Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AllYoHomiesBroke
Sobek
Level 43
God Stats
2W - 5L
1,447 SR
Queue Stats
252W - 313L
1,413 Elo+
Solo
Maui
Maui
Puffball198
Maui
Level 159
God Stats
0W - 1L
1,879 SR
Queue Stats
294W - 291L
1,600 Elo+
Solo
Loki
Loki
WiLdz5025
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
YEAH-RIGHT-4-SUR
Xbalanque
Level 158
God Stats
8W - 13L
1,432 SR
Queue Stats
152W - 163L
1,498 Elo+
Solo
Team Averages
Level 102
1,552 SR
1,502 Elo+

VS

Team Averages
Level 91
1,691 SR
1,714 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CatCakє
Hel
Level 34
God Stats
4W - 2L
1,829 SR
Queue Stats
363W - 60L
1,928 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HeartOfCrimson
Morgan Le Fay
Level 149
God Stats
69W - 14L
1,917 SR
Queue Stats
1,257W - 295L
1,912 Elo+
Party 1
Tyr
Tyr
TheMayhem_Keenan
Tyr
Level 22
God Stats
10W - 3L
1,711 SR
Queue Stats
29W - 7L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 3 / 1
8,120
812
9,473
7,541
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 2 / 1
6,870
687
4,413
13,963
11,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 4 / 2
6,744
674
4,015
12,996
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
13
0 / 6 / 1
6,745
675
3,867
9,818
4,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
14
1 / 5 / 2
7,606
761
4,651
11,582
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 11
7,787
779
3,427
4,904
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
 
Hachiman
13
1 / 2 / 1
7,104
710
4,155
8,027
3,577
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 0 / 7
9,151
915
16,002
10,320
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
HeartOfCrimson
Morgan Le Fay
17
9 / 2 / 4
9,274
927
15,950
7,416
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 7
6,979
698
3,881
9,783
6,588
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
20
20
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
3
1
1.17
W
Neith
 
Neith
2
0
11
7.5
W
Hachiman
 
Hachiman
1
2
1
0.75
L
0
2
1
0.25
W
8
0
7
11.5
W
Morgan Le Fay
HeartOfCrimson
Morgan Le Fay
9
2
4
5.5
L
0
4
2
0.25
W
0
1
7
3.5
L
Loki
0
6
1
0.08
L
Xbalanque
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,419
Damage
43,415
55,900
Taken
40,450
35,084
Mitigated
22,740
8,507
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,473
292
0
461
7,541
3,411
0
4,589
2,952
27,136
0
W
Neith
 
Neith
3,427
865
0
1,433
4,904
2,144
1,976
2,011
2,698
0
16,688
W
Hachiman
 
Hachiman
4,155
2,875
0
935
8,027
3,577
260
4,741
3,238
0
19,965
L
4,413
142
0
4,391
13,963
11,214
0
6,777
7,186
14,784
0
W
16,002
3,207
1,948
4,868
10,320
6,768
0
5,356
4,891
43,310
0
W
Morgan Le Fay
HeartOfCrimson
Morgan Le Fay
15,950
2,990
0
785
7,416
3,663
0
1,994
5,209
48,431
0
L
4,015
539
0
745
12,996
10,400
0
6,941
6,055
10,755
0
W
3,881
602
0
675
9,783
6,588
249
3,799
5,948
0
9,923
L
Loki
3,867
440
0
140
9,818
4,357
0
7,591
2,227
0
12,691
L
Xbalanque
4,651
959
0
2,770
11,582
5,702
1,470
6,054
5,528
0
30,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
40,295
160
Minions Killed
236
0
Camps Cleared
0
900,786
Distance Traveled
1,080,248
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,120
812
47
5
0
202,674
2
W
Neith
7,787
779
42
4
0
210,249
3
W
Hachiman
7,104
710
28
3
0
192,009
3
L
Sobek
6,870
687
18
2
0
180,640
0
W
Hel
9,151
915
77
8
0
207,310
1
W
Morgan Le Fay
9,274
927
77
8
0
230,495
2
L
Maui
6,744
674
12
1
0
161,815
1
W
Tyr
6,979
698
12
1
0
240,185
0
L
Loki
6,745
675
31
3
0
197,329
1
L
Xbalanque
7,606
761
52
5
0
158,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role