W
Kukulkan
Pay001
Kukulkan
5,371
630
0
3,238
6,083
2,848
94
2,439
3,598
74,377
0
L
Kukulkan
YotuhSteve
Kukulkan
10,132
219
0
1,634
7,174
2,860
0
1,087
6,033
93,789
0
W
Guan Yu
skullkar
Guan Yu
11,503
920
1,145
7,527
15,055
12,886
29
3,724
10,881
0
86,504
L
5,657
681
0
3,711
12,739
7,894
0
882
11,193
56,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,394
Gold Earned
46,069
541
Minions Killed
581
0
Camps Cleared
0
1,647,946
Distance Traveled
1,727,222
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,706
571
159
9
0
304,846
7
W
Ymir
7,933
467
18
1
0
330,707
6
L
Medusa
7,201
424
88
5
0
336,052
7
W
Fenrir
9,445
556
120
7
0
366,602
2
L
Susano
7,773
457
98
6
0
391,040
4
L
Cerberus
7,062
415
71
4
0
302,028
1
W
Kukulkan
8,879
522
131
8
0
351,038
10
L
Kukulkan
8,699
512
158
9
0
340,906
10
W
Guan Yu
10,106
594
153
9
0
374,029
2
L
Tiamat
8,659
509
126
7
0
277,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role