Player Matchup

Tiamat
Tiamat
BENZO FINESSIO
Tiamat
Level 157
God Stats
4W - 2L
1,575 SR
Queue Stats
19W - 16L
1,617 Elo+
Party 2
Heimdallr
Heimdallr
BluWolf253
Heimdallr
Level 160
God Stats
1W - 1L
1,674 SR
Queue Stats
14W - 11L
1,647 Elo+
Party 2
Horus
Horus
DVDLPG
Horus
Level 160
God Stats
12W - 11L
1,541 SR
Queue Stats
75W - 69L
1,529 Elo+
Party 2
Set
Set
G59Marchi
Set
Level 154
God Stats
2W - 3L
1,418 SR
Queue Stats
372W - 351L
1,491 Elo+
Solo
Cerberus
Cerberus
XGrimReaperX108
Cerberus
Level 111
God Stats
6W - 7L
1,388 SR
Queue Stats
632W - 632L
1,467 Elo+
Solo
Team Averages
Level 148
1,519 SR
1,550 Elo+

VS

Team Averages
Level 107
1,545 SR
1,499 Elo+
Bellona
Bellona
NTheGAMER
Bellona
Level 107
God Stats
4W - 5L
1,851 SR
Queue Stats
144W - 140L
1,491 Elo+
Party 1
Rama
Rama
NoloRocks18
Rama
Level 83
God Stats
2W - 3L
1,478 SR
Queue Stats
37W - 40L
1,503 Elo+
Solo
Maui
Maui
dc_gear77
Maui
Level 147
God Stats
8W - 16L
1,402 SR
Queue Stats
278W - 294L
1,476 Elo+
Party 1
Raijin
Raijin
kong3191667
Raijin
Level 88
God Stats
5W - 10L
1,493 SR
Queue Stats
142W - 142L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
tsv Theory
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,008
546
2,963
3,168
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
BluWolf253
Heimdallr
10
2 / 0 / 3
5,651
514
4,949
7,896
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
DVDLPG
Horus
9
0 / 2 / 6
5,676
516
4,508
10,997
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
8 / 0 / 1
7,335
667
5,759
7,279
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
11
1 / 0 / 3
6,371
579
6,057
9,872
10,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NTheGAMER
Bellona
9
0 / 3 / 0
5,642
513
6,338
8,220
6,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
5,909
537
5,722
8,367
2,672
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Maui
9
1 / 2 / 1
5,473
498
3,770
7,743
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Raijin
9
0 / 1 / 0
5,199
473
3,080
4,187
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
tsv Theory
Ne Zha
9
0 / 4 / 0
5,194
472
3,423
10,156
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Heimdallr
BluWolf253
Heimdallr
2
0
3
3.5
W
Horus
DVDLPG
Horus
0
2
6
1.5
W
8
0
1
8.5
L
Bellona
NTheGAMER
Bellona
0
3
0
0
L
1
2
1
0.75
W
Cerberus
1
0
3
2.5
L
Maui
1
2
1
0.75
L
Raijin
0
1
0
0
L
Ne Zha
tsv Theory
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,236
Damage
22,333
39,212
Taken
38,673
25,039
Mitigated
19,531
17,817
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,963
347
0
1,442
3,168
2,013
0
893
2,275
41,502
0
W
Heimdallr
BluWolf253
Heimdallr
4,949
2,691
0
2,470
7,896
3,196
0
659
7,237
0
37,309
W
Horus
DVDLPG
Horus
4,508
2,846
1,509
5,365
10,997
6,568
0
3,443
7,554
0
15,121
W
5,759
2,940
0
1,098
7,279
3,216
0
1,409
5,870
0
51,223
L
Bellona
NTheGAMER
Bellona
6,338
3,772
0
2,750
8,220
6,524
0
4,885
3,335
0
34,042
L
5,722
4,846
0
4,322
8,367
2,672
177
0
8,366
0
49,000
W
Cerberus
6,057
584
0
5,933
9,872
10,046
0
0
9,872
45,547
0
L
Maui
3,770
895
0
1,457
7,743
5,012
0
1,253
6,490
14,928
1,601
L
Raijin
3,080
220
0
500
4,187
1,499
0
622
3,565
39,103
0
L
Ne Zha
tsv Theory
Ne Zha
3,423
1,545
0
1,568
10,156
3,824
0
2,260
7,896
0
33,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,041
Gold Earned
27,417
395
Minions Killed
307
0
Camps Cleared
0
1,067,384
Distance Traveled
1,030,086
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,008
546
88
8
0
222,024
3
W
Heimdallr
5,651
514
54
5
0
195,789
1
W
Horus
5,676
516
17
2
0
204,825
2
W
Set
7,335
667
88
8
0
235,454
0
L
Bellona
5,642
513
74
7
0
196,304
0
L
Rama
5,909
537
84
8
0
205,721
5
W
Cerberus
6,371
579
148
13
0
209,292
4
L
Maui
5,473
498
18
2
0
207,754
0
L
Raijin
5,199
473
71
6
0
195,311
1
L
Ne Zha
5,194
472
60
5
0
224,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role