Player Matchup

Scylla
Scylla
 
Scylla
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Airhub
Guan Yu
Level 108
God Stats
108W - 44L
1,806 SR
Queue Stats
455W - 282L
1,774 Elo+
Party 1
Neith
Neith
itay2222
Neith
Level 113
God Stats
2W - 0L
1,738 SR
Queue Stats
29W - 38L
1,426 Elo+
Solo
Team Averages
Level 107
1,682 SR
1,567 Elo+

VS

Team Averages
Level 79
1,530 SR
1,462 Elo+
Bakasura
Bakasura
JakubovicCZ
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,501 Elo+
Party 2
Poseidon
Poseidon
Woorpod
Poseidon
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,407 Elo+
Party 2
Odin
Odin
gg3991
Odin
Level 123
God Stats
161W - 144L
1,589 SR
Queue Stats
595W - 784L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 2 / 8
9,702
746
8,148
10,102
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Airhub
Guan Yu
16
7 / 0 / 5
11,225
863
11,421
11,720
15,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
itay2222
Neith
14
2 / 0 / 6
9,547
734
11,919
11,593
4,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JakubovicCZ
Bakasura
11
0 / 6 / 2
7,618
586
7,009
14,009
10,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Woorpod
Poseidon
12
0 / 3 / 1
7,923
609
6,211
6,217
1,115
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
gg3991
Odin
12
2 / 3 / 0
8,167
628
10,739
14,785
14,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
2
8
3.5
W
Guan Yu
Airhub
Guan Yu
7
0
5
9.5
L
Bakasura
JakubovicCZ
Bakasura
0
6
2
0.17
L
Poseidon
Woorpod
Poseidon
0
3
1
0.17
L
Odin
gg3991
Odin
2
3
0
0.67
W
Neith
itay2222
Neith
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,488
Damage
23,959
33,415
Taken
35,011
24,002
Mitigated
26,192
16,383
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,148
1,035
0
963
10,102
3,452
779
1,104
8,890
42,860
0
W
Guan Yu
Airhub
Guan Yu
11,421
933
4,368
7,477
11,720
15,644
163
3,289
8,073
0
31,874
L
Bakasura
JakubovicCZ
Bakasura
7,009
3,854
0
2,283
14,009
10,938
0
2,781
11,228
0
13,985
L
Poseidon
Woorpod
Poseidon
6,211
552
0
136
6,217
1,115
0
1,213
5,004
30,456
0
L
Odin
gg3991
Odin
10,739
1,035
232
2,493
14,785
14,139
0
4,348
10,437
0
30,583
W
Neith
itay2222
Neith
11,919
5,858
0
3,575
11,593
4,906
2,368
2,514
8,818
0
55,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,474
Gold Earned
23,708
183
Minions Killed
138
9
Camps Cleared
3
773,428
Distance Traveled
746,698
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,702
746
80
6
6
254,302
4
W
Guan Yu
11,225
863
33
3
0
262,751
3
L
Bakasura
7,618
586
30
2
1
253,453
4
L
Poseidon
7,923
609
65
5
2
239,812
5
L
Odin
8,167
628
43
3
0
253,433
4
W
Neith
9,547
734
70
5
3
256,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role