Player Matchup

Guan Yu
Guan Yu
AlJaq
Guan Yu
Level 100
God Stats
0W - 1L
1,825 SR
Queue Stats
41W - 33L
1,569 Elo+
Party 3
Kukulkan
Kukulkan
Broky23
Kukulkan
Level 57
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 2L
1,436 Elo+
Party 2
Arachne
Arachne
Ryanj3
Arachne
Level 134
God Stats
3W - 2L
1,873 SR
Queue Stats
119W - 108L
1,552 Elo+
Party 3
Jing Wei
Jing Wei
YORCHIXD
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,622 Elo+
Party 2
Aphrodite
Aphrodite
ostap24234
Aphrodite
Level 42
God Stats
0W - 1L
1,262 SR
Queue Stats
5W - 7L
1,431 Elo+
Solo
Team Averages
Level 70
1,608 SR
1,522 Elo+

VS

Team Averages
Level 87
1,448 SR
1,461 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
HattoriMyWaifu
Rama
Level 37
God Stats
3W - 2L
1,260 SR
Queue Stats
61W - 64L
1,313 Elo+
Solo
Agni
Agni
Rubyslick
Agni
Level 22
God Stats
1W - 3L
1,343 SR
Queue Stats
7W - 11L
1,443 Elo+
Party 1
Poseidon
Poseidon
ßattousai
Poseidon
Level 160
God Stats
4W - 4L
1,637 SR
Queue Stats
135W - 144L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlJaq
Guan Yu
12
2 / 3 / 3
6,746
519
4,714
12,289
8,616
Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Broky23
Kukulkan
10
3 / 5 / 2
6,515
501
5,657
7,220
2,841
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Ryanj3
Arachne
13
4 / 1 / 0
7,627
587
6,107
12,870
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
YORCHIXD
Jing Wei
9
0 / 5 / 3
5,241
403
3,885
11,194
3,361
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
ostap24234
Aphrodite
9
0 / 3 / 1
5,477
421
3,355
9,858
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 2 / 10
7,130
548
5,871
10,069
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
 
Ne Zha
11
2 / 1 / 5
6,730
518
3,104
9,800
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 4
7,051
542
6,430
8,018
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Agni
12
4 / 4 / 4
7,325
563
8,836
9,167
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
ßattousai
Poseidon
14
5 / 1 / 2
8,864
682
11,893
7,831
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
17
17
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
10
3.5
W
Ne Zha
 
Ne Zha
2
1
5
4.5
L
Guan Yu
AlJaq
Guan Yu
2
3
3
1.17
L
Kukulkan
Broky23
Kukulkan
3
5
2
0.8
W
4
1
4
6
W
Agni
4
4
4
1.5
L
Arachne
Ryanj3
Arachne
4
1
0
4
L
Jing Wei
YORCHIXD
Jing Wei
0
5
3
0.3
L
Aphrodite
ostap24234
Aphrodite
0
3
1
0.17
W
Poseidon
ßattousai
Poseidon
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,718
Damage
36,134
53,431
Taken
44,885
24,629
Mitigated
20,133
16,081
Healing
11,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,871
594
808
3,863
10,069
7,011
360
3,029
6,846
25,799
1,052
W
Ne Zha
 
Ne Zha
3,104
838
0
1,144
9,800
3,542
70
1,305
8,459
0
42,109
L
Guan Yu
AlJaq
Guan Yu
4,714
230
0
2,755
12,289
8,616
0
8,124
3,717
0
42,446
L
Kukulkan
Broky23
Kukulkan
5,657
558
0
0
7,220
2,841
235
4,960
2,232
35,089
0
W
6,430
5,177
0
2,127
8,018
3,159
50
807
7,145
0
42,695
W
Agni
8,836
846
0
740
9,167
3,500
974
2,773
6,272
43,906
0
L
Arachne
Ryanj3
Arachne
6,107
3,563
0
6,939
12,870
5,743
0
3,387
9,367
0
63,288
L
Jing Wei
YORCHIXD
Jing Wei
3,885
2,564
0
500
11,194
3,361
289
4,512
6,638
0
14,265
L
Aphrodite
ostap24234
Aphrodite
3,355
495
2,237
3,650
9,858
4,068
168
4,794
5,020
31,320
0
W
Poseidon
ßattousai
Poseidon
11,893
2,438
0
2,678
7,831
2,921
1,038
680
7,151
63,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
37,100
294
Minions Killed
362
0
Camps Cleared
0
1,276,249
Distance Traveled
1,223,827
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,130
548
40
3
0
230,861
5
W
Ne Zha
6,730
518
74
6
0
269,176
2
L
Guan Yu
6,746
519
82
6
0
265,284
4
L
Kukulkan
6,515
501
40
3
0
222,617
4
W
Rama
7,051
542
56
4
0
249,356
5
W
Agni
7,325
563
71
5
0
218,974
0
L
Arachne
7,627
587
96
7
0
312,896
3
L
Jing Wei
5,241
403
21
2
0
260,269
1
L
Aphrodite
5,477
421
55
4
0
215,183
0
W
Poseidon
8,864
682
121
9
0
255,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role