Player Matchup

Tyr
Tyr
Arckadiusz
Tyr
Level 119
God Stats
3W - 1L
1,592 SR
Queue Stats
5W - 7L
1,201 Elo+
Party 2
Bacchus
Bacchus
Mossku69
Bacchus
Level 21
God Stats
1W - 0L
1,328 SR
Queue Stats
1W - 1L
1,258 Elo+
Party 2
Cernunnos
Cernunnos
theriusya
Cernunnos
Level 53
God Stats
1W - 0L
1,682 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 64
1,534 SR
1,319 Elo+

VS

Team Averages
Level 91
1,442 SR
1,411 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Ganthradorius
Sol
Level 26
God Stats
0W - 2L
1,334 SR
Queue Stats
0W - 4L
1,310 Elo+
Party 1
Arachne
Arachne
N3TEZ3N
Arachne
Level 126
God Stats
9W - 8L
1,491 SR
Queue Stats
342W - 464L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 7
8,579
858
10,016
6,083
3,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Mossku69
Bacchus
11
2 / 2 / 10
7,949
795
5,215
10,304
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
theriusya
Cernunnos
13
6 / 2 / 6
8,216
822
9,327
5,886
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 6 / 2
5,904
590
4,988
12,397
14,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 5 / 1
6,949
695
6,391
8,149
2,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
N3TEZ3N
Arachne
9
1 / 5 / 4
6,585
659
3,212
9,531
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
4
5
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
6
2
0.17
W
8
1
7
11.5
L
3
5
1
0.7
W
Bacchus
Mossku69
Bacchus
2
2
10
3.5
L
Arachne
N3TEZ3N
Arachne
1
5
4
0.6
W
Cernunnos
theriusya
Cernunnos
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,558
Damage
14,591
22,273
Taken
30,077
18,006
Mitigated
22,373
2,822
Healing
2,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,988
1,101
41
430
12,397
14,200
0
1,884
10,513
8,575
0
W
10,016
843
0
1,533
6,083
3,681
657
2,753
3,330
0
23,485
L
6,391
718
0
629
8,149
2,649
0
1,397
6,752
16,842
0
W
Bacchus
Mossku69
Bacchus
5,215
425
0
868
10,304
11,331
57
5,508
4,796
10,164
0
L
Arachne
N3TEZ3N
Arachne
3,212
2,693
186
1,075
9,531
5,524
101
2,111
7,420
0
12,727
W
Cernunnos
theriusya
Cernunnos
9,327
4,690
0
421
5,886
2,994
688
3,525
2,361
0
35,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,744
Gold Earned
19,438
120
Minions Killed
49
6
Camps Cleared
3
596,867
Distance Traveled
534,110
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,904
590
2
0
0
176,763
0
W
Tyr
8,579
858
37
4
5
202,635
4
L
Sol
6,949
695
25
3
1
171,446
0
W
Bacchus
7,949
795
18
2
0
206,915
1
L
Arachne
6,585
659
22
2
2
185,901
2
W
Cernunnos
8,216
822
65
7
1
187,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role