Player Matchup

Hachiman
Hachiman
HesAhPhantom
Hachiman
Level 69
God Stats
1W - 1L
1,729 SR
Queue Stats
54W - 68L
1,403 Elo+
Party 1
Nemesis
Nemesis
NJORD IGY6
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,489 Elo+
Party 1
Cu Chulainn
Cu Chulainn
THOR IGY6
Cu Chulainn
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,476 Elo+
Party 1
Bacchus
Bacchus
craxgun
Bacchus
Level 107
God Stats
0W - 6L
1,500 SR
Queue Stats
30W - 35L
1,500 Elo+
Solo
Chang'e
Chang'e
heavenhel721
Chang'e
Level 67
God Stats
0W - 2L
1,319 SR
Queue Stats
92W - 103L
1,442 Elo+
Solo
Team Averages
Level 76
1,510 SR
1,462 Elo+

VS

Team Averages
Level 85
1,560 SR
1,423 Elo+
Ne Zha
Ne Zha
Mechanics-diff
Ne Zha
Level 35
God Stats
2W - 2L
1,522 SR
Queue Stats
21W - 23L
1,485 Elo+
Solo
Jormungandr
Jormungandr
Sh00terMcStabin
Jormungandr
Level 145
God Stats
16W - 16L
1,574 SR
Queue Stats
114W - 126L
1,459 Elo+
Solo
Terra
Terra
Xorrba
Terra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,269 Elo+
Solo
Ra
Ra
XxPhOeNiX_GoDzxX
Ra
Level 69
God Stats
4W - 2L
1,717 SR
Queue Stats
85W - 107L
1,481 Elo+
Solo
Artemis
Artemis
its_Mr_Shock
Artemis
Level 109
God Stats
260W - 256L
1,488 SR
Queue Stats
309W - 331L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HesAhPhantom
Hachiman
15
2 / 4 / 1
8,773
399
11,712
15,506
4,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
NJORD IGY6
Nemesis
15
2 / 5 / 2
9,732
442
9,899
20,576
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
THOR IGY6
Cu Chulainn
14
0 / 6 / 2
8,310
378
8,514
21,426
17,627
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
craxgun
Bacchus
15
1 / 3 / 3
8,707
396
12,545
15,675
19,732
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
heavenhel721
Chang'e
17
3 / 6 / 1
10,539
479
10,387
21,045
7,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 4
13,449
611
23,939
22,613
12,264
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Sh00terMcStabin
Jormungandr
18
3 / 2 / 13
11,822
537
15,806
16,074
20,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
Xorrba
Terra
15
0 / 0 / 3
9,707
441
2,571
15,977
16,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 3 / 4
11,972
544
15,347
16,703
8,107
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
its_Mr_Shock
Artemis
15
1 / 2 / 5
9,700
441
10,293
14,877
7,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
8
Kills
24
24
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
HesAhPhantom
Hachiman
2
4
1
0.63
W
16
1
4
18
L
Nemesis
NJORD IGY6
Nemesis
2
5
2
0.6
W
Jormungandr
Sh00terMcStabin
Jormungandr
3
2
13
4.75
L
Cu Chulainn
THOR IGY6
Cu Chulainn
0
6
2
0.17
W
Terra
Xorrba
Terra
0
0
3
1.5
W
4
3
4
2
L
Bacchus
craxgun
Bacchus
1
3
3
0.83
L
Chang'e
heavenhel721
Chang'e
3
6
1
0.58
W
Artemis
its_Mr_Shock
Artemis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,057
Damage
67,956
94,228
Taken
86,244
57,315
Mitigated
64,900
24,508
Healing
34,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
HesAhPhantom
Hachiman
11,712
6,344
0
3,194
15,506
4,847
876
5,801
9,705
0
55,651
W
23,939
9,872
0
12,672
22,613
12,264
257
4,386
18,227
0
123,757
L
Nemesis
NJORD IGY6
Nemesis
9,899
4,266
0
6,371
20,576
7,424
0
5,908
14,668
0
58,113
W
Jormungandr
Sh00terMcStabin
Jormungandr
15,806
5,426
454
3,773
16,074
20,843
659
3,204
12,870
89,597
0
L
Cu Chulainn
THOR IGY6
Cu Chulainn
8,514
1,509
871
1,871
21,426
17,627
267
9,142
12,284
0
43,865
W
Terra
Xorrba
Terra
2,571
1,206
557
3,353
15,977
16,504
370
5,572
10,405
23,881
0
W
15,347
2,814
1,614
4,611
16,703
8,107
698
5,865
10,838
109,627
0
L
Bacchus
craxgun
Bacchus
12,545
2,167
0
3,000
15,675
19,732
31
3,551
12,124
50,698
0
L
Chang'e
heavenhel721
Chang'e
10,387
724
1,967
7,234
21,045
7,685
53
9,322
11,723
83,755
0
W
Artemis
its_Mr_Shock
Artemis
10,293
3,186
735
7,193
14,877
7,182
1,389
3,905
10,972
0
76,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,061
Gold Earned
56,650
451
Minions Killed
597
0
Camps Cleared
0
1,965,399
Distance Traveled
2,080,478
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,773
399
88
4
0
368,945
4
W
Ne Zha
13,449
611
144
7
0
484,005
2
L
Nemesis
9,732
442
85
4
0
401,590
0
W
Jormungandr
11,822
537
145
7
0
407,494
0
L
Cu Chulainn
8,310
378
75
3
0
370,974
0
W
Terra
9,707
441
25
1
0
404,812
2
W
Ra
11,972
544
168
8
0
416,894
0
L
Bacchus
8,707
396
61
3
0
425,693
4
L
Chang'e
10,539
479
142
6
0
398,197
2
W
Artemis
9,700
441
115
5
0
367,273
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role