Player Matchup

Janus
Janus
HawkDownHank
Janus
Level 107
God Stats
4W - 8L
1,355 SR
Queue Stats
480W - 535L
1,410 Elo+
Party 2
Merlin
Merlin
SincerelyAubrey-
Merlin
Level 51
God Stats
0W - 5L
1,182 SR
Queue Stats
14W - 26L
1,344 Elo+
Solo
Cu Chulainn
Cu Chulainn
UCOMEGETSOME187
Cu Chulainn
Level 160
God Stats
46W - 45L
1,561 SR
Queue Stats
688W - 671L
1,503 Elo+
Solo
Sylvanus
Sylvanus
tsv Theory
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,599 Elo+
Solo
Neith
Neith
willcef
Neith
Level 28
God Stats
14W - 14L
1,417 SR
Queue Stats
84W - 86L
1,386 Elo+
Party 2
Team Averages
Level 91
1,403 SR
1,449 Elo+

VS

Team Averages
Level 129
1,436 SR
1,507 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Aww Sin
Aphrodite
Level 146
God Stats
3W - 1L
1,756 SR
Queue Stats
363W - 349L
1,646 Elo+
Party 1
Sol
Sol
KasaiStar
Sol
Level 39
God Stats
8W - 6L
1,388 SR
Queue Stats
78W - 107L
1,285 Elo+
Solo
Ishtar
Ishtar
SliceEndDicer
Ishtar
Level 159
God Stats
2W - 2L
1,441 SR
Queue Stats
385W - 336L
1,661 Elo+
Party 1
Shiva
Shiva
UnsafeDonkey
Shiva
Level 143
God Stats
4W - 11L
1,096 SR
Queue Stats
615W - 662L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,421
442
3,958
6,762
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 0
4,983
498
2,402
5,841
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
UCOMEGETSOME187
Cu Chulainn
11
0 / 1 / 0
6,325
633
4,143
6,559
6,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
tsv Theory
Sylvanus
8
0 / 1 / 0
4,948
495
2,395
9,111
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
willcef
Neith
9
0 / 0 / 0
4,969
497
3,472
3,312
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 0 / 2
5,591
559
3,467
6,675
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Aww Sin
Aphrodite
11
3 / 0 / 3
6,348
635
7,679
8,108
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 0 / 0
5,862
586
1,441
5,669
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 0
6,330
633
4,897
5,466
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 1
5,506
551
2,000
5,529
4,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
2
1
W
Aphrodite
Aww Sin
Aphrodite
3
0
3
4.5
L
0
5
0
0
W
1
0
0
1
L
0
0
0
0
W
3
0
0
3
L
Cu Chulainn
UCOMEGETSOME187
Cu Chulainn
0
1
0
0
W
0
0
1
0.5
L
Sylvanus
tsv Theory
Sylvanus
0
1
0
0
L
Neith
willcef
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,370
Damage
19,484
31,585
Taken
31,447
17,069
Mitigated
18,059
11,480
Healing
18,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,467
1,018
0
2,434
6,675
5,389
100
1,339
5,336
17,410
1,755
W
Aphrodite
Aww Sin
Aphrodite
7,679
714
2,190
6,862
8,108
4,059
0
5,359
2,749
45,832
0
L
3,958
514
0
500
6,762
2,848
349
4,556
2,206
27,857
0
W
1,441
542
0
3,402
5,669
2,048
1,178
566
5,103
32,649
6,153
L
2,402
356
0
1,844
5,841
1,881
0
496
5,345
28,775
0
W
4,897
2,548
0
2,193
5,466
2,526
0
1,491
3,975
0
49,820
L
Cu Chulainn
UCOMEGETSOME187
Cu Chulainn
4,143
591
0
1,687
6,559
6,097
0
1,427
5,132
0
49,955
W
2,000
426
0
1,777
5,529
4,037
0
0
5,529
0
31,452
L
Sylvanus
tsv Theory
Sylvanus
2,395
992
1,583
4,707
9,111
5,067
0
4,302
4,809
18,530
0
L
Neith
willcef
Neith
3,472
1,395
0
1,159
3,312
1,176
0
1,336
1,976
0
28,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,646
Gold Earned
29,637
278
Minions Killed
343
0
Camps Cleared
0
933,761
Distance Traveled
1,034,256
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,591
559
29
3
0
202,482
3
W
Aphrodite
6,348
635
83
8
0
213,504
0
L
Janus
4,421
442
39
4
0
169,069
3
W
Sol
5,862
586
92
9
0
174,105
0
L
Merlin
4,983
498
58
6
0
207,796
0
W
Ishtar
6,330
633
79
8
0
221,910
3
L
Cu Chulainn
6,325
633
100
10
0
200,080
1
W
Shiva
5,506
551
60
6
0
222,255
0
L
Sylvanus
4,948
495
38
4
0
169,624
0
L
Neith
4,969
497
43
4
0
187,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role