Player Matchup

Maui
Maui
 
Maui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ILususNaturaeI
Kuzenbo
Level 74
God Stats
2W - 5L
1,422 SR
Queue Stats
114W - 208L
1,412 Elo+
Solo
Medusa
Medusa
lumbybuddy23
Medusa
Level 47
God Stats
6W - 7L
1,783 SR
Queue Stats
48W - 69L
1,420 Elo+
Solo
Team Averages
Level 63
1,568 SR
1,444 Elo+

VS

Team Averages
Level 75
1,634 SR
1,610 Elo+
Poseidon
Poseidon
Kaelihm
Poseidon
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,610 Elo+
Party 1
Neith
Neith
LordOrkanik
Neith
Level 93
God Stats
3W - 1L
1,663 SR
Queue Stats
3W - 4L
1,610 Elo+
Party 1
Atlas
Atlas
MyumMyum
Atlas
Level 86
God Stats
2W - 2L
1,740 SR
Queue Stats
3W - 4L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
2 / 2 / 3
8,325
757
3,698
11,206
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 3 / 2
6,731
612
5,298
13,386
10,595
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
10
2 / 1 / 1
7,286
662
7,950
6,538
2,747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kaelihm
Poseidon
12
1 / 2 / 2
7,480
680
8,144
6,095
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 0 / 3
7,948
723
9,479
6,135
2,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
MyumMyum
Atlas
11
2 / 3 / 4
8,433
767
5,909
12,096
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
5
6
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
2
3
1.75
L
0
3
2
0.33
W
Poseidon
Kaelihm
Poseidon
1
2
2
1
W
2
0
3
3.5
W
Atlas
MyumMyum
Atlas
2
3
4
1.33
L
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,946
Damage
23,532
31,130
Taken
24,326
25,693
Mitigated
16,837
6,547
Healing
1,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,698
957
432
2,815
11,206
12,351
0
5,501
5,301
14,348
0
L
5,298
1,777
0
465
13,386
10,595
13
5,501
7,545
20,414
0
W
Poseidon
Kaelihm
Poseidon
8,144
401
0
0
6,095
2,519
678
2,636
3,459
27,453
0
W
9,479
4,681
0
760
6,135
2,680
1,850
2,756
3,379
0
28,768
W
Atlas
MyumMyum
Atlas
5,909
2,277
0
1,005
12,096
11,638
253
3,927
8,169
10,790
0
L
Medusa
7,950
4,029
0
2,835
6,538
2,747
37
2,498
3,828
0
28,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,342
Gold Earned
23,861
105
Minions Killed
107
5
Camps Cleared
5
560,602
Distance Traveled
591,364
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,325
757
23
2
3
200,845
2
L
Kuzenbo
6,731
612
31
3
1
208,199
6
W
Poseidon
7,480
680
47
4
2
195,366
0
W
Neith
7,948
723
52
5
3
196,891
3
W
Atlas
8,433
767
8
1
0
199,107
3
L
Medusa
7,286
662
51
5
1
151,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role