Player Matchup

Horus
Horus
Big_6r33n093
Horus
Level 147
God Stats
5W - 3L
1,678 SR
Queue Stats
72W - 50L
1,697 Elo+
Party 1
Freya
Freya
Reiza_Schinee
Freya
Level 158
God Stats
1W - 1L
1,366 SR
Queue Stats
182W - 147L
1,689 Elo+
Party 1
Chiron
Chiron
tr00per17_8520
Chiron
Level 69
God Stats
34W - 25L
1,563 SR
Queue Stats
462W - 546L
1,577 Elo+
Solo
Team Averages
Level 125
1,536 SR
1,654 Elo+

VS

Team Averages
Level 116
1,582 SR
1,463 Elo+
Aphrodite
Aphrodite
MD Jessie
Aphrodite
Level 95
God Stats
14W - 3L
1,750 SR
Queue Stats
72W - 72L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
MD Meowth
Gilgamesh
Level 146
God Stats
2W - 2L
1,483 SR
Queue Stats
96W - 109L
1,443 Elo+
Party 2
Olorun
Olorun
PhattestNut
Olorun
Level 106
God Stats
1W - 1L
1,512 SR
Queue Stats
80W - 82L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 12
9,897
660
8,999
19,979
22,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 2 / 7
10,679
712
13,982
16,070
10,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 1 / 6
10,954
730
24,338
14,264
7,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MD Jessie
Aphrodite
12
1 / 8 / 2
8,256
550
6,441
16,072
6,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
MD Meowth
Gilgamesh
14
2 / 3 / 3
9,245
616
14,780
20,197
16,993
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
14
3 / 3 / 2
9,386
626
17,203
15,601
6,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
6
6
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
Aphrodite
MD Jessie
Aphrodite
1
8
2
0.25
L
Gilgamesh
MD Meowth
Gilgamesh
2
3
3
1.17
L
Olorun
3
3
2
1.33
W
6
2
7
4.75
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,319
Damage
38,424
50,313
Taken
51,870
40,688
Mitigated
30,433
20,866
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,999
3,768
3,201
5,388
19,979
22,518
79
8,821
11,158
0
15,621
L
Aphrodite
MD Jessie
Aphrodite
6,441
410
4,840
6,048
16,072
6,447
102
4,220
11,852
22,984
0
L
Gilgamesh
MD Meowth
Gilgamesh
14,780
3,770
0
740
20,197
16,993
0
5,810
14,387
0
29,466
L
Olorun
17,203
8,702
712
4,195
15,601
6,993
0
4,186
11,415
37,870
4,546
W
13,982
5,253
0
7,471
16,070
10,706
598
6,429
9,641
36,875
0
W
24,338
7,299
1,847
2,959
14,264
7,464
463
5,686
8,578
0
62,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,530
Gold Earned
26,887
159
Minions Killed
129
6
Camps Cleared
6
794,056
Distance Traveled
754,856
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,897
660
13
1
0
280,399
1
L
Aphrodite
8,256
550
33
2
1
231,829
0
L
Gilgamesh
9,245
616
25
2
2
288,383
2
L
Olorun
9,386
626
71
5
3
234,644
0
W
Freya
10,679
712
54
4
2
241,070
2
W
Chiron
10,954
730
92
6
4
272,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role