Player Matchup

Thor
Thor
Ahmed-Your-God
Thor
Level 125
God Stats
1W - 7L
1,211 SR
Queue Stats
866W - 913L
1,420 Elo+
Solo
Zeus
Zeus
FullyLitSmurf
Zeus
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
53W - 29L
1,693 Elo+
Solo
Rama
Rama
PutYaDAwayWaltuh
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,605 Elo+
Solo
Discordia
Discordia
Zourdanoux
Discordia
Level 28
God Stats
0W - 2L
1,278 SR
Queue Stats
211W - 225L
1,423 Elo+
Solo
Fenrir
Fenrir
soulja6ussy
Fenrir
Level 34
God Stats
1W - 3L
1,456 SR
Queue Stats
164W - 196L
1,380 Elo+
Solo
Team Averages
Level 47
1,432 SR
1,504 Elo+

VS

Team Averages
Level 88
1,447 SR
1,523 Elo+
Neith
Neith
DrokTheCruel
Neith
Level 152
God Stats
3W - 2L
1,425 SR
Queue Stats
140W - 161L
1,342 Elo+
Solo
Vulcan
Vulcan
LcSong
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,746 Elo+
Solo
Nu Wa
Nu Wa
MFEARNYG
Nu Wa
Level 160
God Stats
6W - 6L
1,433 SR
Queue Stats
474W - 532L
1,508 Elo+
Party 1
Cerberus
Cerberus
Papsnem
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,565 Elo+
Solo
Atlas
Atlas
krazywayne
Atlas
Level 86
God Stats
4W - 6L
1,374 SR
Queue Stats
242W - 260L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 8
8,898
684
3,888
11,770
4,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 5 / 6
11,111
855
24,684
13,226
4,997
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 7 / 7
10,376
798
17,387
18,600
7,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Zourdanoux
Discordia
10
0 / 4 / 6
7,705
593
3,325
6,710
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
17
4 / 5 / 5
9,614
740
3,401
11,874
6,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 11
10,765
828
12,029
11,798
5,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
LcSong
Vulcan
16
5 / 7 / 8
10,774
829
5,550
13,260
6,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
MFEARNYG
Nu Wa
18
10 / 4 / 12
11,505
885
18,698
13,486
6,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Papsnem
Cerberus
16
2 / 2 / 16
9,963
766
10,649
18,314
23,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
16
0 / 3 / 22
10,452
804
7,730
19,245
16,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
94
19
Kills
25
26
Deaths
20
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
8
4
11
3.38
L
8
5
6
2.2
W
Vulcan
LcSong
Vulcan
5
7
8
1.29
W
Nu Wa
MFEARNYG
Nu Wa
10
4
12
4
W
Cerberus
Papsnem
Cerberus
2
2
16
5
L
5
7
7
1.21
L
Discordia
Zourdanoux
Discordia
0
4
6
0.75
W
Atlas
0
3
22
3.67
L
Fenrir
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,685
Damage
54,656
62,180
Taken
76,103
25,501
Mitigated
59,110
16,778
Healing
17,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,888
168
2,503
1,863
11,770
4,624
136
8,338
3,432
0
13,391
W
12,029
3,598
672
1,866
11,798
5,981
1,422
4,609
6,354
0
23,374
L
24,684
4,900
712
2,489
13,226
4,997
355
8,811
4,415
51,805
0
W
Vulcan
LcSong
Vulcan
5,550
2,556
302
484
13,260
6,917
995
5,474
7,786
21,001
0
W
Nu Wa
MFEARNYG
Nu Wa
18,698
4,912
633
2,511
13,486
6,537
1,564
5,057
8,429
38,904
0
W
Cerberus
Papsnem
Cerberus
10,649
708
1,811
4,894
18,314
23,269
1,394
6,794
10,893
17,656
0
L
17,387
12,055
944
4,693
18,600
7,547
1,435
11,660
6,940
0
37,963
L
Discordia
Zourdanoux
Discordia
3,325
147
283
851
6,710
2,258
0
4,718
1,992
7,398
0
W
Atlas
7,730
3,471
1,257
3,217
19,245
16,406
490
6,075
10,431
16,805
0
L
Fenrir
3,401
441
944
1,496
11,874
6,075
0
9,100
2,774
0
7,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,704
Gold Earned
53,459
123
Minions Killed
108
0
Camps Cleared
0
954,179
Distance Traveled
1,162,312
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,898
684
9
1
0
218,166
1
W
Neith
10,765
828
31
2
0
221,251
0
L
Zeus
11,111
855
62
5
0
206,615
0
W
Vulcan
10,774
829
15
1
0
209,530
0
W
Nu Wa
11,505
885
36
3
0
220,465
0
W
Cerberus
9,963
766
13
1
0
261,603
1
L
Rama
10,376
798
35
3
0
190,693
0
L
Discordia
7,705
593
10
1
0
76,694
0
W
Atlas
10,452
804
13
1
0
249,463
0
L
Fenrir
9,614
740
7
1
0
262,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role